The Pillar Of Imperium

MantaRey

repairing the gens
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The Pillar of Imperium are an organization of Isldar, who have renounced the Undead Dragon Frisit, in favor of supporting the Imperial Dragon and the Regalian Empire as a whole. They are dedicated to the eradication of Undead atrocities and the later tending to the Soul Rivers, as well as the opposition of all those Isldar who continue to worship Frisit. They have taken up residence in a safehouse on Imperial Isle, and from there dedicate themselves to the directives set out by their leader, Gwenyth Zylmoira.

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The Pillar of Imperium guides itself by a Code, modeled off of that of the Knights of the Realm, especially those of the Ranger and Great Oak. These generally are aligned with the idea of doing "good" for the Regalian Empire.

Code of Imperium
  • To fight against the enemies of the Regalian Empire, especially those associated with the Void, Undead, and particularly Frisit.
  • To show mercy in the face of ignorance, to forgive and help others follow the Great Way.
  • Service in the name of the Imperial Dragon comes before all, as does the safeguarding of Dragon worship and culture for future generations.
  • The commitment to adapting oneself to better serve the needs of the Empire, and this producing a better image of the Isldarin people.
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Elder of Imperium
Gwenyth Zylmoira @MantaRey


The Elder of Imperium is currently identified as Gwenyth Zylmoira, who oversees the Lessay and all individuals within the Pillar. She sets out a directive while maintaining communication and a personal connection with the Imperial Dragon.

Lessay Captain
The Lessay Captains are tasked with overseeing their own group of three Isldar, with the exceptional four or five, each to lead. Any Isldar who leads more than three is typically seen as power hungry and may face consequences as a result.


Daniel Silevon @TheVigilantWolf
TBD
Siora Llevyone @Nixces
TBD
Jared Luchs Kade @LumosJared
TBD
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Applying is not done over the forums. To join properly, one must seek out a Lessay Captain, or the Elder, and renounce Frisit fully. When this is done, a task will be given to them, as will access to all relevant safehouses.