I believe that McMMO should be removed in its entirety. There are so many reasons why McMMO should be gone in my opinion (as someone who has grinded McMMO myself for countless hours and days). It is by far one of the servers' biggest problems in my eyes, for the following reasons:
- Absolutely deters new players from both PvPing
- Destroys the TPS in two ways: It encourages players to make darkrooms / areas to spawn mobs, creating INSANE TPS drops and the plug-in itself drops the TPS
- Obviously doesn't work well with traits and other plug-ins (Un-fixed damage bugs for ages that arguably made many PvPers go to other servers)
- Is a pain in the ass to grind (once again deters players)
- Widens the gap between PvPers and RPers and creates a seperation between the communities
- Would encourage RPers to PvP more, and make a more equal playing field
- It simply isn't needed when we have the much better traits system
Touching off on that last point - I believe Massive's goal as a server has always been to provide a unique experience, and I believe it accomplishes that at the moment, but it could still easily do that without McMMO. Traits allows for some awesome PvP, but because McMMO and Traits conflict (to my understanding) it creates game-breaking damage bugs that cause 3-hit kills, players to tank for ages and numerous other glitches that I've literally never encountered anywhere else other than Massive. I get that people worked hard on training McMMO, but so did I, and I personally believe the fact that it deters players so much from playing and pvping in the survival worlds that it would easily warrant its removal entirely.
I expect a lot of mixed answers, but hopefully I have clearly explained why I stand where I stand. I of course want everyones' opinions on what I have said here, but please remember I am like you, and want to see the server grow just as much as can be seen by the amount of effort I believe I have put forward to give my input on what changes can improve the server.
- Absolutely deters new players from both PvPing
- Destroys the TPS in two ways: It encourages players to make darkrooms / areas to spawn mobs, creating INSANE TPS drops and the plug-in itself drops the TPS
- Obviously doesn't work well with traits and other plug-ins (Un-fixed damage bugs for ages that arguably made many PvPers go to other servers)
- Is a pain in the ass to grind (once again deters players)
- Widens the gap between PvPers and RPers and creates a seperation between the communities
- Would encourage RPers to PvP more, and make a more equal playing field
- It simply isn't needed when we have the much better traits system
Touching off on that last point - I believe Massive's goal as a server has always been to provide a unique experience, and I believe it accomplishes that at the moment, but it could still easily do that without McMMO. Traits allows for some awesome PvP, but because McMMO and Traits conflict (to my understanding) it creates game-breaking damage bugs that cause 3-hit kills, players to tank for ages and numerous other glitches that I've literally never encountered anywhere else other than Massive. I get that people worked hard on training McMMO, but so did I, and I personally believe the fact that it deters players so much from playing and pvping in the survival worlds that it would easily warrant its removal entirely.
I expect a lot of mixed answers, but hopefully I have clearly explained why I stand where I stand. I of course want everyones' opinions on what I have said here, but please remember I am like you, and want to see the server grow just as much as can be seen by the amount of effort I believe I have put forward to give my input on what changes can improve the server.