- Joined
- Feb 25, 2016
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Hey, I'm Mammoth and I use the dark room to make most of my own money on the server. I use it to pay for stuff, pay off others, and other things.. like all money works. Lately (After the update) Its been much harder to get a good flow of money from the dark room. Me and my friends have been doing some testing and did a small bit of math and this is what were seeing.
Our Test:
On 1.8 we did our test first to see how much we could make.
For about 30 min of just grinding we got about 100r - 120r witch seems plenty fair to me.
(This is not including Yellow/Purple mobs)
Now I know there is a bunch of stuff that needs to be re-balanced with the update in general
But the economy on the server is something that should always try and be kept running smoothly.
On 1.9 we again did our test after hearing people noting how hard it was to make money.
For about 30 min of pure grinding we were getting 50r - 60r witch is about a half cut to what we were making.
I wanted to bring this to the forums to hear ways of balancing this? Is it meant to be this way?
I do not have very much information about what was changed but for factions that really enjoy the PVE we would like to know more about changes.
Reason I believe its harder to get money:
In 1.9 the weapon damaged was changed to match the new armor scales (From what I know Massive could not change the way the armor works in 1.9) Doing this made it harder to kill mobs that at one point were easy.
Using a sharpness 5 sword (Or any weapon besides a bow) Does not 1 shot low level mobs. So it takes longer to kill mobs that were once easy to pick off making it take longer to earn money from low leveled mobs.
The Current Prices of Mob money:
Voice your ideas, opinions, general ideas on what the staff should do.
Please and thank you - Random Player of the masses -Mammoth33
Our Test:
On 1.8 we did our test first to see how much we could make.
For about 30 min of just grinding we got about 100r - 120r witch seems plenty fair to me.
(This is not including Yellow/Purple mobs)
Now I know there is a bunch of stuff that needs to be re-balanced with the update in general
But the economy on the server is something that should always try and be kept running smoothly.
On 1.9 we again did our test after hearing people noting how hard it was to make money.
For about 30 min of pure grinding we were getting 50r - 60r witch is about a half cut to what we were making.
I wanted to bring this to the forums to hear ways of balancing this? Is it meant to be this way?
I do not have very much information about what was changed but for factions that really enjoy the PVE we would like to know more about changes.
Reason I believe its harder to get money:
In 1.9 the weapon damaged was changed to match the new armor scales (From what I know Massive could not change the way the armor works in 1.9) Doing this made it harder to kill mobs that at one point were easy.
Using a sharpness 5 sword (Or any weapon besides a bow) Does not 1 shot low level mobs. So it takes longer to kill mobs that were once easy to pick off making it take longer to earn money from low leveled mobs.
The Current Prices of Mob money:
- Common 0.04 ↔ 0.06 Regals (Takes 2-3 hits! With Sharp V)
- Enchanted 0.4 ↔ 0.6 Regals
- Uncommon 4 ↔ 6 Regals
- Rare 40 ↔ 60 Regals
- Epic 400 ↔ 600 Regals
Voice your ideas, opinions, general ideas on what the staff should do.
Please and thank you - Random Player of the masses -Mammoth33
