What Ever Happened To A Thing Called "peaceful" Factions?!

If you are looking to raid and find a peaceful faction with no money which would you do?


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Heres the deal- if you are a peaceful faction, the only way you can enter conflict is if one of three things happen.
1. You piss off a faction by doing stupid things, and get attacked. This is your fault.
2. You are attacked by noob raiders for no reason. This is not your fault.
3. You are attacked by roleplay bandits. This is not your fault.

Focusing on 2 and 3, these are the conflicts you seem to be complaining about. 2 is an easy fix. Beyond the fact that a #2 enemy faction is typically very weak, and will give up fairly easily, it is also very easy to get powerful factions to help you out, if you are a generally pleasant person that will be grateful. A #3 enemy is more tricky, but still not that hard. If it is a very powerful one, they probably have bigger conflicts to deal with then small peaceful factions, so it's probably not a huge threat anyways. You simply talk to the same big powerful allies that helped you in #2, and provided that they are generally a "lawful" faction in roleplay, they will help you just the same.

Allies, allies, allies. That's the key. Even knowing one or two players that are tanks in PvP will suffice.


There's two things I noticed while reading the 3 things here. Above this post too and what's been nagging me is get allies and lay low are two opposite ends of a scale the act of gaining allies gets you noticed. And getting noticed can get you allies. My one and only suggestion for dealing with raiders is this

You HAVE to have at least one place in your faction where you can do things (grind, build,mine) safely while being raided. Have an underground system through your town have something anything, because yes you can get allies and they will help occasionally if the cause and timing is right. But there will always be a time when you will need to not face the enemy. be it wear and tear, or just letting them wait and get bored.

Also on a personal note from time to time I browse the dynmap and find a player to hunt. I don't do it maliciously however, I do it to teach, I keep nothing if it's really easy. If it turns out they were prepared I tell them what I was doing and tell them good match. if they were a new player I teach them how to dynmap hide and go on my way.

I suppose the counter argument could be made that some RPers are just going to donate anyway or want diamond armor for RPing purposes,

no pvp'ers donate so they don't lose their inventory too
 
It's valid, notice he said SOME, not all. I doubt he even meant every single one.
I know, but what he was implying was that only people who love raiding and pvp would disagree. The fact that peaceful people as well as raiders have disagreed, it has little to do with what you enjoy doing, and more to do with what you yourself have thought. Therefore, the arguement that he implied is invalid. The fact that he said SOME really has nothing to do with my point.
 
I have very good allies. but im still attacked.

I didn't say you wouldn't get attacked. Don't get me wrong, you will still unfortunately and inevitably suffer losses. But having strong allies that can defend you and take the fight to your attackers will help a lot. If you want a server in which you can literally never be attacked, then find one with PvP turned off and play on that. Because fighting is going to happen, it can't be stopped and it's a huge part of a medieval world anyways.

Although that point may be irrelevant now as Cayorian said on a different thread that adding a peaceful faction system is on his to-do list. I am happy about that, but I can also think of so many ways it can be abused. For example,

1. Peaceful faction Yanar go into the battlefield, helping their friends as immortal healers
2. Send members of a peaceful faction into another faction to scout, as they can't be killed.
3. Rapidly switch from peace to non-peace to stay offensive without risk of getting attacked, though this may not be possible.
 
Ya'know what? I absolutely HATE it when people attack a peaceful faction, JUST for kicks. Or when they Hack/Grief to get in too. That makes my blood boil. I ultimately Hate it when people attack a Peaceful faction and expect to get something out of it: Money, Gear, Valuable blocks, Or to just kill them all. When a faction is in a place like a Deserted island, Or the middle of a Desert, chances are they could be peaceful and if they are, people shouldnt attack them. When people attack they expect the peaceful faction to attack back but the other faction isnt prepared for this seeing as they are peaceful. Above is a poll choose which one you would most likely do.
Lord_ArchAngel said:
Wow, you made such a BIG deal about 1 raid that morgan did to your faction. If you don't like to be raided, surrender.
Wow, if this post is about my raid on you.. That means your saying I hacked or griefed to get in.. Your faction had ladders on your roof to get into your base, when you closed that, you then opened some holes to try and shoot me with arrows, I pearled in. You did end up surrendering, although with your allies money. And part of the reason I raided you is because after killing two of your members in wilderness, I found out your faction harbours vampires. I left us as neutral. you then began questioning, I couldn't be bothered answering you because you were spamming me with "Why did you kill my members!?", eventually you enemied me, so I raided.
 
I haven't read any of this thread except the first 3 posts or so. I will now make a post relating to the OP. Lets hope this works... :P

What I hate is when a big, powerful faction like Alamut or an alliance of factions attacks a peaceful faction and expects them to fight back. Even more annoying is when they act surprised and make it out to be bad when such a faction actually tries to fight back. The MOST annoying is when they insult said faction for not being able to fight when it is clearly based on rollplay and peace rather then war.

Also, a very good way not to be raided as a peaceful faction is to be open about having absolutely nothing to give in tribute or demands to an attacking faction Also being completely irreverent to the war-dynamic of Massivecraft is a very large plus tehehe.
 
Ok so after I read up to this point I want to bring in another Idea:
An option for Factions to become Peacefull/not peacefull.

Conditions would be that this could only be changed every 1-2 months (or whatever you see fit) maybe (or with a month delay) so abusing it becomes hard.

The Effects would be the following:
-Peacefull facs wouldnt be able to raid (altough they can enemy someone).
-In turn their max tribute gets minimized (for example 1/4th of the previous cost, of course with a minimum cap), making it easier for them to avoid raids and give up.
-Peacefull facs power could be halved (in order to encourage being not peacefull and engaging in pvp/raids).

Just an idea
 
Halving power does sound like a good incentive to not be peaceful
 
I don't like when people raid a faction mercilessly, but I can understand the aspect of it. Like many posts have said, it is very realistic for a big nation to raid and plunder and conquer smaller nations. No one in the history of the world has been "immune" to the struggle for power, and it would take a way a ton of RP from massivecraft if they changed this. Now, you could escape into a hole in the middle of nowhere where no one can find you, but it's much better to deal with the problem instead. If you can't pay tribute, offer them what you DO have, instead of saying "I won't give you anything". If they don't like this, that's the only reason this kind of issue should be extended.
 
[quote="jla129, post: 85538, member: 2343]People don't often raid for "kicks" and "lolz". They often have a RP reason to back it. Believe it or not, people actually Role Play as bandits and marauders.
It's so overused that I can just walk over to one of my enemies and start attacking them randomly, saying that I am a bandit.

In that regard, why are bandits targeting the same faction for days, sometimes weeks or months on end? If they were true bandits, they would simply move on to somebody else, saying that this faction wasn't worth their time. But no - the bandits target specific factions and raid them relentlessly, which, if you were actually a bandit, you wouldn't do.[/quote]
Don't twist my words. I never said that people RPed bandits and marauders well. I often seek these factions out and give them a taste of the grief they cause. Plus, loot from the previous factions they have raided is avaiable. :)
 
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