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So, it's been a long time since anyone made a suggestion of this nature, so I want to propose it again. The proposal has two parts to it, each of them important but independent (I just didn't think there should be two threads about this lol).
Empires
Empires is pretty simple in theory, probably a lot harder in code. It consists of the following:
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More Ranks:
This should be pretty easy to code, but naturally that means it'll be a pain to do so. The idea is to add more ranks to the faction plugin in order to allow more customized perms for players to have. This would result in the following ranks for all factions:
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I am making this suggestion now on account of Faction Taxes. I've heard it said before by staff that Factions is supposed to be an Anti-Grief plugin, and that as such it would/should not have anything fancy or special - however, Faction Tax changes that. If it was solely an anti-grief plugin players really shouldn't need to pay right? Since they do, there should be more customization of the plugin to help balance out/give purpose to the Tax. Or at least I feel that that.
I am in no way complaining about Faction Tax. I am merely suggesting that there be changes so that Faction Tax makes more sense, as an anti-grief plugin shouldn't be Pay-to-Protect.
Empires
Empires is pretty simple in theory, probably a lot harder in code. It consists of the following:
- Imperial Factions: Factions that are upgraded so that they can have true Subfactions. The price to this would be 2,000 regals for the upgrade and an increase in faction tax from .1r per chunk to .2r per chunk, doubling it.
- True Subfactions: Instead of subfactions being entirely up to the subfaction, this plugin would create true subfactions. They would be unable to decide their own faction relations, instead having the same allies, truced, and enemied factions as their Imperial faction. These factions would have a lower tax rate than normal factions, preferably half of what independent factions would pay.
- Imperial Chat: This chat would be access via /c join I or i: and would allow subfactions and their Imperial faction to communicate outside of allied chats.
- Imperial Tax: Subfactions would pay a tax out of their bank daily to the Imperial faction, no more than 20 regals.
- Imperial Bank: A bank into which all taxes taken by the Imperial faction from Subfactions is sent. Any shortfalls in faction tax by the Imperial faction would be paid out of this bank. A permission would be added to allow the Imperial faction to withdraw the Imperial Bank (probably called "ImpBank").
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More Ranks:
This should be pretty easy to code, but naturally that means it'll be a pain to do so. The idea is to add more ranks to the faction plugin in order to allow more customized perms for players to have. This would result in the following ranks for all factions:
- Leader - The faction owner.
- Deputy - The faction owners most trusted player, probably having perms equal to the leader.
- Sheriff - A higher rank of officer that can handle all sorts of things.
- Officer - Lower rank of officer that would likely be given recruitment jobs or similar.
- Member - Used for people who are trusted, but not management trusted.
- Recruit - Generally used for new players or people that aren't trusted.
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I am making this suggestion now on account of Faction Taxes. I've heard it said before by staff that Factions is supposed to be an Anti-Grief plugin, and that as such it would/should not have anything fancy or special - however, Faction Tax changes that. If it was solely an anti-grief plugin players really shouldn't need to pay right? Since they do, there should be more customization of the plugin to help balance out/give purpose to the Tax. Or at least I feel that that.
I am in no way complaining about Faction Tax. I am merely suggesting that there be changes so that Faction Tax makes more sense, as an anti-grief plugin shouldn't be Pay-to-Protect.
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