1.9, The Combat Update...

What are your thoughts on the update?


  • Total voters
    88
Hit-delay, wings, new arrows, levitation pots, and teleporting fruit are aspects of the update that should not be added to Massive if and when the server decides to update.

Although I can agree about the hit delay, I'm sort of curious about what you have against those other things. To me they seem fairly harmless and might add a bit of variety and help stop the game from getting stale. Wings, although silly, require replacing your chestplate with them, making them inadequate for Pvp, and just a utility item for fast travel and maybe getting over walls.

The new arrows aren't that game changing if we're being honest. All of the potion effects that have timers(Which every debuff does with the exception of harming) has the timer reduced to 1/8th of the time when it's on an arrow as opposed to a potion. Not to mention that crafting them requires Dragon's Breath, an item that wouldn't be on Massivecraft at all since it requires an Ender Dragon to be obtained. Massive won't even have these arrows unless they add a custom recipe, or a way to get Dragon's Breath.

Levitation potions would be terrible, but fortunately they don't exist. Unless once again, Massive creates a custom recipe for them(which they shouldn't) or MCMMO adds them to the alchemy skill or somehing. Levitation only normally occurs if the Shulker mob hits you.

The Chorus Fruit I actually like the idea of, although I'm sure it's very controversial among some people. Granted, I feel it should have a really long cooldown, as in 1-2 minutes, so it's not spammable and reasonably balanced. It would be an unreliable, yet possible method, to get to the people that hide behind doors and walls and in houses, making them not invincible. This will maybe encourage more surrenders, something I know Pvpers complain doesn't happen a lot, simply because factions have no incentive to.
 
I don't see how 1.9 is going to change anything, or make it so players need strategy. It is going to go from skill/strafing to the ping lords winning. PvP isn't even hard and as you stated before, it's a clickfest, it's MINECRAFT PVP, if you don't like it, don't do it.

Well, 1.9 is still in development. I admit that as of right now, it probably does more harm than good, but from my perspective, the changes they are making makes it seem like Mojang are begining to go in the right direction. It may not be perfect in 1.9, but I'm willing to give it a few updates because I like the direction.

Minecraft RP is a wordfest.
Minecraft building is a blockfest.

Everything in mc has its own fest, doesn't make one better or worse than the other.

The problem I have with the 'click fest' is that it relies entirely too much on the person's hardware and not enough on their wits.

Speaking from experience eh? Name when you PvPed on Massive and for how long before you quit.

Actually I started pvping almost as soon as I joined Torhyeir almost 2 years ago. I've been inactive quite a bit though since then and its been a couple of months since I last pvp'ed on Massive. All the same plugins like traits and mcmmo existed then (when I stopped) and I think so did the old vampire plugin, though I never fought a vampire. (that I know of.)
 
Although I can agree about the hit delay, I'm sort of curious about what you have against those other things. To me they seem fairly harmless and might add a bit of variety and help stop the game from getting stale. Wings, although silly, require replacing your chestplate with them, making them inadequate for Pvp, and just a utility item for fast travel and maybe getting over walls.

The new arrows aren't that game changing if we're being honest. All of the potion effects that have timers(Which every debuff does with the exception of harming) has the timer reduced to 1/8th of the time when it's on an arrow as opposed to a potion. Not to mention that crafting them requires Dragon's Breath, an item that wouldn't be on Massivecraft at all since it requires an Ender Dragon to be obtained. Massive won't even have these arrows unless they add a custom recipe, or a way to get Dragon's Breath.

Levitation potions would be terrible, but fortunately they don't exist. Unless once again, Massive creates a custom recipe for them(which they shouldn't) or MCMMO adds them to the alchemy skill or somehing. Levitation only normally occurs if the Shulker mob hits you.

The Chorus Fruit I actually like the idea of, although I'm sure it's very controversial among some people. Granted, I feel it should have a really long cooldown, as in 1-2 minutes, so it's not spammable and reasonably balanced. It would be an unreliable, yet possible method, to get to the people that hide behind doors and walls and in houses, making them not invincible. This will maybe encourage more surrenders, something I know Pvpers complain doesn't happen a lot, simply because factions have no incentive to.
Again about the wings, /bp is a thing.
 
Well, 1.9 is still in development. I admit that as of right now, it probably does more harm than good, but from my perspective, the changes they are making makes it seem like Mojang are begining to go in the right direction. It may not be perfect in 1.9, but I'm willing to give it a few updates because I like the direction.



The problem I have with the 'click fest' is that it relies entirely too much on the person's hardware and not enough on their wits.



Actually I started pvping almost as soon as I joined Torhyeir almost 2 years ago. I've been inactive quite a bit though since then and its been a couple of months since I last pvp'ed on Massive. All the same plugins like traits and mcmmo existed then (when I stopped) and I think so did the old vampire plugin, though I never fought a vampire. (that I know of.)
Person's hardware? Yeah ok man, it's not hard to click at 6 clicks per second xD. To be honest mate, it seems you are the paradigm of Sour Grapes.
 
When does it come out of Massive? Seeing as I cannot play without updating my Minecraft I am really sad I can't play.
 
When does it come out of Massive? Seeing as I cannot play without updating my Minecraft I am really sad I can't play.

Currently its unknown when Massive will update. They need to first figure out what plugins will work with it. That being said just sit tight and watch the forums for an update.
 
Well, as the title says, this thread is about the upcoming update, 1.9, known as The Combat Update.
I'm not sure exactly how I feel about this update, not sure if I will enjoy the new things, or hate them. Is this finally where Microsoft murders Minecraft?
Oh please no...

Anyway, what are your thoughts on the new update? Do you anticipate it? Or dread it? Please share!
I've played the 1.9 update and I don't like it. it has cool features but the new axe swing and sword swing is painful to look at. I hate it.
 
I wish I could say I had played it, but for some reason it won't let me log in to Minecraft. D:< Oh well, maybe some day soon I'll be able to try it out. I hear Massive should update to it soon...? All we know is MC will be different from now on.
Btw, you can always play the old version, 1.8 :D Just start the launcher, and at the bottom left, make a new profile(It's still your account, don't worry.), and then edit that profile, and make it be 1.8 :D (P.S. A bit rusty on the launcher, I think that's how it works though. XD)
 
I wish I could say I had played it, but for some reason it won't let me log in to Minecraft. D:< Oh well, maybe some day soon I'll be able to try it out. I hear Massive should update to it soon...? All we know is MC will be different from now on.
Btw, you can always play the old version, 1.8 :D Just start the launcher, and at the bottom left, make a new profile(It's still your account, don't worry.), and then edit that profile, and make it be 1.8 :D (P.S. A bit rusty on the launcher, I think that's how it works though. XD)
Get a new account or contact support, you shouldn't be so complacent about it.
 
I've seen you post about it before, and it didn't seem like you were overly concerned about it, sorry if I misinterpreted you.
Trust me, I sure as heck want it fixed, I'm just more of a laid back kinda guy. It'll get sorted out eventually, and if not I'll probably just buy another account. Just a matter of when. <3
 
I messed around with 1.9 today and it made me realize something. Not only does it ruin PvP... it also ruins PvE. Fighting even the easiest of mobs is a total chore and the mechanics don't feel right at all. The hit detection was off and it actually makes mobs quite a bit harder to deal with even with the new sweeping attack. I can only imagine how much harder Massivemobs are gonna be when you can't spam attack them anymore. They may be way too OP once the update hits.
 
1.9 upon its release has bugs. bad ones. bottles are pink and purple blocks to me and there are other issues. as far as the actual combat system. I played with it and with an iron sword I killed someone in two fully charged hits when they were not wearing armour. It was late when I did this and my internet went out so I didn't fight anyone who had armour. I like the fighting mechanics, though they are something to get used to. The bugs are agitating with slow world loading and seemingly missing textures but obviously this will be patched. I think people are focusing on the bad and even then the bad is a change that people have had barely any time to get used to. Think of the gliders, the new potions, and the fixed boats. These are all amazing features that add a lot to the game. (I mean how long have boats been broken?) Is the combat system perfect? no. but give it a chance people.
 
Currently its unknown when Massive will update. They need to first figure out what plugins will work with it. That being said just sit tight and watch the forums for an update.
It's not that they have to find plugins, they need to reprogram all of them so they don't bug out with the new items.
Plus, the 1.9 will be good for RP in some ways, how ti will affect the survival and pvp things? It will cripple it slightly, but we have about ten or more talented coders on the community of the staff..