As most of y'all may know, hosting a faction under an alternative account has been outlawed after the server reset, as indicated in MonMarty's Post Server Launch Assessment. From what I have observed, this has been answered by mixed response from various people I have conferred with, with some fiercely supporting in, and others adamantly rejecting it. Since the server lag has seemingly decreased for the time being, I suggest an amendment to the rule against alt factions. This amelioration would serve as a compromise for the opposing groups. My proposal is simple: Allow alt factions, but under strict guidelines.
These rules could be as follows:
*IP meaning an individual player. Exceptions for individuals that live together under the same IP address.
*Meaning you cannot claim an area just to strip it of materials, or hold it until you gain enough power in the main faction to claim it.
These rules could be as follows:
- Each IP* may have one alt faction in addition to their main faction. (Main faction being regardless of their rank in it, so long as their main resides in it).
- The alt faction may not exist larger than 100 chunks, regardless of how many alts you have in the faction.
- The alt faction may not be used to hold land or resources for the main faction.*
- You must build something substantial on it, warranting a justification of the alt faction. It doesn't mean what you build is pretty, just that you put effort into it.
*IP meaning an individual player. Exceptions for individuals that live together under the same IP address.
*Meaning you cannot claim an area just to strip it of materials, or hold it until you gain enough power in the main faction to claim it.
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