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- Nov 3, 2013
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I've played MassiveCraft for awhile now and it's had MCMMO for longer than I have been around. My observations on PvP weapons is that Axes are the preferred weapon by far. I ask "Why is this?". Well it turns out that Axes do bonus damage to armor, making long fights destructive on the wallet when dealing with god armor. Axes also have the opportunity for critical hit chances, as well as the opportunity for great Force hits that is mainly useful for mobs, but can be used for its KnockBack2 capability. Overall, the damage capabilities of the Axe are undeniable as an effective and devastating weapon in the right hands.
Now let's turn our view to te melee capabilities of Swords. You can block, yes, but doing so is hardly effective in Minecraft settings as both players seem to simply swing away wildly until someone spills their inventory (I like to call it guts :] ) and dies. While swords don't do bonus damage to armor, they do have the ability to do bleed damage. I'm not sure if this stacks, but I am pretty sure that the damage can be lessened by armor level. So in god armor, this almost negates the usefulness of bleed or bleed+ from serrated strikes. Another notation that I have for swords is that while both weapons can have sharp5, only swords can have fire enchants and knock back, unless of course the axe has it manually placed by staff or a mod. The counter attack of swords is not that useful in my opinion, as the axe-wielding enemy is bound to be swinging wildly at you without pause, and a small chance to return 30% of his own damage of one of his stikes is hardly comparable to the massive criticals that spam your chat.
I feel that Axes are easily overpowering to Swords in equal combat. It seems as though if you simply made bleed effects do more damage (a full heart per tick or more) and/or the bleed effects bypass armor. (With the logic that bleeding out has really nothing to do with armor. You're bleeding and it's going to happen.) Perhaps there could be a small chance for a sword strike to bypass armor and/or crit? As fighting with a sword would allow for more accurate strikes than a big heavy axe. Several people who I've spoken to agree that it would be a plausible notion for the possibility of a sword critical strike (of very low chance - equal to 5% or so) that could be placed upon a chink in the armor (bypassing armor level).
What are you guys' thoughts on this? Don't forget to vote on the poll!
Now let's turn our view to te melee capabilities of Swords. You can block, yes, but doing so is hardly effective in Minecraft settings as both players seem to simply swing away wildly until someone spills their inventory (I like to call it guts :] ) and dies. While swords don't do bonus damage to armor, they do have the ability to do bleed damage. I'm not sure if this stacks, but I am pretty sure that the damage can be lessened by armor level. So in god armor, this almost negates the usefulness of bleed or bleed+ from serrated strikes. Another notation that I have for swords is that while both weapons can have sharp5, only swords can have fire enchants and knock back, unless of course the axe has it manually placed by staff or a mod. The counter attack of swords is not that useful in my opinion, as the axe-wielding enemy is bound to be swinging wildly at you without pause, and a small chance to return 30% of his own damage of one of his stikes is hardly comparable to the massive criticals that spam your chat.
I feel that Axes are easily overpowering to Swords in equal combat. It seems as though if you simply made bleed effects do more damage (a full heart per tick or more) and/or the bleed effects bypass armor. (With the logic that bleeding out has really nothing to do with armor. You're bleeding and it's going to happen.) Perhaps there could be a small chance for a sword strike to bypass armor and/or crit? As fighting with a sword would allow for more accurate strikes than a big heavy axe. Several people who I've spoken to agree that it would be a plausible notion for the possibility of a sword critical strike (of very low chance - equal to 5% or so) that could be placed upon a chink in the armor (bypassing armor level).
What are you guys' thoughts on this? Don't forget to vote on the poll!