๐๐ขฬ๐ฉ๐ฆ๐๐ฅ ๐๐'๐๐ข๐ฉ ๐๐ฉ๐ฉ๐ข๐ฑ๐ฑ๐ ๐
๐ข๐ฉ-๐๐ฒ'๐ข๐ฉ๐ฉ๐ ๐๐๐ฑ๐ฅ๐๐ฆ
๐๐ต๐ฎ๐ฟ๐ฎ๐ฐ๐๐ฒ๐ฟ ๐๐ป๐ณ๐ผ๐ฟ๐บ๐ฎ๐๐ถ๐ผ๐ป
Full Name: Dรซliah Na'ael Alletta Bel-Lu'ella LathaiHeritage / Culture: Sapphora Godborn Lanlath
Age: 129
Gender / Pronouns: Female (She/Her)
Religion: Fornoss (Vola specifically Sharnel)
Occult:
โฆฟ Magewise: Star of Calmness - Elemental/Gravity Magic
โฆฟ Vampire: Vintgast
๐๐ฝ๐ฝ๐ฒ๐ฎ๐ฟ๐ฎ๐ป๐ฐ๐ฒ ๐๐ป๐ณ๐ผ๐ฟ๐บ๐ฎ๐๐ถ๐ผ๐ป
Eye Color: Gold with pink flecks through themSkin Color: Porcelain White
Hair: Red, long and straight
Height: 7'3"
Body Type: Athletic
Additional Features:
โฆฟ Two jet-black snakes flow from the back of her head, meeting with her hair.
๐ฆ๐ธ๐ถ๐น๐น ๐๐ป๐ณ๐ผ๐ฟ๐บ๐ฎ๐๐ถ๐ผ๐ป
Hobbies and Talents:โฆฟ Wine making
โฆฟ Leisurely strolls
โฆฟ Doll collecting
Mechanics:
โฆฟ Lanlath Special Ability: Once per day, Lanlath can use the Magical Variant of the Sealing Pack from Adapt Point Buy. Point-Buying disables this mechanic.
โฆฟ Dimension Alignment: Can align to Lathan Magic, an extradimensional magic unique to Lanlath.
โฆฟ Sleep: Does not need to sleep but can enter a trancelike meditation that approximates sleep while staying alert.
โฆฟ Far-Sight: Able to spot things from incredibly far distances (1 km for an eagle landing).
โฆฟ Incredibly resistant to alcohol: Requires a large amount of liquor to feel a mild buzz.
๐ฆ๐ฎ๐ฝ๐ฝ๐ต๐ผ๐ฟ๐ฎ ๐๐ผ๐ฑ๐ฏ๐ผ๐ฟ๐ป ๐๐ฒ๐ฎ๐๐๐ฟ๐ฒ๐
โฆฟ Snakes from Hair/Back: Sapphora Godborn have 2 snakes that flow from their hair/back, acting independently from the Godborn.โฆฟ Romantic Bonus: Gain 1 additional snake for each player character they are actively romancing.
โฆฟ Mind Control Pack: Free with Sapphora Godborn mechanics.
โฆฟ Rejection Consequences: If spurned in romance, they gain Rejection Arkenborn Mechanics, becoming more violent, brutish, and war-like until love is believed in again.
โฆฟ Language Skills:
โฆฟ Can understand all languages, even if unable to speak them.
โฆฟ Lenelรคmor (Elven): A unique language spoken to romantic partners, understood only by them (and certain divine entities).
๐๐ฎ๐ป๐ด๐๐ฎ๐ด๐ฒ๐ ๐๐ป๐ผ๐๐ป
โฆฟ Commonโฆฟ Altalar
โฆฟ d'Ithanie
โฆฟ Katharic/Pannarokh
โฆฟ Lรซtz
๐๐ผ๐บ๐ฏ๐ฎ๐ ๐ฃ๐ฟ๐ผ๐ณ๐ถ๐ฐ๐ถ๐ฒ๐ป๐ฐ๐ถ๐ฒ๐ & ๐๐ฏ๐ถ๐น๐ถ๐๐ถ๐ฒ๐
Attack Stat: Magic (4)Defense Stat: Wisdom (5)
Proficiency Points:
โฆฟ Strength: 0
โฆฟ Constitution: 0
โฆฟ Intelligence: 0
- Mindcontrol Pack (Free for Sapphora Godborn)
- Command Stance (Stance Ability) (Self) (Free with investment)
- Basic attacks instead add +4 to ally min rolls. Link abilities become sight range instead of emote.
- Resist Command (Counter Technique) (Emote Range)
- Target an ally that lost a Def dice roll. Next 4 Def roll losses are reduced by 1, including triggering attack. 1hr Cooldown once ended.
- Champion Command (Link Technique) (Emote Range)
- Target an ally and apply a link. While active bonuses to Atk and Def are added to Min dice roll up to +6. 2hr Cooldown once removed. Does not work with Overwhelm Command.
- Chase Command (Link Technique) (Emote Range)
- Once enemy uses Movement Ability attach link to ally and that enemy. Ally copies movement abilities as long as it's upheld for next 15mins. Does not consume ally action. 1hr Cooldown once broken.
- Attack Command (Instant Technique) (Emote Range)
- Point at an ally and instruct them to target enemy in range. Ally attacks out of turn and doesn't consume an action on that enemy. 30min Cooldown.
- Defend Command (Link Technique) (Emote Range)
- Apply +3 total Def stat to up to 2 allies. Link is established to each ally. 30min Cooldown once all links are broken.
- Smokescreen Pack (Instant Technique) (4 Blocks)
- For the next 3 turns cannot be targeted by abilities from out of range and basic attacks outside range have a -2 penalty.
- Escape Artist (Instant Technique) (Self)
- Escape any mundane restraints. In combat use to clear Trapped status. 30min Cooldown.
- Theft (Instant Technique) (1 Block)
- The ability targets an enemy within 1 block range and involves rolling a 1d5. The effects of the roll are as follows:
- Roll a 1: If the target has a block token, it's removed and applied to the user. If they don't have one, treat this as a roll of 4.
- Roll a 2: The user can reduce the cooldown of another ability by 30 minutes.
- Roll a 3: Both the user and the target can reduce the cooldown of another ability by 15 minutes each.
- Roll a 4: The target's next move is reduced by -3 blocks, while the user's next move is increased by +3 blocks.
- Roll a 5: The target loses any Attack/Defense stat increases for the next 3 turns, and the user gains those stat increases for the same duration (the stats are reapplied after this ability ends).
- The ability targets an enemy within 1 block range and involves rolling a 1d5. The effects of the roll are as follows:
- Sealing Pack (Dispel Power) (Emote Range) (Free for Lanlath)
- In response to enemy range using a Sinistral Spell, make that spell it's none normal variant. Gain +1 attack stat against that enemy. 2hr Cooldown.
- Magic Barrier (Link Power) (Emote Range) (Free from Lanlath)
- Target and ally and apply link. That ally gains +9 (for Ranger) or +6 (for Deadeye) bonus to their Min Def roll. If link broken grants target 1 Block Token. 2hr Cooldown.
- Sinistral Usage: Transfers damage from User to Ally.
- Target and ally and apply link. That ally gains +9 (for Ranger) or +6 (for Deadeye) bonus to their Min Def roll. If link broken grants target 1 Block Token. 2hr Cooldown.
- Magic Shove (Instant Power) (Emote Range) (Free from Lanlath)
- Displace an enemy 5 blocks in any horizontal direction.
- Sinistral Usage: Target two enemies and send them same or opposite directions, then apply prone.
- Displace an enemy 5 blocks in any horizontal direction.
- Magic Summon (Instant Power) (Self)
- Give weapons/armor to self and willing allies. Does not refresh block tokens but grants them if they didn't have any before. If worn for 20mins grants +1Atk or +1Def for 1hr. Has no cooldown and does not stack.
- Sinistral Usage: No longer applies to allies, grants +1Atk/+1Def to self. Prevent Atk/Def stat reductions for 30mins.
- Give weapons/armor to self and willing allies. Does not refresh block tokens but grants them if they didn't have any before. If worn for 20mins grants +1Atk or +1Def for 1hr. Has no cooldown and does not stack.
- Magic Snare (Instant Power) (Emote Range)
- Applies Trappedto enemy for 3 turns. Deals 1 damage at end of 3rd turn.
- Sinistral Usage: Applies Trapped for 4 turns instead of 3. Does 1 damaged on 2nd turn and 1 damage on 4th turn.
- Applies Trappedto enemy for 3 turns. Deals 1 damage at end of 3rd turn.
- Magic Cleanse (Instant Power) (Self)
- Removes one status effect from self or alley in range. 2hr Cooldown
- Sinistral Usage: No longer removes status, instead applies it to enemy in emote range.
- Removes one status effect from self or alley in range. 2hr Cooldown
- Magic Warp (Movement Power) (10 Blocks)
- Target self or ally and warp them anywhere else in range, even through walls and up walls up to 10 blocks high. Ignore Oppoturnity attacks. 1hr Cooldown.
- If used on self also attack enemy in range with +2 Atk stat that turn. (Breaks cap up to 11)
- Target self or ally and warp them anywhere else in range, even through walls and up walls up to 10 blocks high. Ignore Oppoturnity attacks. 1hr Cooldown.
- Undisclosed Presence Pack
- Fiscal Presence Pack
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