Archived Making Premium More Attractive For The Future (post Your Idea Here!)

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Loewe2011

Dùnedain (Ranger of the North)
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SHUT UP AND TAKE MY MONEY!

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Well, well!

This thread, as the title already says, is all about improving the attraction level to become a premium here on MassiveCraft. Since Mojang announces their EULA changes towards monetarization of Minecraft servers, a lot of serverowners worldwide were caught on the hop. They are forced to change their ways of getting money for the continuing existence of their server. Almost every donator-feature needs to be removed until the 1. of august (Correct me, if I'm wrong!). Only features that fall in the category "Pay-2-Win" (giving donators advantages ingame or gamechanging features) are undesirable. So, you'r probably asking yourself: What the F#!?? How should we maintain the attractiveness of becoming a donator?:^)
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Let me get this straight. I'm playing here since December 2013, not very active, but more than on any other server. To be honest, unfortunatly i didn't donate ever since due my inactivity although the premium-package is very interesting and attractive. With the new update 1.8 and the EULA-changes those features will probably be removed and with "cosmetic-features" replaced. I was reading since then through many threads and comments which concern the future of premium or rather the future of this server. I remarked that the majority of MassiveCrafts community don't even know how important donations for the server is.

However, i created this thread to suggest a feature that doesn't require to be a premium but increases the attractive level to become one. It's rather simple, but for a better understanding:
Everyone knows about demos, tests, reviews, etc and how important they are for companies, business, quality and dissemination as a sort of proof. For exmaple: Bugatti produced a new super-car, the Bugatti Veyron and they'r proudly announcing it as the fastest street-legal serial-roadster of the world. Well, nicely said, but who believes that without a proof? The automaker invites several testdriver from automobile clubs around the world. After those testdrivings the clubs publish the test reports with brilliant grades and the attractive level ascends.
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Suggestion:
The integration of a trial version being a premium for a certain amount of time (2 hours, 4 hours, 6 hours, etc.), so that non-premiums get the feeling to be one. It's nothing more than advertising, to whet non-premiums appetite. To read the premium features is fine and dandy but to try them ingame out is a whole new ball game.

This is my suggestion towards improving the premium package. Probably i will add more in the future in this thread. Apropos adding more suggestions:
This thread is also meant to be a collection point for new suggestions referring to premium. As far as i can see, the opinion of the community about this is crucial important! So please take your time and post reputable improvements for the future features of the premium package here!


Edit:
This is for the community that is worrying about their favorite servers that are big servers.
First of all, Mojang is not trying to bring down the big servers that need donations to keep running. I would highly suggest watching:

.

They are only changing the EULA because people were having donations of $10,000 and up! Mojang was not happy about that, they kept getting emails/tweets about how their kid stole their credit card to pay for a huge donation. If you want to know more about what the EULA will contain, please check out Marc_IRL here , as he deals with a lot of questions about the EULA changes.

More and more people are not seeing Mojang's point of view. Here is one example of that I mean by "not seeing Mojang's point of view."


I know people have their opinions and everything, I am not saying to change them, I am only saying to think about Mojang's point of view.

What the article says:
  • You ARE allowed to charge for access to your server. In other words, charging money for people to be whitelisted is allowed. However, the price must be the same for everyone, and you can't let anyone in for free if you're charging other people for it.
  • Donations are still allowed. You can still thank them in public or private, but you cannot treat them differently for donating, or give them access to different parts of the server because of that reason.
  • Adverts and sponsorships are still allowed. Adverts are, I believe, having an ad placed on your server to gain income from it. Sponsorships are, if memory serves, having someone pay you or pay for your server in order to gain credit for it, such as paying for your server, but their name has to be on it.
  • You can NOT sell anything that affects gameplay. Weapons, armor, food, blocks, tools. Nothing like that. However, you CAN sell things that are purely cosmetic, or aesthetic such as hats, pets, nicknames, colored chat, etc. NO CAPES, free or otherwise! I think this includes OptiFine capes.
  • No real-world money for in-game currency. Easy and simple, you just cannot accept real-world money for in-game money.
  • When someone pays or donates to the server, make sure to clarify that you DO NOT represent Mojang. This entire issue was partially caused because Mojang got complaints from parents about their children paying for absurd packages on servers.
 
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I have one thing. What about for new mini games only prems can get early access and then it can be released which won't affect gameplay. We can do this for a variety of things like adding new things for prem and such. All the prem features could be for the community but we keep adding more for early access. I'm just basically saying pay for early access.
@MonMarty
 
I have one thing. What about for new mini games only prems can get early access and then it can be released which won't affect gameplay. We can do this for a variety of things like adding new things for prem and such. All the prem features could be for the community but we keep adding more for early access. I'm just basically saying pay for early access.
@MonMarty
Problem number one, i think it colides with the EULA.
Two, you know how many minigames would have to be made in order for that to work?
Three, this is an RP server with PvP aspects... it just overlooks a good segment of the people that RP and never bother to do minigames, and paying for that isnt worth it from a diferent player perspective.
 
Here are some things I think would be really neat as prem features:

  • Vault Space: With each month of premium ever purchased you get 1 (or more) double chest of vault space. That space is secured and will never expire, serving as a safe long term storage for the most important items. Vault should be located in a sepperate world.

  • Exlusive Access to a Mini World (smaller then kelmoria) with no claiming (optional) and many rare ores.

  • Extra RP Character storage (more allowed spare RP characters). Long unused ones are allowed to be "on travels".

  • /Duell <name> <type> . A command to send a duell challenge to another player. If accepted and BOTH players have pacifist on true then both players get warped to a arena with <type> droprules. Additionaly the Winner of the Duel will be announced globaly (optional).
    Type:
    -all: Everything gets dropped . Armor and The inventory
    -armor: only armor gets dropped on death.
    -inventory: only the inventory gets dropped on death.
    -weapon: all weapons in the inventory get dropped (alternative: hotbar gets dropped).
    -xp: loser loses all XP. Winner gains half the lost XP.

  • overgrind prestige: Ability to trigger quests that reduce selected mcmmo abilitys that are above 1k to 1k and get a reward dependent on how much it was over 1k.
 
Here are some things I think would be really neat as prem features:

  • Vault Space: With each month of premium ever purchased you get 1 (or more) double chest of vault space. That space is secured and will never expire, serving as a safe long term storage for the most important items. Vault should be located in a sepperate world.

  • Exlusive Access to a Mini World (smaller then kelmoria) with no claiming (optional) and many rare ores.

  • Extra RP Character storage (more allowed spare RP characters). Long unused ones are allowed to be "on travels".

  • /Duell <name> <type> . A command to send a duell challenge to another player. If accepted and BOTH players have pacifist on true then both players get warped to a arena with <type> droprules. Additionaly the Winner of the Duel will be announced globaly (optional).
    Type:
    -all: Everything gets dropped . Armor and The inventory
    -armor: only armor gets dropped on death.
    -inventory: only the inventory gets dropped on death.
    -weapon: all weapons in the inventory get dropped (alternative: hotbar gets dropped).
    -xp: loser loses all XP. Winner gains half the lost XP.

  • overgrind prestige: Ability to trigger quests that reduce selected mcmmo abilitys that are above 1k to 1k and get a reward dependent on how much it was over 1k.
Seems like you didn't read the follow up Q+A on mojangs website.
Vault space. Definitely an advantage, we can't use that.
Exclusive access to miniworld. Like the premium lounge. That isn't allowed either.
Rp storage. Rp doesn't affect gameplay, so that should be ok.
Duell. That is giving special access to a command, that isn't allowed because it is not only aestethic.
Overgrind prestige. Unless the reward is aestethic, than gain an advantage.
 
What @Madus expalined. A lot of the suggestions are explained in the Q & A.

It's pretty frustrating but i'm sure someone somewhere will find a loophole or a great replacement
 
Since this is a rp server it could be used for our own advantage. As madus stated rp doesent affect gameplay, so rp advantages should be added in the prem package. Maybe you could have longer names, or access to certain rp noices. A lot is possible.
 
Yes, because everyone goes there. The ability to actually test run premium in the server will likely increase sales. For example, if you run around /warp premium with a pet, you wouldn't think much of it. When you start roleplaying with a pet and seeing how much fun it is, than you are more inclined to buy premium.
 
Exclusive access to miniworld. Like the premium lounge. That isn't allowed either.
Technically, it is allowed, because this new world could be on another server. (s1-s5 are separate servers)
Quote from Q+A — "You may make a different server which features "premium" areas, and charge for access to that server instead, but the benefits cannot carry between servers."
 
Technically, it is allowed, because this new world could be on another server. (s1-s5 are separate servers)
Quote from Q+A — "You may make a different server which features "premium" areas, and charge for access to that server instead, but the benefits cannot carry between servers."
The fact it still only connects to the same ip only counts as 1 server.
 
Seems like you didn't read the follow up Q+A on mojangs website.
Vault space. Definitely an advantage, we can't use that.
Exclusive access to miniworld. Like the premium lounge. That isn't allowed either.
Rp storage. Rp doesn't affect gameplay, so that should be ok.
Duell. That is giving special access to a command, that isn't allowed because it is not only aestethic.
Overgrind prestige. Unless the reward is aestethic, than gain an advantage.
I disagree with most of these points.

- Vault space is not a active gameplay advantage. It is access to another world/server.

- Access to servers IS one of the things that according to the EULA are ok to sell.

- /duel is fine too. It does not give any advantage except the access to use another world (where the duels are carried out).

- Overgrind: Ok that one might be a advantage.

Remember: The EULA change was mode to combat shameless servers who sold for example god kits for money or commands like /fly. Basicly things that gave either a pvp advantage or game progression advantage.


Edit: NVM Mojang officialy killed all minecraft servers.
 
I disagree with most of these points.

- Vault space is not a active gameplay advantage. It is access to another world/server.

- Access to servers IS one of the things that according to the EULA are ok to sell.

- /duel is fine too. It does not give any advantage except the access to use another world (where the duels are carried out).

- Overgrind: Ok that one might be a advantage.

Remember: The EULA change was mode to combat shameless servers who sold for example god kits for money or commands like /fly. Basicly things that gave either a pvp advantage or game progression advantage.


Edit: NVM Mojang officialy killed all minecraft servers.
R.I.P faction raid servers.

Another server i play on i donated for a rank and it gets potions obby,enchanted armour swords and gold apples as perks. What do we get now? Maybe like access to /hat the server owner is gone into panic and he's a good friend of mine, no ones going to donate for a fancy name and some silly clothing.

R.I.P all minecraft servers
 
R.I.P faction raid servers.

Another server i play on i donated for a rank and it gets potions obby,enchanted armour swords and gold apples as perks. What do we get now? Maybe like access to /hat the server owner is gone into panic and he's a good friend of mine, no ones going to donate for a fancy name and some silly clothing.

R.I.P all minecraft servers
I disagree with most of these points.

- Vault space is not a active gameplay advantage. It is access to another world/server.

- Access to servers IS one of the things that according to the EULA are ok to sell.

- /duel is fine too. It does not give any advantage except the access to use another world (where the duels are carried out).

- Overgrind: Ok that one might be a advantage.

Remember: The EULA change was mode to combat shameless servers who sold for example god kits for money or commands like /fly. Basicly things that gave either a pvp advantage or game progression advantage.


Edit: NVM Mojang officialy killed all minecraft servers.

Its so more people buy their bloody realms servers....
 
I disagree with most of these points.

- Vault space is not a active gameplay advantage. It is access to another world/server.

- Access to servers IS one of the things that according to the EULA are ok to sell.

- /duel is fine too. It does not give any advantage except the access to use another world (where the duels are carried out).

- Overgrind: Ok that one might be a advantage.

Remember: The EULA change was mode to combat shameless servers who sold for example god kits for money or commands like /fly. Basicly things that gave either a pvp advantage or game progression advantage.


Edit: NVM Mojang officialy killed all minecraft servers.
Access to other worlds is against the EULA. If it should be ok then it should use another IP. BungeeCord servers count as one and not multiple. even with different computers and worlds.
What counts as a server? Are proxies one big server, or lots of smaller ones?
A server is something a user connects to with their client. The user is on a different server when they leave one and manually join another (in the multiplayer screen). Virtual servers and proxies make no difference; to the client it's the same server.

Can I charge access to a specific part of my server, such as a minigame or world?
No, you cannot charge for any part of a server. Only the access. Once on a server, all players must have the same gameplay privileges. You may make a different server which features "premium" areas, and charge for access to that server instead, but the benefits cannot carry between servers.
Vault is an active gameplay advantage you can access your stuff easier, and access it whenever even if you get kicked from your faction (in wich case you are allowed to get back your stuff.)
Duel, is a command
Can I charge for access to server commands?
Yes, as long as their effects are purely cosmetic. Commands that affect gameplay, such as a command to fly, cannot be sold for hard currency.
The effects are not purely cometic
 
No, i don't think so.
Realms can have 20 players and maximum 10 at a time.
It is only vanilla, no mod, plugins etc.
There is no way such a server can compete with MassiveCraft.
It is only to play with a few friends an easy way.

Then why change the system now? Its worked for a long time, but suddenly they only want them to make profit a lot?
 
Nonononononononoononooooooooooo
Too many things wrong with this!
A. This is about improving people wanting premium, instead this does nothing
B. Everyone would become premium.
C. Some of the features, like backpack would be deleted when they revert back! This makes people very angry.

I agree on the EULA terms of this thread, though come up with something better!
 
Then why change the system now? Its worked for a long time, but suddenly they only want them to make profit a lot?
I don't know, maybe the amount of pay-to-win servers was to high.
But i just understand all, the people saying it is because of realms. Because realms is not made for big servers. Which is something many people like.
 
UPGRADE

New Edit: Mojangs point of view
Checkout the last part of my thread above!
 
I don't know, maybe the amount of pay-to-win servers was to high.
But i just understand all, the people saying it is because of realms. Because realms is not made for big servers. Which is something many people like.

I still think its them trying to remove possible threats to their hosting.
 
Suggestions:
  • regulator which you can choose e.g. donating 1 up to 100 euro/dollar/pounds/etc.
  • Abbility to write colored text on signs
  • upcoming backstory card only for premiums
  • Chatcolor in faction-/allychat
  • upcoming access to metablocks only for premiums
  • access to /he tool
 
I disagree with most of these points.

- Vault space is not a active gameplay advantage. It is access to another world/server.

- Access to servers IS one of the things that according to the EULA are ok to sell.

- /duel is fine too. It does not give any advantage except the access to use another world (where the duels are carried out).

- Overgrind: Ok that one might be a advantage.

Remember: The EULA change was mode to combat shameless servers who sold for example god kits for money or commands like /fly. Basicly things that gave either a pvp advantage or game progression advantage.


Edit: NVM Mojang officialy killed all minecraft servers.
Vault Space is an advantage as it connects with this server, giving premiums a direct advantage over non-premiums.
Access to server is fine as long as everyone has to pay.
/duel gives an advantage as a noob may accept the duel, and normal people would not be able to duel, thereby losing the chance to acquire the items of others.
 
Suggestions:
  • regulator which you can choose e.g. donating 1 up to 100 euro/dollar/pounds/etc.
  • Abbility to write colored text on signs
  • upcoming backstory card only for premiums
  • Chatcolor in faction-/allychat
  • upcoming access to metablocks only for premiums
  • access to /he tool
/he tool should be for everyone. Always.
 
So i'm looking at every single chance of obtaining money for the server, and it has only come down to the advertizing, like, to be honest every sugestion that comes up has a problem with it, and after reading and looking on the reasons WHY Mojang started doing this it makes sense, we could rampage that Mojang is killing Minecraft, but the real people actually killing the servers are the ones with ridiculous "donation" figures, so the few ways i see any chance of making Massive still viable and relevant is advertizing inside the server, its sucks and i can see people getting pisssed off about it, but it seems to be one of the few paths, plus perhaps making the server smaller.

We are the first server that comes up when you google "Minecraft Roleplay server" We might get a chance of obtaining some figures though ads.
 
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Suggestions:
  • Early access to new Continents/Realms
  • "Beta-tester": Early access to new coded plugins for testing them
 
SHUT UP AND TAKE MY MONEY!
Well ive been prem for a long time, and want to make my routine of saving up worth it. here are three ideas for prem:

-smoother animations: as a MPM user I can use and see these cool animations... but unless others have the mod installed, it looks like im just standing there awkwardly. as a prem I would like to be able to sit/lay down in a park and not have to constantly say "X char. is sitting/laying down"(in other words, I want other people to see animations, not just mpm users. AND being able to sit on the ground. IE. not just in chairs)

-spawn in temporary items: like a command "/ hold {xitem}" and "/unhold {xitem}" that makes your avatar hold something that stays for 60 seconds(unless you command it to go away before that time), for example holding a carrot although you cant eat it and it does not technically exist (or take up an inventory spots) it just looks like you are holding a carrot in your hand

-private RP chat: basically works like local and emote chat except only invited players in range can hear it
 
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So i'm looking at every single chance of obtaining money for the server, and it has only come down to the advertizing, like, to be honest every sugestion that comes up has a problem with it, and after reading and looking on the reasons WHY Mojang started doing this it makes sense, we could rampage that Mojang is killing Minecraft, but the real people actually killing the servers are the ones with ridiculous "donation" figures, so the few ways i see any chance of making Massive still viable and relevant is advertizing inside the server, its sucks and i can see people getting pisssed off about it, but it seems to be one of the few paths, plus perhaps making the server smaller.

We are the first server that comes up when you google "Minecraft Roleplay server" We might get a chance of obtaining some figures though ads.
make it so prems cant see ads unless they enable it