i did read again, alway's before i post, so i make sure i know what i talk about, opinion ddin't change. I said that removing MCMMO would be better tehn removing traits, i NEVER said that bow spamming requierd skill. you didn't read. now, let's make a deal hu? you remove your ratings, and i shal remove mine, we both don't like them. sems fair no?
Why did u quote my post if u r not replying to what I said about removing traits to make pvp more skill based then? Your reply has no link to what I said . And no I shall not remove the rating , I don't care about negative ratings on me and you were simply abusing ratings by giving me 2 prtsa ratings when I gave you one which made sense
To those who think that MCMMO is somehow "Skill" are entirely wrong. MCMMO is just a demonstration of how many times a player hits mobs/players. All it takes is dedication to darkrooming (no small feat lol). Traits needs a combination of a luck and understanding of the traits you are going to use and how they interact with one another. Traits needs more brainpower than MCMMO. Now, if there was a setup that needed one to kill players to get higher lvls it would be *almost*skill based - add a "lose power" aspect if you go a while without killing players then it would work as "skill". Potions are the closest to actual skill that MassiveCraft currently offers.
Ping = how long it takes for your computer to talk to the server. TPS = ticks per second, or how far behind the server is. Fps = frames per second, which is unaffected by internet speed. I think you have it right, just wanted to clear it up :p
Maybe MCMMO isn't skill based but you don't get the stats you need to pvp by being lazy, and if new pvpers don't want to put the work in for the stats or gear, then they shouldn't be pvping.