Unfair New Pvp Raid "rules"

gajeel_Dragon

The Undying Galean King
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I don't know if this is the right place to put this, but I dont know where else it would go and couldn't find a post similar to it anywhere else. but I think these new raid "rules", a term that I'm going to use very, very lightly in this post, is complete crap.
I own the faction of IronGale, which is supposed to be a mostly RP faction, so of course being RP faction means we get raided every 3 seconds. before these new Rules, if a faction wanted to raid us more than once a week, they at least had to take time to come up with some BS reason on the forums like "we need the resources for blah blah potatoes" and then take several days to push through as a declared war. But now with no real rules, small factions are just constant at the end of the woopin' stick for HOURS and HOURS a day. specifically IronGale, which in an attempt to escape constant raids has burned through 3 empires in a week. Because this one doesnt like this one, and this one doesnt do this, and this one is this and this. right now we are a part of the Qualiphate, which has resulted in BlackMerc's faction alliance raiding us AT LEAST once a day. not to mention Vanos and the several other factions that drop by every third day.
Unless youre part of a HUGE faction full of PVPers, youre kind of screwed by these new rules. Raiding is an integral part of Massive, but this constant raiding "rule" really hurts any non-raiding faction. And all that aside, the balance of fac on fac PVP is completely off set because PVPers are usually drawn to raiding factions and any noob you get to join your faction, if they actually log on again after there first 3 hours in game, are completely horrified to stay in a faction in a constant state of "war" from all angles. And getting money to truce 5-7 factions that raid you just for lols sake every month, what would even be the point of playing, you would have to spend your entire career finding GotHelp AFK and stealstriking him to pay off that.
and lets not even get started on Chorus TPs that got raiders into my castle which is otherwise safe. And there again, If I have no safe spot in my faction, how am i going to convince anyone to stay long enough to train and get good enough to defend us? Small factions and non-PvP inclined factions are fighting a loosing battle every day on massive... and its not fair
 
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I don't know if this is the right place to put this, but I dont know where else it would go and couldn't find a post similar to it anywhere else. but I think these new raid "rules", a term that I'm going to use very, very lightly in this post, is complete crap.
I own the faction of IronGale, which is supposed to be a mostly RP faction, so of course being RP faction means we get raided every 3 seconds. before these new Rules, if a faction wanted to raid us more than once a week, they at least had to take time to come up with some BS reason on the forums like "we need the resources for blah blah potatoes" and then take several days to push through as a declared war. But now with no real rules, small factions are just constant at the end of the woopin' stick for HOURS and HOURS a day. specifically IronGale, which in an attempt to escape constant raids has burned through 3 empires in a week. Because this one doesnt like this one, and this one doesnt do this, and this one is this and this. right now we are a part of the Qualiphate, which has resulted in BlackMerc's faction alliance raiding us AT LEAST once a day. not to mention Vanos and the several other factions that drop by every third day.
Unless youre part of a HUGE faction full of PVPers, youre kind of screwed by these new rules. Raiding is an integral part of Massive, but this constant raiding "rule" really hurts any non-raiding faction. And all that aside, the balance of fac on fac PVP is completely off set because PVPers are usually drawn to raiding factions and any noob you get to join your faction, if they actually log on again after there first 3 hours in game, are completely horrified to stay in a faction in a constant state of "war" from all angles. And getting money to truce 5-7 factions that raid you just for lols sake every month, what would even be the point of playing, you would have to spend your entire career finding GotHelp AFK and stealstriking him to pay off that.
and lets not even get started on Chorus TPs that got raiders into my castle which is otherwise safe. And there again, If I have no safe spot in my faction, how am i going to convince anyone to stay long enough to train and get good enough to defend us? Small factions and non-PvP inclined factions are fighting a loosing battle every day on massive... and its not fair

Just going to toss a couple quick quotes from the rules here:

  • "In some cases, if a faction has been attacked for many hours already, they may send a ticket to staff to ask for arbitration. Generally speaking, you don't need to keep track of who raids who, but we'd like to ensure that nobody's experience on the server is to get raided 24/7. There needs to be periods in which a player can choose to darkroom, build, roleplay etc. There is no explicit rule against raiding a faction that has already been raided for many hours that same day, but a staff member may choose to ask you to allow said faction to take a break from being raided. In some cases the staff member may turn on peaceful for that faction for an hour, and then turn it back off to allow raiding to resume. This is the prerogative of the staff member in question."
  • You may raid any individual faction from 3-5 hours daily, but there is no limit to how many factions you can raid each day. You could raid 24/7, switching between factions.
If you have a faction or multiple factions raiding you for over 5 hours in a day, you can ask for staff to step in and give you respite. Just make a ticket in game and staff will look in to the situation.

Chorus fruit are supposed to be disabled. This is a bug which we hope to remedy soon. It is not the intention for these fruit to be functional.
 
@gajeel_Dragon - Several things I want to point out to you before we continue: 1) Chorus Fruit TP is supposed to be disabled, according to the thread about changes that have been made. 2) The raid rules were altered back to their original state due to the collapse of the PvP community by way of overly strict rules. I personally think that the PvPers were just lazy jerks who didn't feel like shitting out some crap reason like "WE R IZ IMPERALIZT, BOW!" and making a war declaration, but hey, they won that argument fare and square and we gotta live with it. 3) These new rules are fairly old, and are actually the original rules with some additions (namely, surrenders need to be accepted and must result in a truce until the time limit ends).

Now, for ways to avoid/be secure against raiders... The best way to make a "100% secure" facility is to place it deep underground with a portal that only allows exiting to occur, then making it your /f home. Be sure to keep the portal code secure! With regards to being raided, it helps if you aren't part of any empires. Be small, be insignificant, and never take a side. The best way to get off the 'raid list' is to hide. It's lame, boring, and wastes time, but it works. PvPers want to fight - they don't get any enjoyment from standing around closed doors and sealed houses, and you can always TP out to Regalia in order to avoid raids, even if it isn't optimal.
 
"any noob you get to join your faction, if they actually log on again after there first 3 hours in game, are completely horrified to stay in a faction in a constant state of "war" from all angles. And getting money to truce 5-7 factions that raid you just for lols sake every month, what would even be the point of playing, you would have to spend your entire career finding GotHelp AFK and stealstriking him to pay off that." @spoonly
 
Why are you using the adjective "new"? these rules are at least half a year old.
 
I totally agree with @Mecharic

The amount of help you think you're getting from joining a dominionā€¦ You get just as many, if not more enemies, because of it.

I hate to be the one to bring this up.. But if you would like raid free role-play.. Go to regalia. try out some of the other new hotspots like Silverwind. Of course you should never feel limited to just regalia, but if it's 100% PVP free u want.. That's the place to go.

Another point of Mecharic's I want to show off here is the "staying insignificant" part. Stay out of general chat. dont make a lot of allies and definitely don't make a lot of enemies.
 
What Znake and many others here have said is true, man. You drew attention to yourself because of your joining a major empire, the Qaliphate. That is the reason the EA (Enigma, Afrovia, and Tyberia) have raided you. I'm not 100% sure, but I think that's also why Vanos has shown up. If you don't want to be raided, don't attract attention to yourself. That's the most important thing. Also, have more secure bases. We didn't get in with Chorus fruit man. You had multiple holes in various places in your castle.
 
Knowing the bigger PVP factions I doubt they would have even done the NPC in regalia to get the fruit, let alone actually eaten it to know it was still enabled.
 
Knowing the bigger PVP factions I doubt they would have even done the NPC in regalia to get the fruit, let alone actually eaten it to know it was still enabled.
Plus I tested Chorus Fruits in single player trying to warp into my house took over a stack of them so they would need a lot of them.
 
"any noob you get to join your faction, if they actually log on again after there first 3 hours in game, are completely horrified to stay in a faction in a constant state of "war" from all angles. And getting money to truce 5-7 factions that raid you just for lols sake every month, what would even be the point of playing, you would have to spend your entire career finding GotHelp AFK and stealstriking him to pay off that." @spoonly
yea
 
Don't understand the whole thing with Chorus Fruits, it encourages the defenders to actually fight back instead of run inside and do nothing. Removing Chorus Fruit defeats the purpose to defend.
 
we joined a empire for these 2 reasons, they are our friends, they can protect us better than tyberia, afrovia (jerks) or engima (wuv you guys)
 
Don't understand the whole thing with Chorus Fruits, it encourages the defenders to actually fight back instead of run inside and do nothing. Removing Chorus Fruit defeats the purpose to defend.

Chorus Fruit does neither of those things - it merely results in walls/barriers than are 8+ blocks thick to keep out enemies, resulting in shitty buildings. It has long been a balancing factor that if you didn't want to PvP you could hide indoors and let the PvPers duke it out without you - it should remain as such.
 
Chorus Fruit does neither of those things - it merely results in walls/barriers than are 8+ blocks thick to keep out enemies, resulting in shitty buildings. It has long been a balancing factor that if you didn't want to PvP you could hide indoors and let the PvPers duke it out without you - it should remain as such.
This
 
A bit late to be complaining about rules that were implemented a while ago. I think you'd find that being raided could be fun if you put some effort into defending yourself, i.e. traps, grind a bit of mcmmo / gear, etc.
 
Chorus Fruit does neither of those things - it merely results in walls/barriers than are 8+ blocks thick to keep out enemies, resulting in shitty buildings. It has long been a balancing factor that if you didn't want to PvP you could hide indoors and let the PvPers duke it out without you - it should remain as such.

"It has long been a balancing factor that if you didn't want to PvP you could hide indoors and let the PvPers duke it out without you - it should remain as such." It shouldn't remain as such as you see numerous amounts of times in General PvPers flaming at each other because they ran inside and can't get to them. Alot of raiders get really sick and tired of people having to do diddly squat and instantly win a raid, its basically the one who does the least wins the battle and it SHOULD be the one who fights the other side off their land or surrender, which sadly cannot happen if people just run inside and afk.

Another reason I am supporting Chorus Fruits is because yes, I do love builds and enabling TnT instead would ruin builds. You could also make your faction underground if you REALLY want to avoid a raid :)
 
we joined a empire for these 2 reasons, they are our friends, they can protect us better than tyberia, afrovia (jerks) or engima (wuv you guys)

That's understandable, but if you join an Empire for protection, then get raided ten times more often because you joined said Empire... It seems counterproductive, don't you think?
 
Another reason I am supporting Chorus Fruits is because yes, I do love builds and enabling TnT instead would ruin builds. You could also make your faction underground if you REALLY want to avoid a raid :)
Regardless of what is being supported with the chorus fruit.. The staff have made the decision that they do more harm than good and thus are disabled.
 
"It has long been a balancing factor that if you didn't want to PvP you could hide indoors and let the PvPers duke it out without you - it should remain as such." It shouldn't remain as such as you see numerous amounts of times in General PvPers flaming at each other because they ran inside and can't get to them. Alot of raiders get really sick and tired of people having to do diddly squat and instantly win a raid, its basically the one who does the least wins the battle and it SHOULD be the one who fights the other side off their land or surrender, which sadly cannot happen if people just run inside and afk.

Another reason I am supporting Chorus Fruits is because yes, I do love builds and enabling TnT instead would ruin builds. You could also make your faction underground if you REALLY want to avoid a raid :)

<Debate Mode Activated!>

Before I delve into PvPers hiding (HA!) let me explain what I meant by balancing factor: PvPers can show up at any faction, any time, for any reason, without warning. They show up, kill everyone who isn't in a safe place, and then hang around harassing people in the hopes of getting more kills. With the current setup all the non-PvP faction needs to do to avoid dying continuously is to stay indoors and not fight back. With the chorus fruit PvPers would be able to get inside houses, towers, castles, and other facilities freely, rendering the entire defensive purpose of surface housing obsolete. This would completely overwhelm factions that don't specialize in PvP, and would even hurt PvP factions by rendering all of the bases they've worked hard to design, build, and secure completely obsolete as defensive structures. Portal rooms, secure faction homes, castles, everything would become useless for defense, all with one tiny addition. As such, Chorus Fruit should remain disabled to preserve what few true defenses non-PvPers have against PvPers.

Now, as for PvPers who choose to hide... and then complain about a lack of PvP... you can just stop raiding them. Boycott their raids, shut them out of PvP until they start defending their bases or stop PvPing. If someone calls themselves a PvPer they damn well better PvP both offensively and defensively, otherwise... they aren't really a PvPer, they're just a raider and a troll.
 
I think the PVP'ers specifically asked Chorus fruit to be removed because unlike enderpearls, it allows a losing fighter to escape by teleporting to a really random unpredictable location. It has more to do with PVP'ers wanting to finish a fight than faction defenders not wanting their buildings infiltrated. But. Don't quote me on that.
 
I think the PVP'ers specifically asked Chorus fruit to be removed because unlike enderpearls, it allows a losing fighter to escape by teleporting to a really random unpredictable location. It has more to do with PVP'ers wanting to finish a fight than faction defenders not wanting their buildings infiltrated. But. Don't quote me on that.
It was something like that ya.
 
I think the PVP'ers specifically asked Chorus fruit to be removed because unlike enderpearls, it allows a losing fighter to escape by teleporting to a really random unpredictable location. It has more to do with PVP'ers wanting to finish a fight than faction defenders not wanting their buildings infiltrated. But. Don't quote me on that.

It's a multi-purpose result lol
 
I think the PVP'ers specifically asked Chorus fruit to be removed because unlike enderpearls, it allows a losing fighter to escape by teleporting to a really random unpredictable location. It has more to do with PVP'ers wanting to finish a fight than faction defenders not wanting their buildings infiltrated. But. Don't quote me on that.
I was in this boat to begin with but I didn't realize how badly they ended up nerfing Chorus Fruit. After using the final version of it I have come to the conclusion that they would be completely ineffective at helping with escape. Most the time they will literally teleport you like 4 or 5 blocks away from where you just were so not really gonna help you escape in any way if you were gonna try that. There is a rarish occurrence where it will tp you into a cave system underground but yeah it doesn't happen often. The other problem of being able to tp into closed buildings is also pretty ineffective. I tested them on my single player world and it took me about a stack and a half to get into a basic house with one block wall.

The fruits aren't as bad as I figured they were so at this point I would be for them staying enabled. They are pretty fun to derp around with if nothing else. I understand even still they likely will be disabled but yeah my two cents.
 
I don't know if this is the right place to put this, but I dont know where else it would go and couldn't find a post similar to it anywhere else. but I think these new raid "rules", a term that I'm going to use very, very lightly in this post, is complete crap.
I own the faction of IronGale, which is supposed to be a mostly RP faction, so of course being RP faction means we get raided every 3 seconds. before these new Rules, if a faction wanted to raid us more than once a week, they at least had to take time to come up with some BS reason on the forums like "we need the resources for blah blah potatoes" and then take several days to push through as a declared war. But now with no real rules, small factions are just constant at the end of the woopin' stick for HOURS and HOURS a day. specifically IronGale, which in an attempt to escape constant raids has burned through 3 empires in a week. Because this one doesnt like this one, and this one doesnt do this, and this one is this and this. right now we are a part of the Qualiphate, which has resulted in BlackMerc's faction alliance raiding us AT LEAST once a day. not to mention Vanos and the several other factions that drop by every third day.
Unless youre part of a HUGE faction full of PVPers, youre kind of screwed by these new rules. Raiding is an integral part of Massive, but this constant raiding "rule" really hurts any non-raiding faction. And all that aside, the balance of fac on fac PVP is completely off set because PVPers are usually drawn to raiding factions and any noob you get to join your faction, if they actually log on again after there first 3 hours in game, are completely horrified to stay in a faction in a constant state of "war" from all angles. And getting money to truce 5-7 factions that raid you just for lols sake every month, what would even be the point of playing, you would have to spend your entire career finding GotHelp AFK and stealstriking him to pay off that.
and lets not even get started on Chorus TPs that got raiders into my castle which is otherwise safe. And there again, If I have no safe spot in my faction, how am i going to convince anyone to stay long enough to train and get good enough to defend us? Small factions and non-PvP inclined factions are fighting a loosing battle every day on massive... and its not fair
You could at least have informed us about it.
 
When Vanos was a new(er) faction we used to get picked on a lot. We were raided frequently by people way out of our league in PvP. We've been through that stage where you're forced to stay in your house and travel via underground tunnels before. We were still not used to the PvP on this server, having just played a ton of mini-games servers where you had a sword, bow and armor. No potions, no running, no crazy enchants, no enderpearls, no traits. It was really overwhelming. So, we reached out to other factions and asked for help, among others, Deldrimor answered. From watching them PvP, we were able to pick up a few tricks and now do alright. We also played around with the features a lot and found various playstyles we liked more, like flywater archery (Which is a whole other topic on its own). But we still have a while before we're "good" with MassivePvP.

What I'm trying to say, this server has factions worlds. Where PvP is enabled. You're bound to be picked on by those better than you (and then some). It happens to us so often, still. You just have to learn to adapt. Either fight or avoid fighting. But don't rush out and PvP, then complain you're dying.
 
I think the PVP'ers specifically asked Chorus fruit to be removed because unlike enderpearls, it allows a losing fighter to escape by teleporting to a really random unpredictable location. It has more to do with PVP'ers wanting to finish a fight than faction defenders not wanting their buildings infiltrated. But. Don't quote me on that.

On a side note:
Yeah, PvP fights drag on way to long. It's really a matter of stalling. I kinda like how potions are glitched because now fights are under 5 minutes and we're actually dropping people. If chorus fruits were enabled, it'd be like portal hopping to go inactive. Thanks.
 
I think the PVP'ers specifically asked Chorus fruit to be removed because unlike enderpearls, it allows a losing fighter to escape by teleporting to a really random unpredictable location. It has more to do with PVP'ers wanting to finish a fight than faction defenders not wanting their buildings infiltrated. But. Don't quote me on that.
That's exactly why
 
... If you're getting upset about a raid why don't you just create a faction Safehouse underground your base or something so that way they cannot lay a finger on you, and force all members to have a portal to it somewhere inside their house or think of some radical defence protocol. I mean that's what I did w/ my old faction because I was bored & it worked /very/ well since we just called in the Old Deldrimor dudes to come and save us. Lol I loved being in the Deldrimor Dominion thingy, great defence and I totally recommend joining!

Or.. you could just have everyone stay in their house. And make it law that they have to bulletproof these buildings from Enderpearls, barricade your windows, block your door, do anything. Heheh.
@Staff is that against the rules? I don't really know hah.
 
It's not against the rules.

It's not uncommon for there to be an offsite bunker that the /f home is set to during a raid.
 
<Debate Mode Activated!>

Before I delve into PvPers hiding (HA!) let me explain what I meant by balancing factor: PvPers can show up at any faction, any time, for any reason, without warning. They show up, kill everyone who isn't in a safe place, and then hang around harassing people in the hopes of getting more kills. With the current setup all the non-PvP faction needs to do to avoid dying continuously is to stay indoors and not fight back. With the chorus fruit PvPers would be able to get inside houses, towers, castles, and other facilities freely, rendering the entire defensive purpose of surface housing obsolete. This would completely overwhelm factions that don't specialize in PvP, and would even hurt PvP factions by rendering all of the bases they've worked hard to design, build, and secure completely obsolete as defensive structures. Portal rooms, secure faction homes, castles, everything would become useless for defense, all with one tiny addition. As such, Chorus Fruit should remain disabled to preserve what few true defenses non-PvPers have against PvPers.

Now, as for PvPers who choose to hide... and then complain about a lack of PvP... you can just stop raiding them. Boycott their raids, shut them out of PvP until they start defending their bases or stop PvPing. If someone calls themselves a PvPer they damn well better PvP both offensively and defensively, otherwise... they aren't really a PvPer, they're just a raider and a troll.

Aight aight, I'll debate wit you no probs.


"PvPers can show up at any faction, any time, for any reason, without warning. They show up, kill everyone who isn't in a safe place, and then hang around harassing people in the hopes of getting more kills."


A way around this is to simply surrender if you cannot defend your faction properly and cannot handle being raided daily, PvPers can keep attacking you if you A. Don't surrender or B. Refuse to fight them off and make them stop. Chorus Fruit will just speed up the process of winning or losing a war, if Chorus Fruit was enabled the whole war with IronGale VS Tyberia, Enigma and their alliance would most likely be finished since IronGale would get sick of them constantly losing their loot, getting raided and dying. Max Tribute isn't bad because you can simply Darkroom your debts off.

"With the chorus fruit PvPers would be able to get inside houses, towers, castles, and other facilities freely, rendering the entire defensive purpose of surface housing obsolete."

Chorus Fruit TPs in an 8x8 radius meaning that you could easily make yourself an unraidable underground base if you really wanted to avoid everything, don't really know if you care about realism (I don't either, just consider it) but running inside a wooden hut with glass panes everywhere shouldn't be called a defense and should be completely open to a raid.


Personally, I got no problem with people being an RPer in a factions world, but if you are in the factions world when you are being raided I would advise you to /tp regalia or something of the such while PvPers can fight, but also if the faction you are raiding has no intention to fight back whatsoever that goes back to my 'the faction that does the least amount of work wins' which is completely garbage, they would be showing no skill whatsoever. I would happily allow Chorus fruit to be reduced to a 4x4-3x3 radius so it isn't as op as it was in a 8x8, and maybe a 15 sec cooldown so it isnt spammable, you need to have a high amount of luck, it would still be sided towards defenders though. As of now we are fighting opinions here but that is no problem at all.
 
Chorus fruit needs to stay disabled because it doesnt fit the theme of the server. I don't think any amount of arguing for it to be enabled is worth the time
 
Aight aight, I'll debate wit you no probs.

Wheeee, debates :D

"PvPers can show up at any faction, any time, for any reason, without warning. They show up, kill everyone who isn't in a safe place, and then hang around harassing people in the hopes of getting more kills."

A way around this is to simply surrender if you cannot defend your faction properly and cannot handle being raided daily, PvPers can keep attacking you if you A. Don't surrender or B. Refuse to fight them off and make them stop. Chorus Fruit will just speed up the process of winning or losing a war, if Chorus Fruit was enabled the whole war with IronGale VS Tyberia, Enigma and their alliance would most likely be finished since IronGale would get sick of them constantly losing their loot, getting raided and dying. Max Tribute isn't bad because you can simply Darkroom your debts off.

"Simply Surrender" pisses me off so much -_- It's the default answer of all PvPers (right below "lern 2 fite m8") when there's a conflict between non-PvPers and PvPers. The server should not be set up in such a manner where only the people who find joy in ruining other people's day can enjoy the lovely worlds staff have built for us. Chorus Fruit may speed the fall of big PvP factions... but as you say below, it's easy to make a Chorus-Fruit proof base, just have an underground safehouse. Such a safehouse is something a PvP faction would probably already have, and if they didn't they'd just make it in literally minutes, while RP factions are less likely to have such facilities and are less likely to know how to make them properly. Chorus Fruit would do nothing except make it more difficult to avoid dying in the initial raid while making aboveground buildings useless for defense, even if it's a castle.

"With the chorus fruit PvPers would be able to get inside houses, towers, castles, and other facilities freely, rendering the entire defensive purpose of surface housing obsolete."

Chorus Fruit TPs in an 8x8 radius meaning that you could easily make yourself an unraidable underground base if you really wanted to avoid everything, don't really know if you care about realism (I don't either, just consider it) but running inside a wooden hut with glass panes everywhere shouldn't be called a defense and should be completely open to a raid.

Yeah, but you can make an unraidable underground base right now anyway. I think realism should be more prominent, and would be happy to support enemies being able to break wood doors & glass (with a time limit before the glass/door fixes itself to avoid grief) IF certain systems/plugins/alterations were made to factor in population and faction size more (a group of 4 people should not be able to bring an entire city too it's knees, no matter how awesome their stats are) but that'll never happen lol. But with realism in mind, Chorus Fruits would let people tp into castles, fortresses, towers, and underground sewer systems they'd never reach realistically.

Personally, I got no problem with people being an RPer in a factions world, but if you are in the factions world when you are being raided I would advise you to /tp regalia or something of the such while PvPers can fight, but also if the faction you are raiding has no intention to fight back whatsoever that goes back to my 'the faction that does the least amount of work wins' which is completely garbage, they would be showing no skill whatsoever. I would happily allow Chorus fruit to be reduced to a 4x4-3x3 radius so it isn't as op as it was in a 8x8, and maybe a 15 sec cooldown so it isnt spammable, you need to have a high amount of luck, it would still be sided towards defenders though. As of now we are fighting opinions here but that is no problem at all.

I'd be more in favor of Chorus Fruit with a 3x3 radius (walls should really be this thick for good detail and proper realism) and maybe a 30 second cooldown for good measure (15 seconds is more than enough time to use another one if you end up surrounded indoors). Maybe not have it work when PvP active?
 
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The chorus fruits are also really impractical. It took me 12 tries to get relatively to where I want to go
 
@MyCatBubbles

What if you're about to kill someone, but they throw an ender pearl and eat a chorus fruit? You will survive 99% of the time as long as you have chorus fruit.