This suggestion has been made but I open discussion in light of recent events. I tag @Game as discussion might be relevant for them. Please be civil while discussing. Suggestion: - Don't add MCMMO to the new server. - Test the server without MCMMO, if it works keep it without it. Why: 1) MCMMO is problematic. Massive disabled most MCMMO features. 2) Some features have small effect in game (sword/axe skill effect was reduced). 3) There are features were discouraged or looked down upon (e.g. mcmmo potions). 4) Other MCMMO features cause lag and strain server resources (e.g. pickaxe, shovel abilities). 5) Grinding is not fun, less so for people that need to do it all over again. 6) Managing a plugin that has potential to break the game/economy adds extra work to and already overloaded staff. 7) The suggestion is not permanent, MCMMO can be latter added to the game if decided. Overall I feel the effect of MCMMO in the server is more negative than positive and it would be worth a shot to have the server without this plugin. We have a new golden chance to start again and I urge staff to use it and not include this very flawed plugin.