- Joined
- Jul 3, 2014
- Messages
- 211
- Reaction score
- 89
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With the server reset coming and active tech talent being available it's possible for things to change and for the better. Before traits we had to grow food to feed our factions. One of my early memories of Massive is roaming the old market and seeing shops that sold only food. Then traits came and with it FeedAlways. I suggest we disable/remove the FeedAlways trait. Factions will have to grow crops to survive again. Farmers will be needed and farming will be a useful role again. Of course, we'll have McMMO herbalism to assist, but I say FeedAlways should go. Are you with me?