Pretty simple:
Current system:
Massivemobs are independent of lore
A few, basic mob types: (undead [career], emerald widow, stormhisser, etc)
Mobs have a small chance to drop lore items that cannot really be used in RP, because they aren't from lore compliant animals.
Suggestion:
Have more varieties of massivemobs to PVE with that match up with lore animals on the wiki. There are SO MANY new fauna lore pages to choose from. Why not incorporate them into massivemobs?
Have mobs drop dark blue, lore compliant items instead of green ones. These rare, but cool items give RPers an extra incentive to PVE!
Ye? Ye.
Current system:
Massivemobs are independent of lore
A few, basic mob types: (undead [career], emerald widow, stormhisser, etc)
Mobs have a small chance to drop lore items that cannot really be used in RP, because they aren't from lore compliant animals.
Suggestion:
Have more varieties of massivemobs to PVE with that match up with lore animals on the wiki. There are SO MANY new fauna lore pages to choose from. Why not incorporate them into massivemobs?
Have mobs drop dark blue, lore compliant items instead of green ones. These rare, but cool items give RPers an extra incentive to PVE!
Ye? Ye.