Too Many Nobles?

Darknesscrusher

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Greetings, nobles and plebs, I want to say something. (Okay screw a good intro I can't do this, to the point.) Anyway, what I want to say is that, in my opinion, there are faaaar too many nobles and not enough (good RPing) plebs. For it's almost getting boring to RP as Elena, because all the good RPers are nobles and it's unrealistic for them to interact with Elena a lot. Therefore, I'd like to see a change in the number of nobles for the better good of the server and RP experiences.

(Imma just tag some staff members here: Ryciera BabaManga MonMarty Feykronos BandoftheHawk)
 
I kinda agree. It seems that most, if not all, other families than the Albatrosses who are good at RP just become nobles for the sake of being a noble and going to exclusive events. That's why I gave up on Albatross nobility, too many nobles around and no-one pioneering towards commoner roleplay improving. There are many individual roleplayers who are great, but the amount of nobles has nearly doubled in the last two months alone, and this is slightly ridiculous. I think people need to think more about if nobility is right for their family than the parties and exclusive stuff.
 
I think the Nobility isn't to big, seen the recent events, the Beauverets and the VanSherburne's have resigned. The nobel family's are at the moment in a power struggle, and we will see what happends from that.
 
I think the Nobility isn't to big, seen the recent events, the Beauverets and the VanSherburne's have resigned. The nobel family's are at the moment in a power struggle, and we will see what happends from that.

On the contrary, there have been five or six new families since the start of November, and this could confuse both old and new players.
Imagine you're a new player. You hear about the nobles, and how many of them there are. You get fumbled up, and mess up, and decide it's too confusing to pay any attention too and treat them like normal civilians. This can only end a certain number of ways for the person and their character, and none look too pretty.
Then again, imagine you're perhaps an older player. You've possibly never even heard of some of these people and they've leaped up to nobility. They might be great roleplayers, but if they haven't made a reputation of themselves properly then there's a sense of uncertainty with them and their popping out of nowhere.
Take Fong, as an example. He made a good reputation with an ingenious character concept, great skill and amazing execution. For this, people heard about him, and he became someone who would logically come into money and fame, and therefore nobility.
People have to try to achieve something like this to realistically have a chance at becoming a noble, in my opinion. You have to plan your character to be forwarding roleplay in general, not plan it to be a noble specifically. In medieval times, only one person every four or so years (estimation) would become a noble, and becoming a noble was a big deal. Nobles have to decide for themselves why they are in that position, and if it is indeed a noble cause.
 
You have some points there, but here are a few of my opinions, if you don't mind.

Noble role-play is earned from good role-play, and a good role-players deserve the right to become a noble, just as other families did before them. It is a role-players wish if he/she wants to become a noble, if the supply the skills and understanding, then there is no reason to turn them down simply because there are to many noble families.

Creating a noble family gives an opportunity for those dedicated role-players, to make their families debut in Regalia. Creating more of a option for noble families, to create alliances, fight with enemies throw shade and such. All nobles families have been created by hardworking, role-players, that have earned their rank. There's no point in denying someone a chance to join into a noble family, when they certainly posses the capabilities.

I do admit, there are only a few good role-playing plebeians, and the role-play opportunities are slim, however if you think you have the skills to apply for Noble, then don't let that stop you. If you compare the amount of noble families, to the amount of non-noble role-players their are actually not too many nobles.
 
You have some points there, but here are a few of my opinions, if you don't mind.

Noble role-play is earned from good role-play, and a good role-players deserve the right to become a noble, just as other families did before them. It is a role-players wish if he/she wants to become a noble, if the supply the skills and understanding, then there is no reason to turn them down simply because there are to many noble families.

Creating a noble family gives an opportunity for those dedicated role-players, to make their families debut in Regalia. Creating more of a option for noble families, to create alliances, fight with enemies throw shade and such. All nobles families have been created by hardworking, role-players, that have earned their rank. There's no point in denying someone a chance to join into a noble family, when they certainly posses the capabilities.

I do admit, there are only a few good role-playing plebeians, and the role-play opportunities are slim, however if you think you have the skills to apply for Noble, then don't let that stop you. If you compare the amount of noble families, to the amount of non-noble role-players their are actually not too many nobles.

So you say that, in order to enjoy good RP, you /have/ to be a noble?
 
So you say that, in order to enjoy good RP, you /have/ to be a noble?
No, I'm just saying, if good role-players want to become a noble, then that is there choice, and we shouldn't deny them the right. I my self agree that there are a lot of noble role-players, and maybe limiting the amount would be wise, but yet agin. Everybody should gain the right of what they deserve.
 
-snip snippity snipsnip asnipasnippity snip-

People don't need to be noble to make their families 'debut' in Regalia. Take the Albatrosses. Only two of our four current members are RPing, and we already have a decent reputation, including some noble friendships, not to mention a trading company.
Another example are the Bastians. They've got great roleplayers, and they've done alright for themselves, sporting their own business and all.
Nobility isn't something to say you're a good roleplayer. You said yourself there are only a few good role-playing commoners, and that's because everyone jumped at nobility to go to exclusive events and things. Nobility is for people who will suit the position, not just aristocratic families who want to be BFFs with the Kades or whatever.
And think about it this way; there are about 50 nobles altogether. Off the top of my head, I can name about 5 good roleplayers who aren't noble. I know a lot of people, and spend most of my time in Regalia, and I hadn't even heard of some people before they got nobility. It's not very often people just become nobles full stop, let alone nobles out of nowhere.

EDIT;
Everybody should gain the right of what they deserve.
Society would fall apart if every angel-like person was rich and every evil person was broke. It just wouldn't work. We'd have a lot less politicians, too. -rimshot and canned laughter-
 
Saying there is too many nobles right now, is saying that too many nobles existed ever.

The Lamperouges replaced the LaRue's
The Typhonus replaced the Leforts
The Coens replaced the van Sherburnes
The Pilerans replaced the Beauverets

The amount of noble families has always been constant. The only difference now, is that the noble families currently present are infinitely more active in the scene than the old families were, which might scew the perception a bit. Additionally, there has been a lot of shade going on recently among the nobility, schemes are moving up and forward, and as such the happenings around nobility might seem larger than they are normally.

There are plenty of good roleplaying plebs, many of them don't frequent the tavern, or when they do, simply don't communicate or roleplay with you. I dare to say that one who has been so close to the nobility for a long time, becomes home blind to everything else around them, and shuts doors to potential good roleplayers on the basis of assumptions.

and we already have a decent reputation, including some noble friendships,


This comes a bit scewed from your own mouth, the direct opposite could be true from the eye of the beholder, just saying.
 

If you're a good role-player you can choose to become a noble or not. I didn't say all commoner role-players were bad. I know there are very good role-playing commoners out there, much if which are better than the noble role-players themselves. I think the staff are trying to create a fair role-play community for everybody, is all.
 
This comes a bit scewed from your own mouth, the direct opposite could be true from the eye of the beholder, just saying.

I never specified good or bad reputation. Decent reputation actually refers how to some the Albatrosses mean a lot and to others the Albatrosses are dirt but less appealing. The Albatross Family's main issue, if anything, is of certain out-of-character opinions of me, which are ridiculous to let affect roleplay with us.
However, this thread is not about my family, it's about nobles. I think that comment was slightly unnecessary and irrelevant to the thread. Let's keep this on topic.
 
I never specified good or bad reputation. Decent reputation actually refers how to some the Albatrosses mean a lot and to others the Albatrosses are dirt but less appealing. The Albatross Family's main issue, if anything, is of certain out-of-character opinions of me, which are ridiculous to let affect roleplay with us.
However, this thread is not about my family, it's about nobles. I think that comment was slightly unnecessary and irrelevant to the thread. Let's keep this on topic.


Perhaps you should then stop using your family as a reflection point on the matter, because the rest of your argumentation kindof falls in the water when you take that away.
 
Perhaps you should then stop using your family as a reflection point on the matter, because the rest of your argumentation kindof falls in the water when you take that away.

I'm not debating some people dislike the Albatrosses. I'm not debating some people dislike me. They're just one of the only common families around, and that's my point. The other roleplayers in the Albatross family aren't too bad, if you look at it- we've already got an RP staff in the family, and two older players who know what they're doing should be joining pretty soon too. The point I was trying to raise is that all nobles may be good roleplayers, but not all good roleplayers are noble, albeit very few.
 
I'm not debating some people dislike the Albatrosses. I'm not debating some people dislike me. They're just one of the only common families around, and that's my point. The other roleplayers in the Albatross family aren't too bad, if you look at it- we've already got an RP staff in the family, and two older players who know what they're doing should be joining pretty soon too. The point I was trying to raise is that all nobles may be good roleplayers, but not all good roleplayers are noble, albeit very few.


Actually you were denouncing the Nobility structure, and degrading the roleplay reward of becoming a noble. You then made a whole bunch of incorrect assumptions and statistics plucked out of the air to support your already failing argumentation.
 
Actually you were denouncing the Nobility structure, and degrading the roleplay reward of becoming a noble. You then made a whole bunch of incorrect assumptions and statistics plucked out of the air to support your already failing argumentation.

Let's just agree to disagree and leave it here, we're cluttering the thread.
 
I'll re-iterate again:

The Senatorial positions have always been 7, it was 8 five months ago.
  • Senator Lefort passed on to Senator Lovegood
  • Senator Medavinci disappeared and left none in place.
  • Senator Gerard came to replace none.
  • Senator Sherburne passed on to Senator Lo
  • Senator Beauveret disappeared and left none in place.
The system never oversaturates because it always works with a replacement system.
The noble families currently are:
  • Kade
  • Anahera
  • Lo
  • Lovegood
  • Fong
  • Pileran (Effectively replaced the Beauveret )
  • Sangiovese
  • Typhonus (Effectively replaced the Medavinci)
  • Coen (Effectively replaced the Sherburne)
  • Lamperouge (Effectively replaced the La Rue)
  • Tonem (Effectively replaced the Lefort)
  • Montgomery
  • Paloin
  • Pavleon
There have always been 14 noble families and the target for senatorial positions was always 7. The Typhonus, Coen, Lamperouge, Montgomery, Paloin and Pavleon are marked as "less active", just like the families that were once nobility, so even the activity in nobility has not really increased. The largest family by far, which had 13 members at it's highday was the Beauveret. Since the death of the Beauveret family and the fall from grace for the Sherburnes, the full amount of nobles has decreased, as the families that replaced them had less than 4 members, in the case of the Pilerans just 2 in fact.
Any attempt at claiming the amount of nobles doubled, is a statistic randomly taken from the air with no factual basis.
 
You have some points there, but here are a few of my opinions, if you don't mind.

Noble role-play is earned from good role-play, and a good role-players deserve the right to become a noble, just as other families did before them. It is a role-players wish if he/she wants to become a noble, if the supply the skills and understanding, then there is no reason to turn them down simply because there are to many noble families.

Creating a noble family gives an opportunity for those dedicated role-players, to make their families debut in Regalia. Creating more of a option for noble families, to create alliances, fight with enemies throw shade and such. All nobles families have been created by hardworking, role-players, that have earned their rank. There's no point in denying someone a chance to join into a noble family, when they certainly posses the capabilities.

I do admit, there are only a few good role-playing plebeians, and the role-play opportunities are slim, however if you think you have the skills to apply for Noble, then don't let that stop you. If you compare the amount of noble families, to the amount of non-noble role-players their are actually not too many nobles.

The problem I find with nobility, as it's become the only real focus on Regalia Role-play. Playing a Common family gets about as little attention as a new player does, and there isn't a real amount of options to establish yourself to a great role-play time.
For instance, Nobility consists of Balls and Jousting events, A Noble section in the Inn, Tea parties, and everything focuses around the events that happen to them. That's realistic and all in terms of setting the medieval scene, but doesn't give a significant of opportunities for other families that wish to stay from nobility and still want to RP in Regalia.
I think there needs to be some sort of balance, you know. Possibly some form of advertisement, where common families can advertise there new business on a bulletin near the Inn or something, or a Worker's Mess Market where they can role-play trading supplies and such during seasons.
Just something to show that, though nobility is a choice, Role-play creators still support the choice of having a lot of commoners without branding them all as "noobs".
I for one, have had to find other places and other means of involving myself in "larger" role-play scenes such as being part of noble people's port towns as a mean of bringing in resources and such.
This is highly a disappointment seeing as the main focus of role-play on this server is directed at Regalia.

To summarise what I'm suggesting, I think Regalia needs to be come less of a "NPC" thing, and shape more as a personality. E.g, Regalia promotes common businesses and such, etc. I think the Crimson hangings was a great step once upon a time because it gave Commoners a option to be part of a real RP scenerio. I don't however like the Season Festivals - How they are designed anyway.
 
Well, just like in the middle ages, the nobility gets more events and parties and stuff.. But being noble isn't all rainbows, unicorns and sunshine. Why? Because you can hardly walk out on the street without getting assassinated.

But families consisting of commoners can also get reputation and whatnot, with decent roleplaying and a bit more attitude, as mentioned before.

Of course the nobility gets more attention, because they're nobility! And usually people are getting called noobs when they are walking around in the Tavern being all: "Death to the nobility!" "We're important too!" "I'm a vampireee!!" "Off with their heads!!!!".
Literally all of that happened yesterday, hahah.

I'm probably going to get yelled at now, but to my defense; I stayed up until 6AM tonight. Wait, that's not even very defending.
 


You're drawing a lot of incorrect assumptions. An example would be the Lamperouge Family. 2 months prior to their ascenscion to nobility, as a common family, they organized their own parties, were involved with the noble conflict between the Beauveret's and Anahera's, and functioned as a military aimed family with it's own mercenary host. The same goes for the Coen's, who functioned as household guards of the Kades I believe, though someone else would have to quote me on that as I missed that whole episode. Similarly, the Tonems were tea producers and exporters for several months before actually becoming nobility due to the opening of a free slot. All noble families started their career as commoner families.

The only two families who started as nobility straight away were the Sherburnes and the Kades, even the Anahera and Beauveret wandered around Regalia for a long period roleplaying as traders and wine merchants prior to becoming nobility.
 
Like BabaManga (I think?) said, noble families should think twice before accepting any new members, and I think there is no family which would approve anyone, just to get members. Therefore there can't be any bad roleplayers which are nobles (except me maybe, hueh). Maybe unexperienced nobles who still have to learn.

By the way, how about everyone must have played at least one month on the server to become a noble? Or two months. If there are really too many nobles in your opinion. But I trust the family members and I think they know who to accept, and who not!
 
Like BabaManga (I think?) said, noble families should think twice before accepting any new members, and I think there is no family which would approve anyone, just to get members. Therefore there can't be any bad roleplayers which are nobles (except me maybe, hueh). Maybe unexperienced nobles who still have to learn.

By the way, how about everyone must have played at least one month on the server to become a noble? Or two months. If there are really too many nobles in your opinion. But I trust the family members and I think they know who to accept, and who not!

It's not about bad players being in noble families, I just dislike how noble families are 'sucking away' the good players.
 
The system never oversaturates because it always works with a replacement system.
The noble families currently are:
  • Kade
  • Anahera
  • Lo
  • Lovegood
  • Fong
  • Pileran (Effectively replaced the Beauveret )
  • Sangiovese
  • Typhonus (Effectively replaced the Medavinci)
  • Coen (Effectively replaced the Sherburne)
  • Lamperouge (Effectively replaced the La Rue)
  • Tonem (Effectively replaced the Lefort)
  • Montgomery
  • Paloin
  • Pavleon
  • GERARD??
 
Well, I figure I should throw my coins in the pot, considering all of the people who have commented so far are a) commoners on the side of commoner rp and b) nobles on the side of noble rp. [At least when I started typing this. Times may have changed. Back in 2005 when I started typing this.]

Having played both for a time, and hearing both ends from the various members of Haven/Sylvan, I would like to consider that my view is relatively well formed. I would also like to stress that this is my personal opinion. So, without further ado, a wonderful list:

  • Statistics wise, the number and activity of nobles has remained the same. So, in terms of the original post, I'm not seeing any reason to attempt to cut down on nobility.
  • Nobility is a reward for good roleplay, and should remain that way. I rarely see anybody turn this down, and I am sure that if it was offered to your characters, you would take it. That is not a bad thing. At the core of this we roleplay for fun, and people have the right to enjoy themselves. Especially if they have put a great deal of time or effort into it. Taking away the opportunity might be deprimental to some people's motivation, and taking away the status itself from families who are already noble would be... Ridiculous, in my opinion. It would have a negative affect on roleplay through trying to force an outcome.
  • Having said that, the point Anette1play gave of hardly being able to 'walk out on the street without getting assassinated'. I am really not seeing that as a negative. You are being jumped randomly and given rp in the street. From an OOC perspective, that is a good thing. If they are metagaming or God-RPing, you have the right to ignore them, which only leaves good opportunity for RP.
  • This may be terribly harsh and I apologise in advance but... If you play a commoner, and you don't think there is enough commoner rp... Make some. Sitting their complaining isn't going to fix anything, and I willfully urge you to go out and do something about the problem. I play a commoner, and yes, I am very aware of the lack of good commoner roleplay. But I still go in the tavern and try to initiate some, because a lot of the 'bad rpers' might just not have the concept grasped fully yet. The reason in my eyes for the lack of decent commoner roleplay, is not because there are too many active noble roleplayers, but because there are too few active commoner roleplayers. Just taking the examples in this thread, people mentioning that they hang around nobles all day to try and get some roleplay, or go to nobles towns and the like. It seems that all the good commoner roleplayers are doing that, and therein lies the problem. I truly believe that making an active effort to roleplay in Regalia - even if it takes a while and you have to hang around waiting - will solve any problem there is with a lack of good commoner roleplay.
  • Having said all of that, there are good commoners who roleplay. A great deal of them in fact. Many have turned to roleplay factions to remedy this, which is fine, I even support that. But taking time out to roleplay in Regalia does have a positive influence on the community, and may roleplayers still do this.
  • SilverAlbatross and Darknesscrusher. Silver I have rarely seen about the tavern in weeks. [I may have been wrong on this so do not quote me] And Darkness, until recently, barely roleplayed with any non-nobles. This is not a complaint, so please do not take this as a criticism. This point here is to show that people are free to do what they want to do, but I personally think then complaining about a problem that you are not attempting to fix... Seems strange to me. Specifically, complaining about how noble roleplay is "sucking away good roleplayers" when up until recently your own character was one of those apparently 'sucked away', just... Yeah. I am entirely aware this will probably be taken negatively, but still, I urge you to consider what was said.
In summary; as a commoner roleplayer, I sill believe that nobles should remain as they are, and that the commoners should work to improve their own roleplay environment, before pointing fingers. [That was probably far too confrontational, but this thread has me a little... riled.]
Okay so... Thank you for reading. If you did. I am half expecting a dozen disagrees and at least a couple of 'tl;dr's, but still I hope I have gotten my view across.
 

Oh trust me, it was a long process that did actually demand I prove myself competent. Or so I hope.

Here's what happened. I did the maiar character, built through writeups, applied for rp staff, got approved, started doing reviews, did the maiar federation and background lore, brought up the book 'Regalian Law' for the mention of Embassies, designed and broached the idea of Maiar representation, got it, and then

died. died. died. died. died. Over and over again from DEHYDRATED MAIAR GILLS ;-;. In every single meeting of nobility as an ambassador, I hold the record for consecutive deaths. Finally Marty approached me to take position as a Kade. We talked for a few hours, I expressed my interest in creating and working with a noble family, and was curious why there was no standardized or anything in the way of Regalian religion. Found it was a touchy spot. Found it generated mass amounts of hate mail. Still did it, woo! Had utterlynoideawtfwhateverIwasdoing until I got tips and pointers from baba. Kept writing until the Gerards came what they are today. Huzzah!
 
How many approved FULL nobles are there? Not people who carry a noble name, just fully approved nobles? I know that Paloins had 3 at our max (well, 1 is RP staff, do they count?) and currently only has 2 approved FULL nobles (with a smattering of semi-active lesser noble members). What about the others?
 
How many approved FULL nobles are there? Not people who carry a noble name, just fully approved nobles? I know that Paloins had 3 at our max (well, 1 is RP staff, do they count?) and currently only has 2 approved FULL nobles (with a smattering of semi-active lesser noble members). What about the others?

 
I truly believe that making an active effort to roleplay in Regalia - even if it takes a while and you have to hang around waiting - will solve any problem there is with a lack of good commoner roleplay.
i fully agree with her. somethimes i hang around the tavern waiting for hours just so i can be part of that one good/satisfying rp moment and it's usually worth the hours of waiting
 

There are the Noble Families, which consist of 1 or more people. The family head is the only default 'Full Noble' (according to what I've been told) and as such is the only person who can *technically* gain access to the noble part of the tavern, call guards, and become a senator. You need to impress RP staff with your In-Game Roleplay in order to become 'Full Nobility', then you need to apply for it. You also need to have been adopted into a Noble Family in order to apply fro 'Full Nobility'. The 'Lesser Nobles' are people who carry a noble name but aren't approved as nobility and thus cannot become senators or *technically* tell guards what to do or access the noble part of the tavern. Only 'Full Nobles' should be counted among Nobility, as 'Lesser Nobles' are described as "commoners with a highborn name and relations", not actually noble.
 
Everybody thinks Nobility is money and events. Like someone said, you can get killed any minute. And yes, we do need some good rping commoners, but who says theres none? And honestly, I dont want to rp as a commoner, I dont wanna go back to the graveyard...
 
Just my two cents, but I know there's a few people out there who forego the noble RP in favor of commoner RP. That said, the point was raised that it's up to the community to improve the quality of the RP, which I fully agree with. Not enough commoner RP? Create it. People aren't RPing well? Make an attempt to help improve things. Not just for you, but for everyone else too.

You can either complain about it or make an effort to change things, right?
 
My opinion's rather irrelevant but I felt I would share anyways for anyone who was curious. I have at points been both common and noble (besides the fact my noble was such a bad "noble"), but that is beside the point.

Personally I feel this criticism stems from the fact that perhaps, and I say perhaps because I've only noticed this rather than actively finding out, but there seem to be a lot of family members in noble families. Therefore I've noticed that either many people try and join in with their friends in their own noble family, or just try and get into them. Leading to a large amount of what seems to be nobles.

Where I'd disagree with the criticism with the number of noble families is that it is perfectly good for there to be a sizable number of these families in Regalia, the feuds and backhand dealings make the city a far more lively place. That said it would be nice to see more people engaging as the staff of a family rather than a full fledged member, as often I find myself in the tavern wishing to engage in conversation with someone and the only people I see are what I always think are the "semi-nobles" (correct me if I'm wrong) who don't seem to be able to enter the noble lounge and therefore spend the remainder of their stay in the tavern either shutting themselves completely off from the world or surrounding themselves with servants.

Honestly I feel the issue is people's craving for either good RP or a desire to impress certain characters/befriend them. While usually I'd find an issue with the number of "talented" Rp'ers also being nobility it is also the case that a good number of capable Rp'ers are also commoners. Therefore what I'd like to see is something that many find hard to grasp... being mundane! It seems to me that a lot of the community often flocks to certain individuals in the noble scene, fine that may be acceptable in passing, but think about it for a moment and certain issues seem to arise from that. For one, nobles don't want to be stalked... yes it happens... Two, as a commoner you should be perfectly content to talk about the most random and also ordinary topics. Personally in my own daily life I don't run up to people and ask them about how they feel about their local MP just so I can argue about it, so why do people feel the need to do that here?

Fine, I'll admit that it might be perfectly logical for your character to harbor a grudge over the malevolent Celine Anahera or fall smitten for Alex Kade, but for the majority of commoners they would only be passing conversation and harmless gossip.

To summarise, in my opinion the noble families are/ and should be kept as they are. Perhaps a small reduction in the amount of family members, but that is not essential. People should perhaps be more inclined to go for staffing positions in the families rather than family members themselves, and that people should be happy to be more ordinary in their actions. I for one quite enjoy attempting to be an ordinary character now, yesterday I had a whole conversation about the stone that was used for paving in Regalia and how it might look nice in someone's home.

Perhaps a focus is needed on improving commoner roleplay rather than noble roleplay now that the families themselves are set up, and yes I will attempt to be doing this, once my dwellings are set up I plan on hosting a commoner only feast and dance. A little merrymaking could perhaps go a long way to change people's opinions on Rp'ing as a commoner

Please do let me know what you think, although could tearing me to shreds be avoided?
~Ben