The Massivemagic Invocation Codex

If you use a high-reaching push spell to launch into the air, you can start flying with an Elytra without even jumping off a cliff. Excellent for fast takeoffs. Mana dependent on used spell.
 
Should make it go slower, or faster. I'm no code expert - But if set to .2 I think it travels at like .2 tics a second or something or other.
 
Sphere Size 3 Jump 5. It applies a short (20 seconds I'm pretty sure) jumping buff to everyone around you. Could be useful if you're leading a group of friends into (or out of) combat and need to get over a fence in a hurry.
 
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Down Snowball 0 Sphere Size 3 Jump 5. It applies a short (20 seconds I'm pretty sure) jumping buff to everyone around you. Could be useful if you're leading a group of friends into (or out of) combat and need to get over a fence in a hurry.
I don't think the snowball is necessary for that since you have a shape thing
 
I don't think the snowball is necessary for that since you have a shape thing
I might just be doing it wrong but whenever I try it without the snowball it only affects you. Don't know why though.

EDIT: Yeah, you were right. The snowball was an artifact from when I was trying to figure out how to make it affect other people, turns out I just had the grammar wrong.
 
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The Snowball or fireball is only really needed if the spell needs to happen in a certain place or position for the spell to actually work, I think. For example, The jump spell (Down Fireball .2 Push 10) requires the pushing force to be exerted from below you, which is why it goes down.

without the snowball it only affects you
You could try replace the snowball with "Here Sphere Size 3 Jump 5"
 
I wish there were"decorative" words you could use. Like a color to make colored particle trails / colored AOE effects.
 
I am surprised no one has used fork yet so I'm gonna show ya'll one of my favorite spells that has been designed over the course of testing.

Shotgun

/invoke fork 10 random .1 fireball sphere size 2 explode
 
I wish there were"decorative" words you could use. Like a color to make colored particle trails / colored AOE effects.
I'd also love to see some form of words that allow for spells to emit light or extinguish fire. That could lead to some interesting possibilities
 
I'd also love to see some form of words that allow for spells to emit light or extinguish fire. That could lead to some interesting possibilities
It'd be cool to have a Dispel component, so you could get rid of certain magical effects around you. (E.x. Dispel Illusion-Slime)
 
It'd be cool to have a Dispel component, so you could get rid of certain magical effects around you. (E.x. Dispel Illusion-Slime)
If that were possible, it would also allow for counter play if you reacted fast enough to spells - Or knew what type of spells your opponent had. And allow players to memorize the effects of spells so that they can identify the spells and counter them :D
 
C0uld you update the ice bridge spell to Sphere Size 2 Freeze 2? It's a bit more concise, makes a solid platform and doesn't leave behind a trail of underwater residue behind it.

Also: Echo/Echo/Echo: Plays Ward, but as if it was played over cheap speakers.
 
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Fork 50 Random .5 Snowball .2 Here Down Fireball .2 Push 10

Fires A lot of Random snowballs that pop on impact, creating a thick cloud of particles while you bunny hop into the air.

Should be 874 mana on testing. Very good when combined with Elytra

- Note: The Amount of Snowballs can be increased to create a VERY thick and laggy smokescreen for attackers.
 
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/magic invoke Fireball Expode Here Fireball Explode Here Fireball Explode Here Fireball Explode

Makes you fire a short burst of 4 exploding fireballs, each occuring after the previous has found its mark. Can be repeated as many times as the character limit allows. Try to avoid firing it into the air though, since that will either delay the spell significantly or stop it altogether.

EDIT: /magic invoke Snowball Up Snowball Up Snowball Up Snowball Illusion-Llama 3
Makes a bouncing snowball that eventually explodes into a couple of llamas. Kosen's mostly responsible for this but I loved the spell so much I couldn't resist adding it.

EDIT EDIT: /magic invoke Snowball X Sphere X Push 10 Up Snowball X Sphere X Push 10
Pushes everyone in the area of effect away, and then does the same again after a short pause. By repeating the spell you can increase the spell's length. Could be used either as a temporary, intermittent forcefield or to add a little bullying to your standard Pushgun
 
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Fork 50 Random .5 Snowball .2 Here Down Fireball .2 Push 10

Fires A lot of Random snowballs that pop on impact, creating a thick cloud of particles while you bunny hop into the air.

Should be 874 mana on testing. Very good when combined with Elytra

- Note: The Amount of Snowballs can be increased to create a VERY thick and laggy smokescreen for attackers.

/magic invoke Fireball Expode Here Fireball Explode Here Fireball Explode Here Fireball Explode

Makes you fire a short burst of 4 exploding fireballs, each occuring after the previous has found its mark. Can be repeated as many times as the character limit allows. Try to avoid firing it into the air though, since that will either delay the spell significantly or stop it altogether.

EDIT: /magic invoke Snowball Up Snowball Up Snowball Up Snowball Illusion-Llama 3
Makes a bouncing snowball that eventually explodes into a couple of llamas. Kosen's mostly responsible for this but I loved the spell so much I couldn't resist adding it.

EDIT EDIT: /magic invoke Snowball Sphere 2 Push 10 Up Snowball Sphere 2 Push 10
Pushes everyone in the area of effect away, and then does the same again after a short pause. By repeating the spell you can increase the spell's length. Could be used either as a temporary, intermittent forcefield or to add a little bullying to your standard Pushgun

I'm going to play around with these tomorrow and then I'll add them to the list. Nice work guys!
 
Minor update to the launch spell-Setting the fireball to 2 instead of 0.2 lets you take off while walking (Possibly while running too, haven't tested) letting you take off with less preparation and allowing you to travel greater distances with it without an elytra.

EDIT: 5 is about enough to be affected while running.
 
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Snowball sky fork 3 random snowball .1 sphere size 2 explode

Artillery strike or meteor storm, take your pick. Either way, it marks an area to rain 3 explosive snowballs in a tight cluster.

Change the number in front of fork for more/less mortars, change the .1 in the snowball to edit the spread of the mortars (they are on a tight spread to ensure blast coverage). Edit the sphere size number to edit the blast radius and put a number after explode to increase the explosion strength.
 
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Fork 10 random 0.1 random arrow sphere

Arrow Burst! Useful when you're surrounded on all sides. Costs 200 Accumulator.
 
Down fireball push 4 sphere size 5 ignite 2
Spawns a massive arena of fire at your location, while launching you into the air.
UNTESTED: Fireball 0.2 down ignite 2, here fireball 0.2 down ignite 2, here fireball 0.2 down ignite 2... (this can go on for however long you desire, until you hit the character limit.)
This should make you leave a trail of fire behind you as you walk for as long as you make the spell go. You need fire immunity to experience the full effect without dying afterwards.
EDIT: I tested the second spell. It works, but could still use some optimization.
 
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Snowball sky fork 3 random snowball .1 sphere size 2 explode

Artillery strike or meteor storm, take your pick. Either way, it marks an area to rain 3 explosive snowballs in a tight cluster.

Change the number in front of fork for more/less mortars, change the .1 in the snowball to edit the spread of the mortars (they are on a tight spread to ensure blast coverage). Edit the sphere size number to edit the blast radius and put a number after explode to increase the explosion strength.
add ignite to it and its a perfect spell =)
 
Arrow ignite. The safer way to light a fire. Costs 6 Accumulator.

Tweaked slightly, and added.

add ignite to it and its a perfect spell =)

Good thinking, adding modification.

Down fireball push 4 sphere size 5 ignite 2

I was thinking something along those lines myself, but didn't get a chance to test it yet, nice. I'll wait to add the fire-trail till we can optimize it, but great ideas, keep 'em coming!

Also: planning to update the base words list (in the spoiler) and mana costs, maybe later today.
 
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/invoke Arrow push X

Aim against a block to push yourself in the opposite direction. Useful for leaping long distances if you don't want to walk and have the mana to spare. Aim down diagonally to send yourself leaping in an arc.

Same effect as /invoke down snowball push X if you aim downwards.

Note: Might want to be careful atm with the autoban being glitchy.
 
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Barrage. Kind of like those clusters of arrows people shoot on other server mini-games.
Fork 10 Random 0.1 Arrow Sphere.

Alright I have to give @Kaezir some credit for this..