As the title suggests, this post is about the 30% buff defenders receive whilst inside their own faction territory. Although a post concerning this "issue" has been brought up and created several times, I believe it has been a while since the 30% Damage Reduction in home faction territory has been brought up, or even discussed. As a PvPer myself, the 30% buff defenders receive in their own faction territory has always been over powered, discouraging raiding, as well as making anyone who is remotely good at running or healing close to invincible. I know I am not the only person who feels with way. After many other discussions with other active PvPers on Massive, I believe most experienced veterans believe the 30% Buff is harmful to the PvP community, as it allows less skilled players to triumph over people who are much more skilled than them, which in my opinion, should rarely ever be the case.
I would like to go back on what the title says, and state that I am not looking for a removal, not at all, only a reduction, to around 10-15%. Or have it so the buff is only applies when Pacifist is true, allowing non-PvPers a better chance at escaping their attackers. This will allow a slight defensive buff, but not something as overpowered as taking away nearly 1/3rd of the damage dealt from an opponent.
Just to summarize:
Why I believe the 30% buff requires a reduction
Just going to quickly tag people I believe can share their opinion on the subject:
@spoonly @Kidmodo @WU_Walrus @FubeTheMangler @ZIHAMMER1411 @davidn2012 @Wannag @jquaile @thor5648 @Jay Jay @kevencolis @Assembly123 @Killingking777 @Joshy54100 @Waminer @Yoloorange @wafflecash @Asmodeus35 @MazzerDK @MagicalWetToast @YankeeGiant8013 @qgmk
I am also going to ask that if you strongly agree with my opinion as well, that you change your status to this:
http://forums.massivecraft.com/forums/feature-idea-discussion.29/create-thread
In hopes of getting more opinions and feedback.
I would like to go back on what the title says, and state that I am not looking for a removal, not at all, only a reduction, to around 10-15%. Or have it so the buff is only applies when Pacifist is true, allowing non-PvPers a better chance at escaping their attackers. This will allow a slight defensive buff, but not something as overpowered as taking away nearly 1/3rd of the damage dealt from an opponent.
Just to summarize:
Why I believe the 30% buff requires a reduction
- Discourages raiding
- Creates imbalance of skill
- Encourages players to faction hop to gain the buff
- Spark point for flame, and hurts community - "Only fighting with the buff"
- (Will add more points as thread is discussed)
Just going to quickly tag people I believe can share their opinion on the subject:
@spoonly @Kidmodo @WU_Walrus @FubeTheMangler @ZIHAMMER1411 @davidn2012 @Wannag @jquaile @thor5648 @Jay Jay @kevencolis @Assembly123 @Killingking777 @Joshy54100 @Waminer @Yoloorange @wafflecash @Asmodeus35 @MazzerDK @MagicalWetToast @YankeeGiant8013 @qgmk
I am also going to ask that if you strongly agree with my opinion as well, that you change your status to this:
http://forums.massivecraft.com/forums/feature-idea-discussion.29/create-thread
In hopes of getting more opinions and feedback.
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