Archived /wood Premium Feature Idea

This suggestion has been archived / closed and can no longer be voted on.

DrFong

The Knave of Rats
Joined
Jun 15, 2013
Messages
545
Reaction score
4,613
Points
0
Location
Michigan, USA
The premium command /color is my best friend while building. It's so handy to be able to swap wool or clay color instantly. This feature alone is worth buying premium for people like me, who enjoy survival building, but don't mind skipping some of the crafting grind.

While working on a project yesterday, I ran out of birch logs, but had many spruce logs in my pack. Wouldn't it be wonderful if our premium members could use a command like /wood birch (or some such command) to change the type of wood in their hand? I know I would love it!

It seems like it should be EULA compliant as it does something similar to /color. Type of wood is only aesthetic, just like wool or clay color.

I'm curious to see what people think about this idea. Would you love this as a new premium feature like me? Or would this destroy Minecraft as we know it? Maybe somewhere in between? Let me know what you think!
 
This suggestion has been closed. Votes are no longer accepted.
It would seem at first glance that this might violate the EULA, but since its not like one type of wood is more valuable than another on Massive, its fine. As you said, its pretty much just a replica of /color but for wood. +1
 
It might destroy the economy even more if there are ships that sell/buy one type for low/high price not another.
 
I would say that trees are different since they're obtained and grown quite differently. But in terms of obtaining different trees, I guess it's not all that different from obtaining different dyes.

Minor point, jungle wood can be used to grow cocoa beans which makes them slightly different from the others. Again, only a minor point, but just pointing that out. Perhaps only being able to change the wood instead of the logs?
 
At the very least changing the types of planks, slabs, stairs, fence, etc. The logs I could see where it could cause minor issues, like with the cocoa beans, but once the wood is made into the various building tools there is absolutely no difference between them besides aesthetics.
 
I'm all for this, and think it would be very beneficial to the server as a whole. Builders are able to get the blocks they need without hassle, and storage vaults can become more compact (as you can just change all of the items to one wood type, freeing up a lot of space). Both of these features would benefit somebody like me, and would keep me purchasing premium.

And yeah, sure cocoa beans can be planted onto jungle logs. But tell me the last time you used cookies as a primary food source in survival. Any other food item is probably leagues better to eat, and golden carrots and meats are the go to food.
 
If this was a thing then I'd pay a premium player to convert all my worthless jungle logs into oak so I could make a profit. (Jungle sells at 1-2r a stack and oak is 4-5r a stack fyi)
 
@ThatGuyOnMyBlock This would be an issue for like.. 3 days. People would fix their prices very quickly

This would hurt the wood economy making it almost nonexistent because prices would go down due to the fact that it is extremely easy to get huge amounts of jungle wood and then convert it into more valuable wood like oak or acacia.
 
This would hurt the wood economy making it almost nonexistent because prices would go down due to the fact that it is extremely easy to get huge amounts of jungle wood and then convert it into more valuable wood like oak or acacia.
So is using bone meal on saplings and then cutting. The wood storage of most people are filled to the brim, so changing between one "rare" wood to another isn't going to break anything. The only reason people buy wood, or any item, from a player store is the convenience of not going out to collect them yourself.
 
The price of wood is so low i could barely see this making a difference. But at the same time I'd have to disagree with this idea purely because of how easily spruce wood can be farmed due to McMMO. This would decimate the prices of all other types.
 
So is using bone meal on saplings and then cutting. The wood storage of most people are filled to the brim, so changing between one "rare" wood to another isn't going to break anything. The only reason people buy wood, or any item, from a player store is the convenience of not going out to collect them yourself.

It would actually break a lot of things:
  • Getting wood is a good way for noobs to make money from factions or at /tp market
  • In essence swapping wood types when they don't have the same price is like an admin shop which is something massive has stayed away from.
  • It will destroy any profit from selling wood because of how easy it is to farm large spruce trees or custom jungle trees in hyarroc (I can get 10 stacks in like 20 minutes from those jungle trees).
I know that most people could not care less about the price of wood because its only 4r or 5r for the most expensive type of wood but it still hurts the economy and jobs.
 
I understand a lot of these concerns. This is just the type of discussion I had hoped to generate.

I guess my response to the various economic concerns is: didn't /color do the same thing to the dye market? Why one and not the other?
 
Also, wouldn't it be cool to have access to those special decorative blocks in the resource pack?

I'm talking about those new barrels I see lying around Regalia. I'm not sure if players already have access to those, but - if they've not got the ability to make / obtain them - I think a way should be added.

Correct me if I'm wrong since I'd love to know.
 
Also, wouldn't it be cool to have access to those special decorative blocks in the resource pack?

I'm talking about those new barrels I see lying around Regalia. I'm not sure if players already have access to those, but - if they've not got the ability to make / obtain them - I think a way should be added.

Correct me if I'm wrong since I'd love to know.
those are shulker boxes. Still waiting for them to be introduced without being abused.
 
I understand a lot of these concerns. This is just the type of discussion I had hoped to generate.

I guess my response to the various economic concerns is: didn't /color do the same thing to the dye market? Why one and not the other?
All wool/clay types were at an equal price and were as easily accesible as one another before /color
 
All wool/clay types were at an equal price and were as easily accesible as one another before /color
I would say Dyes are still valuable AF either way. Whenever I need banners I always have to run around in circles for 10 minutes to get all my supplies either way, regardless of clay/wool.