Hi everyone, Tra_kad here.
So as we know, because of the massive minecraft updates, our Massivecraft has also been constantly updating with new plug ins, new ways to do the plug ins, conforming to EULA and going back to it's old system in a different format, and also changing up the spawn world we all know and love as the City of Light, Regalia. While I do love this new Regalia with all it's nooks and cranny's to explore, in a almost labyrinthian feel to it, there are some places that this Regalia has removed (Or, at least, not been refound yet) from older times. Some of them, I didn't care about and actually enjoyed (Per example, the Crimson Inquisition) when they went bye-bye. However, some places that were quite fun to explore and hang out in RP were also taken away, which I found quite saddening. So I was just wondering what places that the community would like to see again in our server?
Some places I myself loved was the Adventurers Club (@DrFong ) with it's unique entry system and even quests in a sort of way, which I would LOVE to see again, although it may be a while. There was also the old "Sewer town" or "Poor district" that was under (more or less) the old Noble District, which had multiple ways to a vast sewer system in which, if one explored enough, you cold find a place that was RP gold for Occultist RPers and just all around epicness. While there still are the underwater canals that RPwise, Maiars can still traverse, I mean the actually underground full on sewers. A possible entrance might be in the Rat's den even, or somewhere in the poor district, like a hidden path in Murder Ally.
I think however the number one thing that I would like to see back was the "Adventure" islands, as I called them. These are fairly self explanatory, their were boats you could take to go to a Island that had some sort of RP wise quest that you could do. These islands were REALLY fun and well done in my opinion, especially the Emerald Island quest with it's dangerous parkour and scenery while at it, along with the flippen gorgeous IronHall, which, well damn, it was fabulous for a RP hangout and even a dueling arena to fight you're mortal RP enemy.
Anyways, that's all the places I would enjoy seeing again in Massivecraft, or even a "revamped" version using 1.8 technology. The possibility's feel endless with the new items of banners and armor stands and the like with Massive's team of staff and plug-in writers...
(P.S. to the loyal staff of Massivecraft: I did find a sewer thing under the poor dist. with dead bodies floating about... Did by chance, that have anything to do with the old Crimson Inquisition?)
So as we know, because of the massive minecraft updates, our Massivecraft has also been constantly updating with new plug ins, new ways to do the plug ins, conforming to EULA and going back to it's old system in a different format, and also changing up the spawn world we all know and love as the City of Light, Regalia. While I do love this new Regalia with all it's nooks and cranny's to explore, in a almost labyrinthian feel to it, there are some places that this Regalia has removed (Or, at least, not been refound yet) from older times. Some of them, I didn't care about and actually enjoyed (Per example, the Crimson Inquisition) when they went bye-bye. However, some places that were quite fun to explore and hang out in RP were also taken away, which I found quite saddening. So I was just wondering what places that the community would like to see again in our server?
Some places I myself loved was the Adventurers Club (@DrFong ) with it's unique entry system and even quests in a sort of way, which I would LOVE to see again, although it may be a while. There was also the old "Sewer town" or "Poor district" that was under (more or less) the old Noble District, which had multiple ways to a vast sewer system in which, if one explored enough, you cold find a place that was RP gold for Occultist RPers and just all around epicness. While there still are the underwater canals that RPwise, Maiars can still traverse, I mean the actually underground full on sewers. A possible entrance might be in the Rat's den even, or somewhere in the poor district, like a hidden path in Murder Ally.
I think however the number one thing that I would like to see back was the "Adventure" islands, as I called them. These are fairly self explanatory, their were boats you could take to go to a Island that had some sort of RP wise quest that you could do. These islands were REALLY fun and well done in my opinion, especially the Emerald Island quest with it's dangerous parkour and scenery while at it, along with the flippen gorgeous IronHall, which, well damn, it was fabulous for a RP hangout and even a dueling arena to fight you're mortal RP enemy.
Anyways, that's all the places I would enjoy seeing again in Massivecraft, or even a "revamped" version using 1.8 technology. The possibility's feel endless with the new items of banners and armor stands and the like with Massive's team of staff and plug-in writers...
(P.S. to the loyal staff of Massivecraft: I did find a sewer thing under the poor dist. with dead bodies floating about... Did by chance, that have anything to do with the old Crimson Inquisition?)