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Played Character Argo Dagwyn

This character is actively played.
@Antimreoir I've redone Argo's character sheet with the new proficiency format, and in the process, reduced Perception to now a +5 instead of +10, Gained Rogue Gift 4 for +3 Points, changed Affliction Archaeology to Essence Archaeology, removed the +5 unarmed, and added +3 points in both Archaeology Schooling and Finance Schooling, I have also added his education in both schools into his backstory.
 
@Antimreoir Fixed the math, removed the +5 Pathfinding as Argo doesn't really plan on leading military groups on routes anymore.
But added a +5 to straves combat and a +3 to unarmed
 
For whoever reviews my sheet, I'm removing my +9 Arcanology till the new update, my +6 in schooling, and +3 in removing magic bolt.
 
@Jouster Updated to the new format!
  • Ability Information
    • "Kathar Racials (Half-Model):" has 7 abilities instead of the restricted 4. There is also no mention of Argo being a Kathar, so this may have been accidentally left in from the template entirely.
The above is the only issue I can find. Handle that, then tag me once you finish your edits. After cleaning up your Ability Information, the application should be good to be approved.
 
@SuperKamiWarlock This application is approved! Keep in mind you don't need/shouldn't post your racial abilities under Ability Information if you don't have the choice to pick your abilities (For example, you would post your racial abilities if you played an Ailor because you choose 3 of your abilities. However, a Qadir wouldn't be able to because all Qadir get the same abilities).
 
@Yurs Hey Yurs, adding Engineering Pack Four onto my character sheet due to Argo having been trying to make something to show to the Expo, as well as being driven by the events with the Manathar to being able to offer support.
 
@Yurs Heyo, doing some changes for Argo in his stats with the path he's going on right now.
I'd like to remove -2 from his hunting, as he only does it anymore when on trips or the situation calls for it.
Then I'd like to add magic sight 1 due to after the encounter on top of the Emporium, he doesn't want to be hindered like that again in such a bad situation, and next he is gaining Engineering Pack One: Environment as he's getting more and more into studying magitech, plus it's fun being a new inventor.
 
@Caelamus Actually.. I'm gonna rethink this through, see if this is the path I wanna go
I'll approve it, but as your reviewer I don't think you should add Silvenism. The current iteration of Argo is iconic and more well known.

That being said, I guess it could be taken as a compliment. In my personal opinion, I don't think you should change anything about Argo. He is perfect as he is. He doesn't need Silvenism to stand out or anything else.
 
@microwavemmm With Stealth back gone, I replaced it with the Brittle Pack, as well as replaced Affliction Pack with Deeplore, as it feels it makes a lot more sense as a Archeologist to have this.