Anri | Mi’trais Of Burning Blood

Discussion in 'Character Sheets' started by Gwyndo, Apr 24, 2018.

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  1. Gwyndo

    Gwyndo Scottish Egg

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    [​IMG] Basic Information
    • Name:
      • Anri’ellaríndel Nu'ssaja-no'relínni
      • Anri Nu’ssaja
    • Aliases:
      • Mi’trais of Burning Blood
      • The White Dragon
    • Age:
      • 77
    • Gender:
      • Female
    • Race:
      • Faï’llir | Indirect Child of Lust
      • Kathar | Disciple of Shenath
    • Religion:
      • Katharist | War
      • Void Worshipper
    • Sexuality:
      • Bisexual
    [​IMG]
    Skill Information


    | Proficiencies |

    • Combat Proficiencies
      • 10 Fast Blades | 10 Kathar
        • Primarily her backup choice, Anri learned various fast-blade techniques under the Void Cult of Destruction when she was younger. She favours arming swords, as her claws act as pseudo-daggers already. She tends to favour targeting the fingers, wrists and arms first.
          .
      • 10 Unarmed | 10 Invested
        • Anri is respectably dangerous at ultra-close ranges, especially in her half-Drakon form. She is proficient with the use of both striking and grappling, though heavily favours the latter during one-on-one engagements. Beyond the more vicious Kathar styles, Anri has also learned techniques from the more refined likes of Graklak and Lecgaen, modifying them to suit her own personal style and body type. To Anri, seeking truly effective techniques and skills takes precedence over dismissing things simply because they aren't traditionally "Kathar". Her brutal unarmed fighting is aided by her claws and prehensile tail, as well as her acidic blood and spit.
          .
      • 30 Poles | 30 Invested
        • Anri also possesses considerable skill with various polearms, favouring the likes of halberds, partisans, pole-hammers and glaives. This is namely to lure enemies into closing the distance themselves, or to aid in defeating opponents who bare weaponry too dangerous to approach empty-handed. The training afforded to Faï’llir enabled Anri to pursue technical skill with such weapons; her abilities honed over a decade of drilling, sparring and duelling.
          .
      • 10 Shields | 10 Invested
        • When the situation calls for it, Anri will also make use of a shield to bolster her defence alongside the reach of one-handed polearms. She favours round shields and Targes.
    • Knowledge Proficiencies
      • 10 Magical Knowledge | 10 Kathar
        • Arkenism Info and Demonology Info
        • Anri's education surrounding the topics of Arkenism began young, though she took Demonology later in her teens as well. 'It was an elective'.
    • Body Proficiencies
      • 10 Athletic Training | 10 Invested
        • Backing her technical knowledge and skill in combat is a conditioned physique honed over years of physical training and exercise. With impressive flexibility, stamina, and agility, Anri seeks to prove herself as a formidable opponent to any who would face her.
    | Body Shape |
    • Calculations
      • 10 Unarmed (doubled) + 30 Pole + 10 Shield + 10 Athletics (doubled)
      • 20 + 30 + 10 + 20 = 80
    • Body Shape
      • Ripped
    • Body Fat
      • Low
    | Languages |
    • Common
    • Kathar Elven Dialect
    | Silven Information |
    • Silven Type
      • Void - Indirect Lust
    • Muters
      • Vilegod: Allar Muter
        • Anri's spine leads down into a wrist-thick prehensile tail, equal in length to one of her legs. It is smoothly coated with glossy white scales.
          .
      • Whitegod: Voltalar Muter
        • Anri has grown horns and spikes on their head, spine, forearms and elbows.
          .
      • Vilegod: Vilegore Muter
        • Anri's blood and spit is acidic and poisonous. The acidity is strong enough to rot away armour and cloth, but it doesn't affect organic skin or a humanoid body beyond causing skin burns and painful rashes. It also damages any weapon they are struck with, by causing the weapon to be damaged and blunted as the acidic properties bite away the sharp edges. The poisonous properties only come into play when either blood or saliva somehow makes its way into any part of another person's face. If it does, then this person starts violently coughing and wheezing until the substance can be removed with a wet cloth.
          .
      • Vilegod: Dragon Muter
        • Anri can become a Mu-Allar-Humanoid hybrid, with patches of scales, clawed feet and hands, muscular strength and Mu-Allar speed.
    [​IMG]
    [​IMG]
    [​IMG]
    Visual Information
    • Overall Aesthetic: Tomboy
    • Eye Colour: Metallic Gold irises ringed with a dull red
    • Hair Colour: Platinum white
    • Hair Style: Short, boyish, tied-back
    • Skin Colour: Pristine light grey
    • Clothing: Cloaks, layers of various fabrics
    • Height: 6 Foot 10 Inches
    • Mutations: White scaled tail | Horns | Blackened claws | Red hue to her skin | Black scales on her shoulders, forearms and neck | Spikes on her head, spine, forearms and elbows
    • Facial Features -
      • Anri has a face that is slender and narrow. Her overall oval shape has very little fat. Leading to angular cheekbones set below her sly pale blue eyes, peering out to quietly judge the world around her. Her small and thin protruding nose slightly upturned to the world. Above rests her mane of platinum white hair. Naturally this would hair cascade down her shoulders and back. However, she usually prefers to cut and wear her hair short to keep it from being grabbed. Overall, Anri is very androgynous, and - at least at first glance - it is fairly difficult to tell whether she's a female or male.
    • Body -
      • As Anri approaches, one would first notice a seemingly spindly figure, standing tall, straight, and proud. Her slender limbs commanding surprising strength, precision and care for their movement. She moves with a strange blend of indolent aloofness, and an almost ethereal grace, as though gliding along. Beneath her clothing hides a muscular, carefully practised physical form: the result of an almost religious devotion to agility and physical fitness for martial combat. She's flat chested, and her skin is far brighter and lighter than that of other Kathar, often appearing immaculate and pristine - due to her physical nature as a Lust Silven. Her body is also decorated with permanent black tattoos of Void Script and abstract geometry. Finally, a long scaled white tail slinks down from her back, appearing glossy and matching her legs in length.
    • Fashion -
      • With far more interest in efficiency and practicality than extravagance, Anri leans heavily towards the simplistic when it comes to fashion. She wears no earrings, bangles or necklaces, and tends to favour simple layers of cloth and silk to cover her body, often hiding her physical form beneath a straight cloak, which unfurls and wisps after her whenever she decides to move with considerable speed.
    • Voice -
      • Anri has a very soft, feminine voice. Far from sounding like a grizzled warrior, Anri gives off a somewhat curious, almost youthful tone when she speaks. Despite this, she’s not unable to command attention and respect, and is more than capable of speaking with deliberate, stern authority when attempting to assert herself. When she speaks, she does so with fluency in her known tongues, and can sometimes come across as condescending or smug through tone alone.
    [​IMG]
    Personality Information
    • The view of a stranger: Anri's general demeanour is often laid back and jaded, especially when she isn't directly engaged with anything. She acts incredibly arrogantly due to her upbringing, often causing strangers to view her as a bit of an impetuous child in spite of her age. She has a noticeable air of entitlement about her, and possesses a few odd quirks. Despite this, some others may agree Anri is elegant and martial, if still zealous and exceptionally condescending at times. Strangers may also find her to be - to an extent - somewhat sinister as well, and even minimal exposure to Anri will inform them of her obsessions surrounding honour and combat.
    • Feel on the inside: Having been trained and moulded almost from birth by the Void Cult of Destruction - namely the Shaman All'oa Nu'ssaja - to become a prestigious and first-rate warrior, many of Anri’s anxieties surround the loss of her physique and skill. This motivates her to continue to train and maintain her abilities. Insecurities aside, Anri is outwardly childish, egocentric, and extremely confident in herself - namely due to the worship and special treatment she received throughout her life as a Silven raised within Kathar culture. She sees herself as a masterful fighter, and believes few could prove her equal in single combat. She desperately hopes to find as many equals as possible, and is eager to share her passion with them - discussing techniques, training, and life-stories with anyone willing to humour her. She is socially awkward, fairly hedonistic, and enjoys toying with people. Finally, Anri feels as though she has some obligation to pass on her knowledge to her kin, and seeks to mentor students.
    • Towards those she likes: In contrast to strangers, Anri is far more respectful. Depending on the person, she can act a little more serious than she normally does. She still defaults to being casual and jovial though. Anri tends only to like and respect people who have significant power - especially if said power is physical. Any who could fight on par with her are immediately held in high regard, and can find gaining her friendship and approval an easy task. She also holds within her a soft spot for newbies, squires and trainees, and finds it easy to like, encourage and even try to help such people.
    • Morality: At first, Anri blindly followed all orders given to her by the Kathar Military and - by extension - All’oa. She seemed almost to lack free will of any sort, and served her masters with uncompromising obedience. As years passed, Anri slowly began to develop her own opinions and, eventually, a full blown (albeit twisted) moral code. She views aspiring fighters - new and inexperienced combatants - as commendable just for trying, and will often cease attacking them if she believes continuing would kill them. She respects such acts of courage, and views killing them not only as a waste of potential, but also a moral evil. She has a similar view in regards to fellow masterful fighters, as Anri truthfully claims she would sooner destroy a stained glass window than an "artist" on par with herself. Her morals are not based so much off compassion or empathy, but rather a kindred respect for fellow warriors, be they complete newbies or brilliant experts. In stark contrast to this, is her absolute hatred for those who would act self righteous, holier-than-thou, and entitled (as ironic and totally hypocritical as that may be). The likes of a nobleman, or upstart wannabe big-shot knight. When it comes to these people, Anri fails to hide her irritation. They deserve nothing but ridicule, challenge, and defacement. The White Knight with soft, uncalloused hands will face harshness and scrutiny from Anri until they prove themselves worthy in her eyes.
    [​IMG]
    Life Story

    Birth
    • Born through the ritualistic 'Birthing of Faï’llir', Anri was indirectly conceived under the Arken Lust in the year 230. She never met her biological parents, at least not at an age old enough to have remembered them.
    • Her mother - a priestess of the Shenath Disciples - quickly returned home to the Shadow Isles after becoming pregnant, and gave birth to a golden-eyed Anri on the 12th night of November that same year. The ritual having been a success, Anri was taken from her mother by the Void Cult of Destruction and their Shamans. She was to be raised under their special guidance to one day become a champion of the Kathar Military, as per ritual tradition.
    Early Life
    • Anri's childhood was an equal balance of privilege and hardship. Much was expected of her, and she was forced to mature quickly in order to survive. Studies bored her, for she longed to join the older Kathar in sparring and fighting instead of sitting around, shifting through old texts to learn of Arkenism.
    • When she was permitted to train physically, Anri was far happier - eager to soak up as much knowledge as she could, and become 'big and strong'. In her youth - and still today - Anri was incredibly androgynous, easily passing for either sex without much effort.
    • Her gifted golden eyes were the forefront of her privilege, affording her the most special of care under The Void Cult of Fury. Her childish ego, greatly inflated through the worship she received as a Silven, was kept in check only by the older Faï’llir.
    • At ten, her spine cracked and torqued, slashing down through her back and elongating with great initial discomfort. She screamed in pain as extra segments of bone slid into place, soon to be covered by a glossy white layer of snake-like scales. She had a tail.
    Mid Life
    • In Anri's teenage years, she was expectantly rebellious, leaving studies of Demonology to sneak off and spar or watch the older Kathar fight. She was disciplined of course, though her entitlement and devious nature always returned soon after.
    • As Anri became an adult, she began to seek further attention and approval - focusing more and more on her physical skill as a trainee-duellist. At every opportunity she made an effort to prove herself useful and impress. Eventually, she caught the eye of a particular Shaman of Destruction by the name of "All'oa Nu'ssaja". This All'oa played into Anri's desires, encouraging their focus towards the training she desired. It was then that All'oa seized the opportunity to - for all intents and purposes - "adopt" Anri, seeking to ensure their continued development into a more useful tool.
    • There was some internal struggles over who should oversee Anri's ongoing development. In the end, All'oa of course ensured she had the final say. She was exceptionally ruthless, even by Kathar standards, and brought about the deaths of those few that got even slightly in her way. Anri was to follow her order, and her order alone.
    • Over many decades, Anri participated in countless duels and blood-sports, her training vigorous and consistent. Each time she surpassed a mentor, All’oa would instruct her to kill them, and they would soon be replaced. She enjoyed watching and partaking in pit-fights, though was most interested in a fellow Faï’llir by the name of Hägmer, who displayed terrifying strength every time Anri managed to watch them fight. She didn't get the chance to talk to him much though, and he dismissed the only time she was able to offer him a spar.
    Later Life
    • Throughout all this time, Anri remained fairly entitled and perhaps even arrogant as well. Her obsession with becoming a greater champion wasn't too unhealthy though, as she now possessed a honed physique and impressive skill with her weapons of choice. She read manuals and stories of legendary fighters, and even developed her own - albeit twisted - "code of honour". At the same time, she had also made friends with various skilled combatants - regularly sparring and learning from them whenever she could. Among such tutors was a Crimson Witch by the name of Néh'rat, who would eventually become Anri's body-guard.
    • All’oa tired greatly of Anri's tendency to act of her own accord rather than follow orders. They didn’t fully know whether or not to write Anri off as a failure and have her killed, or to simply put up with them. Before she could decide, other more important matters caused All’oa to leave the Shadow Isles. She settled on leaving Anri behind with one - potentially final - command: Die within The Carnage Feast of Thräl’laniir, or survive as the victor, and travel to Regalia to reunite with her once more.
    • Anri happily accepted this command, and fought within the bloody arenas of The Feast later that same year. To Anri she had been training and preparing for this moment her whole life. She actually ended up having a lot of fun; the tournament being one of the most fulfilling and exhilarating moments of she had ever experienced. In the end, she was victorious, and declared Mi’trais of 305: Avatar of Az’shaq. After recovering from both the tournament itself, as well as the extreme hangover from all the celebrating afterwards, Anri grabbed what little belongings All’oa had left for her, and decided to set out for Regalia.
    Recent Life - Extension
    • Anri travelled to Regalia. In truth, it wasn't just to find All'oa. She was sure she might also find answers concerning her parentage, hoping to perhaps learn more surrounding the Arken she was born from.
    • To her dismay, in the place of her 'mother', Anri found only rumours. Rumours that All'oa had died before Anri had even arrived. She found herself lost - and wandered for a short while before eventually falling in with a few fellow Kathar. She met Aq'uëllo - a Saivale who offered her coin and shelter in exchange for acting as their bodyguard; Anri was happy to meet the religious ritualist, having missed the worship she received back in the isles.
    • As the Kathar grew in numbers and presence, Anri met Lau'rella and A'eollaja. She went on to offer herself as a body-guard to A'eollaja after witnessing their power - their magic - first hand, which caused Anri to view them as a woman worth serving.

    • Anri now serves A'eollaja, and is doing a relatively poor job of adjusting to an environment where people call her out on her entitled bullshit instead of worshipping her. Still, she aims to prove herself as a capable warrior amongst the most elite of Kathar within Regalia and offers herself as both a mentor and training partner to any who'll have her.
     
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    #1 Gwyndo, Apr 24, 2018
    Last edited: Mar 20, 2019
  2. Gwyndo

    Gwyndo Scottish Egg

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    Behold: A comic which is totally 100% about Anri

    Will post updates here
    • 25/05/2018
      • Changed combat school to Lecgaen, and style focus to grappling
      • Changes made to backstory to reflect school change
      • Nerfed dancing in favour of body care
    • 05/06/2018
      • Changed the colour of previously edited text back to black
      • Fixed minor grammatical issues
      • Changed some flavour text
      • *Not yet implemented: Plans to update / change personality slightly
    • 11/06/2018
      • Minor grammatical fixes.
      • *Plans to update personality are still being considered
    • 22/09/2018
      • Plans put in motion: beginning work to re-write the character for proficiency update, alongside magic permissions and better personality
    • 23/09/2018
      • Edits made in red are turned back to black.
    • 03/10/2018
      • Removed wording implying Anri was All'oa's biological child
      • Added Silven type
    • 29/10/2018
      • Due to magic changes, character was put on hold
    • 25 and 26/11/2018 - Edits started and complete - set to needing re-review
      • Removed magic and mention of magic from story
      • Updated Silven traits as per the new Silven update
      • Updated proficiency
    • 06/01/2019
      • Magical Knowledge changes require me to list what specific knowledge Anri has
      • Added Magical Knowledge specifics
      • Added nick-name / alias of "Snow Faï’llir" on account of being a Kathar Silven with very pale skin
    • 07/01/2019
      • Redone proficiency section
      • Requested re-write
    • 31/01/2019
      • Begin planning to update Anri's aliases to more fitting ones, alongside another potential update to her personality
    • 02/02/2019
      • Updated aliases and proficiency flavour texts, but made no changes which would require re-review
      • Plans to update personality still in progress - not yet implemented
    • 05-07/02/2019
      • Large update. Character concept remains the same, but is more refined. Personality more in line with how I play Anri. Skills, Personality, and Life Story sections updated
    • 08/02/2019
      • Quick update! Silven page got updated, and I feel it would be most fun and interesting to go full-throttle Vilegod, thus: Silven Muters changed from Allar | Voidcurse | Vilegore to Allar | Voltalar | Vilegore | Dragon
    • 09/02/2019
      • Changed some flavour-text wording (added claws to Anri's unarmed description)
      • Anri now worships war
    • 03/03/2019
      • Minor proficiency update, alongside fixing some formatting
     
    #2 Gwyndo, Apr 24, 2018
    Last edited: Mar 3, 2019
  3. Hierophant_

    Hierophant_ Bruh Supremium

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    Bring back the goth rating
     
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  4. SorryNari

    SorryNari Local Werewolf Supremium

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    I want to fight this character
     
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  5. SorryNari

    SorryNari Local Werewolf Supremium

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    I realized that comment might have not come off the right way I wanted it to. It's more of a "I want to fight this character because I think the combat will be interesting to play out and I also like how this character is written out".
     
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  6. Gwyndo

    Gwyndo Scottish Egg

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    Don't worry about it; I took it as a positive, thanks :)
     
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  7. Walrusaur_

    Walrusaur_ Force of Chaos

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    Claimed for review.
     
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  8. Walrusaur_

    Walrusaur_ Force of Chaos

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    After looking over this and cross referencing the Kathar & Void Worship wiki pages, I am thoroughly impressed by the amount of depth you put into Anri's backstory and character. My only concern is the mutations; Kathar are protected against void mutations so how exactly did she come to have all of hers? If you could explain this or remove the mutations, this application will be good to go!
     
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  9. Gwyndo

    Gwyndo Scottish Egg

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    Certainly!

    This was actually something I put I tried to put a bit of thought into, as I had actually written the whole app before realising the likelihood this character wasn't already possessed would be very low. Since the new Possession lore isn't out yet, I decided to hold off on making her possessed, but still have some mutations manifested as a kind of "test" run for them.

    From talking with Sozzer, we both agreed that even without possession her character - All'oa Nu'ssaja - would have used her Kathar Magic spell "Chaos Infusion" at some point to mutate Anri, as in All'oa's eyes, those who are untouched by the void, and non-mutated, are inherently inferior.

    However, it is known that Kathar are immune to any mutation which would be detrimental to them, thanks to the Threlwar Bond, which claims that things like horns are one of few mutations they can still have.

    In the past I've had horns, and might add them to this character eventually, but I wanted something a little different just because I've already had horns.

    Anyways, with the Threlwar Bond in mind, I added -
    • A sharp tail so that grabbing it was difficult, thus making it as non-detrimental as possible. Though I made sure to try clearly state that I don't intend* to have this thing be capable of cutting through people like butter or anything like that.
    • Little horn-esque bumps on their spine, which don't really do much and are just cosmetic.
    • Blackened blood just adds to the sheer edge of this character, and could make for cool moments in roleplay when her dodging fails and she gets cut - revealing the odd glossy black blood.
    • Forked tongue was the final choice, which is a callback to one of my first Slizzar characters. I think people in real life who have forked tongues can still speak normally, so I didn't add any speech impediment or detrimental effect as a result.
    I wasn't sure where on the app to put how and when she got the mutations, and the life story is close to the limit as is. If you want me to add more specifics as to the how, why, where 'n' when, then I'll slot them in somewhere if you like.

    Thanks a lot for the review and praise, and - in addition - I hope this wasn't far too long an answer.
     
    #9 Gwyndo, Apr 26, 2018
    Last edited: Apr 26, 2018
  10. Walrusaur_

    Walrusaur_ Force of Chaos

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    The only feasible mutation would be the spinal horn/bone formations due to this being really the only mutation type possible for Kathar. I'm going to ask that you remove the others as they seem to be in place purely for aesthetic and Wow-factor instead of their intended purpose.

    On the forked tongue however, I'd say you could easily work that in as a normal physical deformity or even self-mutilation as opposed to a mutation from void essence. Just something to consider if you want to keep this one in particular.
     
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  11. Gwyndo

    Gwyndo Scottish Egg

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    Awh, shame - I'm most bummed out about losing the tail, that's something I would've loved to keep. Regardless, I've removed all the mutations except for the spinal horn mutation. I'll run future mutations through you first whenever I decide to add any more, thanks.
     
  12. Walrusaur_

    Walrusaur_ Force of Chaos

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    Consider this sheet approved then! I hope to encounter this character in my roleplay at some point!
     
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  13. Bearacuda

    Bearacuda I am crime man

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    How many damn references did you put in here?
     
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  14. Gwyndo

    Gwyndo Scottish Egg

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    @Walrusaur_

    Requesting approval for edits:
    • Significant changes to proficiency: She still fits the same role of a 1 on 1 duellist, but now focuses on grappling, which I've found to be more fun IC.
    • Changed elements of the backstory to reflect this.
     
  15. Walrusaur_

    Walrusaur_ Force of Chaos

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    Thank you for bumping this, got lost in my ocean of work. Re-approved.
     
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  16. Gwyndo

    Gwyndo Scottish Egg

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    @Walrusaur_
    Hey again. Just asking for a re-review / re-approve.
    Updated the story to fit lore and character changes (namely she's not a Shadow Brood anymore).
    Also re-wrote a lot of her personality, and fleshed out her morality far better than before.
    Changed her fighting style again too, since Manus has took the spotlight as my "wrestler" char and I wanted a bit of change again :)
     
  17. Walrusaur_

    Walrusaur_ Force of Chaos

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    Re-approved.
     
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  18. Hierophant_

    Hierophant_ Bruh Supremium

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    >Still no edgy rating
     
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  19. Gwyndo

    Gwyndo Scottish Egg

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    @Walrusaur_
    @Staff Roleplay

    I got trustee, and the proficiency system got a revamp lol
    Pretty major update to the character, requesting a re-review

    Also requesting the thread be cleaned up a little if possible (please keep my little "updates" post right under the app though).
     
    #19 Gwyndo, Sep 23, 2018
    Last edited: Sep 23, 2018
  20. Walrusaur_

    Walrusaur_ Force of Chaos

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    You have exceeded the point cap (60) by using 60 points on your standard proficiencies and 9 on Magic/Spells. Please re-allocate your points and tag me when done.
     
  21. Gwyndo

    Gwyndo Scottish Egg

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    51 points are spent on various proficiency, with 9 removed from the pool and added to Magic Knowledge.
    I may be misunderstanding the rule on the Wiki though, sorry if so. I'll make more edits if that's the case.
    Edits made in red @Walrusaur_
     
  22. Walrusaur_

    Walrusaur_ Force of Chaos

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    Approved. The way you had things set up was confusing hence my perceiving your points as over the limit.
     
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  23. Gwyndo

    Gwyndo Scottish Egg

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  24. Canaanite

    Canaanite Valentinian Shill

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    Claimed.
     
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  25. Gwyndo

    Gwyndo Scottish Egg

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    @Bagley_
    Bump if that's okay
     
  26. Canaanite

    Canaanite Valentinian Shill

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    Approved.
     
    • Thank You! Thank You! x 1
  27. Gwyndo

    Gwyndo Scottish Egg

    Joined:
    May 11, 2013
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    809
    @Bagley_

    bribes you for re-review +

    Jokes aside figured I should tag you when you're actually online
     
  28. Canaanite

    Canaanite Valentinian Shill

    Joined:
    Jan 31, 2017
    Messages:
    1,213
    Likes Received:
    217
    Reapproved.
     
    • Thank You! Thank You! x 1
  29. Gwyndo

    Gwyndo Scottish Egg

    Joined:
    May 11, 2013
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    Likes Received:
    809
    @Staff Roleplay / @Bagley_

    Requesting Re-review : Updated almost entire character including Skill Information, Personality Information, and Life Story
     
    #29 Gwyndo, Feb 5, 2019
    Last edited: Feb 6, 2019
  30. Gwyndo

    Gwyndo Scottish Egg

    Joined:
    May 11, 2013
    Messages:
    1,237
    Likes Received:
    809
  31. Canaanite

    Canaanite Valentinian Shill

    Joined:
    Jan 31, 2017
    Messages:
    1,213
    Likes Received:
    217
    Reapproved.
     
  32. Gwyndo

    Gwyndo Scottish Egg

    Joined:
    May 11, 2013
    Messages:
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    Likes Received:
    809
    Slight proficiency change -
    Proficiencies remain the same, but numbers have been changed around a bit
    @Bagley_

    Apologies for the indecisiveness.
     

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