Here are two surgestions I would like to make.
Co leader addon.
You can have two or more leaders in a faction.
This will make co-leadership along with managing officer permissions alot easier.
Right now if you have a co-leader he/she is forced to have the permissions of the officer ranks. But here is the problem.
You want your co-leader to be able to acces the money on the faction bank, but you don't want your officers to be able to do so. You will have a problem you can't fix. If you want your co-leader to be able to change permissions, officers would be able to do the same.
commands:
Make it possible to promote an officer to leader rank without giving up your own leader rank by using the /f promote option, and use the /f leader command to switch leader position. (giving up your own leaderschip like normal)
Factional empire addon.
To raise an empire, you will require atleast two factions and a substantial amount of silver. (ammount is debatable)
allong with the surgestion above, from each faction the leader/leaders will be chosen as the 'administration' of the empire. -emperor's and empresses- These people have several abilities.
- empire commands
- empire chat
- empire bank
- empire land claim
- empire relations
- empire ranks
- empire permissions
Empire commands, are accesable trough the f commands: /f e (etc). (further commands will be related to the other features) I believe all commands are relatively the same as within the factions themselves, just make sure to put an 'e' to make sure your using empire commands.
Empire chat, is like most people have already talked about. simple chat for people with permission.
Empire bank, This is a special bank used to pay upkeep. This bank can have a negative balace. The maximum negative balance is one time the upkeep money. No money can be withdrawn from the bank if it contains '0' or less money.
This bank can be filled by faction banks or personal deposids.
Empire land claim, This will be similar to the faction claim but strict for the empire. Each member of every faction within the empire has 5 empire power. (premium 10) Note that this power is not afflictable by death. This number will only increase and decrease regarding how many members there are. This is to allow the people who make an empire host it in a capital city that they both can own. Also take note here! The monthly upkeep is determined by the ammount of land you claimed. (there is however a minimal upkeep)
Empire relations, also like surgested above, when an empire decleration of war/peace is given, all factions automaticaly will configurate the same relation.
Empire ranks, Leaders are given an empire rank from the moment they enter the empire with their faction. But to add some layers of permissions and ranks within the empire there are:
-'main leaders', (these are the ones who originaly founded the empire and have the ability to disband it. + add more main leaders)
-normal leaders (who join later and can be promoted from lower ranking factional positions)
-'empire officers' (can be promoted from factional officers and below)
-'empire members' (can be promoted from factional members)
Empire permissions, This is an extendtion on the ranks and land addon. Permissions can be configured similary like the faction permissions however, empire permissions also adds what permissions factional members have on the empire ground claim. This adds more ranks and depth into the management system of an empire.
final notes:
I originaly wanted to add a third idea to allow people to add configurable ranks themselves so they could have better management incase they grow larger. But I hope I added some more depth of ranks within the empire surgestion.
I do not know if this is all programmable, but I do hope it is.
If there is anything unclear please ask me to explain. it is the reasoning or the surgestion itself.
I do not take credit if something in my idea is similar to what is previously proposed.
That will be all, Thanku for taking the time to read my surgestion