Ever since the huge misuse of McMMO fishing roughly 2-3 years ago, the economy as recovered at a very slow rate, and still diamonds and other "valuables" such as god armor and weapons continue to decrease in value. I have several ideas that, in my theory, would increase the value of diamonds as well as other ores and valuables
1. Remove /fix completely, and remove or reduce the durability of armor (Last I checked, armor durability was tripled in response to high axe levels). This will create a need for diamonds that currently does not really exist at the moment, because instead of being able to instantly repair armor and weapons for free, it will require diamonds, thus slowly increasing the need, and price, for them.
2. Diamond armor / diamond tools should not drop at NPC events. I don't believe this requires much explaining on how this negatively effects the economy, but spawning in diamond armor and tools will only further decrease the value of diamonds which is insanely low as is.
3. Due to MassiveRestore, there is literally now an unlimited supply of diamonds and other valuable ores in worlds outfitted with this plug-in. I believe that if it is possible, to have mined ores be replaced by stone instead of replacing the ores. I know this would probably be very hard to code, and I would rather have the first two ideas be implemented than have time spent on this one.
4. Remove getting pure regals as a voting item. This will increase the value of regals slowly but surely.
Throughout my over 2 years of playing Massive, there really hasn't been an economy for things that should really be the most valued such as god gear or diamonds. In my opinion, implementing these ideas would provide said economy that I, as well as many others, desire for the server and would also open a whole new economic side of the server that hasn't received a lot of exposure.
1. Remove /fix completely, and remove or reduce the durability of armor (Last I checked, armor durability was tripled in response to high axe levels). This will create a need for diamonds that currently does not really exist at the moment, because instead of being able to instantly repair armor and weapons for free, it will require diamonds, thus slowly increasing the need, and price, for them.
2. Diamond armor / diamond tools should not drop at NPC events. I don't believe this requires much explaining on how this negatively effects the economy, but spawning in diamond armor and tools will only further decrease the value of diamonds which is insanely low as is.
3. Due to MassiveRestore, there is literally now an unlimited supply of diamonds and other valuable ores in worlds outfitted with this plug-in. I believe that if it is possible, to have mined ores be replaced by stone instead of replacing the ores. I know this would probably be very hard to code, and I would rather have the first two ideas be implemented than have time spent on this one.
4. Remove getting pure regals as a voting item. This will increase the value of regals slowly but surely.
Throughout my over 2 years of playing Massive, there really hasn't been an economy for things that should really be the most valued such as god gear or diamonds. In my opinion, implementing these ideas would provide said economy that I, as well as many others, desire for the server and would also open a whole new economic side of the server that hasn't received a lot of exposure.