- Joined
- Nov 3, 2013
- Messages
- 42
- Reaction score
- 35
- Points
- 0
- Age
- 31
The only problem i (and colleagues) have with the current pvp situation is that the greater pvp factions now have the will and ability to utterly mow us down without resistance (and not from lack of attempt :]) and they need absolutely NO reason to do so. But even though there was an rp reason require before, they could literally plant their finger on a figurative list and say that was the reason. For us who enjoy farming, building, enchanting, and generally doing minecraft stuff together as a faction or even an empire, it's frustrating that people come in with two people and molest us utterly and thoroughly and no reasoning is required but boredom. I'm sure anyone can relate to working hours to gather their equipment, if not days, fool around in their garden or field, and out of the very sky, over my 30 block high wall, falls a crisp, shiny enderpearl and there stands someone who devoted his life to lol raiding. But having to create a reason is not enough, because people will still just spout a reason from their rear and call it rp.
My solution is this (and feel free to add in your own thoughts): what if when something is awry that would really cause the will to fight, it was treated like a small, quick, court case. Yes this would be a bit distracting to mods and staff but... What are they there for but to ensure the server runs smoothly and without outstanding hiccups? The attacker would be required to provide screenshots or other documentation of the aggravating incident, provide likewise documentation proof of a small or slight warning, and then their end is proven. I'm sure that in a real midieval world, bandits and marauders that attacked without warning would be held responsible for consequences just as this. I know this solution seems overly complicated for many who are the infamous 12 year olds that sit behind the computer and pretend they are gods, but I'll be honest. The game is NOT fun when there are prodigies running everywhere slaughtering whoever to no reason with no reprimand and it's why I left in the first place.
It's not about sportsmanship for these people. It's about boredom. I think taking your boredom out for no reason on someone who's done nothing wrong to you is as bad of a behavior as any bannable behavior I've seen. It reduces morale for new players and DEFINATELY hurts it for frequent ones. I'm not asking for peaceful factions. I'm asking for there to be more realistic raiding and warfare. It's purely about emersion for me. I'm not against pvp as a whole, but I am strongly FOR realism and purposeful battles. Those are the funnest.
My solution is this (and feel free to add in your own thoughts): what if when something is awry that would really cause the will to fight, it was treated like a small, quick, court case. Yes this would be a bit distracting to mods and staff but... What are they there for but to ensure the server runs smoothly and without outstanding hiccups? The attacker would be required to provide screenshots or other documentation of the aggravating incident, provide likewise documentation proof of a small or slight warning, and then their end is proven. I'm sure that in a real midieval world, bandits and marauders that attacked without warning would be held responsible for consequences just as this. I know this solution seems overly complicated for many who are the infamous 12 year olds that sit behind the computer and pretend they are gods, but I'll be honest. The game is NOT fun when there are prodigies running everywhere slaughtering whoever to no reason with no reprimand and it's why I left in the first place.
It's not about sportsmanship for these people. It's about boredom. I think taking your boredom out for no reason on someone who's done nothing wrong to you is as bad of a behavior as any bannable behavior I've seen. It reduces morale for new players and DEFINATELY hurts it for frequent ones. I'm not asking for peaceful factions. I'm asking for there to be more realistic raiding and warfare. It's purely about emersion for me. I'm not against pvp as a whole, but I am strongly FOR realism and purposeful battles. Those are the funnest.
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