Archived Currency System Suggestion

This suggestion has been archived / closed and can no longer be voted on.

RonnanMcA

Dixii-Old acc
Joined
Apr 28, 2017
Messages
77
Reaction score
56
Points
0
Age
25
Location
Detroit, Michigan
I have a suggestion for the regal currency system and the money commands.


Add another piece to the money command for sending money.

/money pay Dixii 500 For stone
/money pay Dixii 500 for donation
/money pay Dixii 500 for labor
Etc
And to prevent a possible scam flaw with the above, require the receiver to manually accept and confirm the payment. This is a binding contract confirming The payment is being received in exchange for the stated reason for sending it.

Ex:
/money payment accept
/money payment decline

If the stated reason for sending the payment is a donation, ( / money pay Dixii 500 for donation) then the player does not need to accept the payment and enter the binding contract.

If the binding contract is broken, staff will see a given reason for sending the payment and can check the receiving player logs to see if they followed through with it in the case that a ticket is created.

The sending command works as so.
/money pay (player) (amount) for (reason)
/money pay Dixii 500 for labor

{allow the reason to be multiple words in the case of multiple items being purchased or a large labor job}
Example:
/money pay Dixii 500 for labor, construction of a few small buildings

The purpose of this is to reduce scams not made through the /trade system. While that system is safe, my idea is easily loggable and secures payments more thoroughly. Many people don't use the /trade system and may be scammed in the case that you perhaps give someone cash to get you something and they never get you your item, you lose your money. Or maybe you want to buy a piece of land, you can't put that in /trade unless you make some type of non confirming contract via book and quill, where the other player is unable to willingly sign and agree to the contents.

This will simply make life a little easier for staff assisting in scamming issues.
Leave your opinion and comments below!
~Dixi
 
This suggestion has been closed. Votes are no longer accepted.
I'm mixed on this.

/trade is safe. If people don't use it for money transactions, that's their choice.
In extension, if you send the wrong person money, that's on you. Be sure you know who is getting the money before you send it.
As for build or other large money transfers, a simple few lines of conversation is good enough for a screenshot.
 
I'm mixed on this.

/trade is safe. If people don't use it for money transactions, that's their choice.
In extension, if you send the wrong person money, that's on you. Be sure you know who is getting the money before you send it.
As for build or other large money transfers, a simple few lines of conversation is good enough for a screenshot.
Thank you for your opnion, I completely agree, my idea is purely to ensure an increased safety of money transfers, as I recently was in a situation where I lost about 3000 regals because I didn't clearly state what I was purchasing, which was a human error I admit to. I just want others to be able to have the extra security of a reason of payment. It may seem useless but I'm sure staff life might be slightly easier if they can see a blunt reason for money being sent to another player.
 
This is an unecessary layer of complication.

Trade system functions specifically to make transactions safe. If you recieve an item you werent paying for or dont recieve the item at all you should make a ticket.

Not too mention you can already add notes at the end of money transactions if you use the /money command.
 
This is an unecessary layer of complication.

Trade system functions specifically to make transactions safe. If you recieve an item you werent paying for or dont recieve the item at all you should make a ticket.

Not too mention you can already add notes at the end of money transactions if you use the /money command.
I appreciate your opinion; As I stated above previously I think it would add a better blunt reason for sending money. Anyone can do /money pay Dixii 500 and then say, "For emeralds" and the transaction is actually for coal.
 
I appreciate your opinion; As I stated above previously I think it would add a better blunt reason for sending money. Anyone can do /money pay Dixii 500 and then say, "For emeralds" and the transaction is actually for coal.
No. If you are paying for emeralds and you recieve coal instead, that is a scam and illegal and should be reported through our in game ticket system.
 
But i can say /money pay Dixii 500 [reason] and that reason is merely to show up on /money log. It isnt binding, it doesnt even have to be actual transaction information. I can say /money pay Dixii 500 for your first born child when all you are paying me is coal. It makes no difference.
 
But i can say /money pay Dixii 500 [reason] and that reason is merely to show up on /money log. It isnt binding, it doesnt even have to be actual transaction information. I can say /money pay Dixii 500 for your first born child when all you are paying me is coal. It makes no difference.
I don't understand what you are saying here, the person receiving money must accept the money to agree to give the other player the stated item or labor.
 
No, you misinterpreted that. They can pay you money and say it is for emeralds but the payment is actually for coal.
That is why there are chat logs :) even if it is tagged something else we will be able to verify elsewhere. /trade lets you view everything before you purchase it. So you'll know you are getting what you bought.
 
I thought it might make staff lives slightly easier as far as scam transactions, I was not looking at whether it was unnecessary or not, I assumed if it were in place transactions are easier to log and both parties can agree on a trade when not using /trade. However, I can tell people do not agree.

It was just a random thought of mine! Thank you for your opinions, I appreciate it.
 
See tho i dont think it would change scams at all, for better or worse. Because simply confirming the transaction doesnt stop scamming.

Dixii: /money pay Zacatero 500 for emeralds
Zacatero: /money pay confirm
Zacatero: -Never gives Dixii the emeralds-

The easiest way to avoid any non-labor or property scams is to use /trade. Any item trade scams can be avoided with /trade.
 
The scams are easier to track though is my understanding, a log of all of these so that when I report a scam to staff, they have the log and possibly instead of this it should be a message through /trade so they can check the reception and the quantity.