The Emergency Exit

Would daily events make you more interested in visiting the sewers for roleplay?

  • Yes, and I already roleplay in the sewers often.

    Votes: 12 60.0%
  • Yes, and I did not roleplay in the sewers often before this.

    Votes: 5 25.0%
  • No--It's a neat idea, but I don't have any characters who would want to visit the sewers.

    Votes: 3 15.0%
  • No, this doesn't seem like a good idea.

    Votes: 0 0.0%

  • Total voters
    20

Saaber

Isldork
Staff member
World
Joined
May 9, 2016
Messages
181
Reaction score
550
Points
258
Location
United States
Faction
Armaschleit
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━━━ THE UNDERCITY TAVERN ━━━

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OVERVIEW
The Emergency Exit is a sewer bar located in the beneath the streets of Regalia, centered in the middle of the Rogue Court district. Unofficially controlled and operated by the Serpent's Hollow guild, the establishment serves as a sanctuary for those who are shunned from or discriminated by the citizens of the surface. Misfits, criminals, Afflicted, and anybody else brave enough to transverse the sewer tunnels can find cheap drinks and interesting company here at the Emergency Exit: where being abnormal is considered the status quo.

DIRECTIONS
You can reach the Emergency Exit by teleporting to /tp Sewers and heading south.

IN-CHARACTER RULES
1. | Bartenders have the right to refuse service to anyone, for any reason.
2. | If you're going to fight each other, do it outside of the tavern.
3. | Those who have come to disturb the peace of the Undercity will be met with great violence.

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NON-ALCOHOLIC DRINKS
Purified Water | 2 Regals
› | Water run through a purifying machine, free of any sewer filth or disease.
Juice | 3 Regals
› | Available flavors include apple, orange, strawberry, watermelon, and lemonade.

ALCOHOLIC DRINKS

Anglian Wheat Ale | 4 Regals
Brown Ale | 4 Regals
Regalian Beer | 4 Regals
Apple Cider | 4 Regals
Honey Mead | 5 Regals
Krai Vodka | 5 Regals
Sielroca Rum | 5 Regals
Girobalda Red Wine | 6 Regals
Girobalda White Wine | 6 Regals
Blood Wine | 6 Regals
Gallovian Whiskey | 7 Regals
Sollerian Brandy | 8 Regals
Loiree Cognac | 8 Regals
Salvatore Fruit Wine | 10 Regals
Custom Mixed Drinks | 5 to 15 Regals

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Each night of the week, a special event will occur at the Emergency Exit in an effort to attract more roleplay to the sewers! These events are not guaranteed to be held every single night, and largely depend on the availability of Emergency Exit employees to occur. This is a trial system in order to generate consistent sewer roleplay, and may be discontinued if there is a lack of interest.

How do I get notified when an event is planned/an event is starting?
Pings and notices will regularly be put out in the Roleplay Community Discord and the Serpent's Hollow Discord as events are planned. There is currently not an Emergency Exit Discord, but one may be made in the future if the bar has enough persistent roleplay.


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Sunday: Potluck Night
Each Sunday, a selection of food will be made available for a community dinner. Crookback and Undercity denizens are encouraged to stop by and try different foods, while also donating their own meals to add to the potluck. Occasionally, catering from another restaurant may be utilized.

Monday: Gambling Night
Each Monday, patrons of the Emergency Exit will be encouraged to come and enjoy different games of luck and skill with each other―and patrons are further encouraged to enhance the stakes of these games by wagering away coin or other valuables. Cards, dice, and other materials will be provided.

Tuesday: Entertainers' Night

Each Tuesday, entertainers with any degree of talent are encouraged to visit the Emergency Exit and show off their skills to the patrons present at the bar. Mages, musicians, poets, acrobats: anybody and everybody with a good show to offer, is invited to come and preform. Payment, of course, will be offered to those who dedicate their time to put on a performance.

Wednesday: Black Market Night

Each Wednesday, the Emergency Exit invites any and all merchants, mercenaries, and businessmen to set up shop at the Emergency Exit and offer their goods and services to the bar's patrons. This night of the week is ideal for anyone who is looking to acquire illicit contraband, or for brokers who would like to hold an auction in front of a sizeable crowd of sewer denizens. As usual, drinks will be provided in the background.

Thursday: Story Night

Each Thursday, patrons are invited to sit around the bar and share their greatest stories―whether it be retelling their own personal adventures, or sharing a frightening folktale, or recounting some fantastic piece of mythology. Those who have the most entertaining stories to share will be compensated with free drinks.

Friday: Wild Card Night

Each Friday, a unique event will be held that differs from week to week. On an OOC level, these are group activities that require several players to be present (and a lot of time and effort on our end) to be enjoyable, so details of the expected weekly event will be released on the Monday of the same week to give players time to prepare. Some anticipated events may include Capture the Flag, scavenger hunts, tournaments, and Murder Mystery storylines―the more people who attend, the better!

Saturday: Sewer Assembly Night

At 7:00 pm EST each Saturday, the Sewer Assembly will be held in the Emergency Exit, where all denizens of Crookback and the Undercity are encouraged to gather together to discuss their grievances, important ongoings in Regalia, and plans of action for the future. These evenings serve to help unify the people of Crookback and preserve their interests in the face of any repressive treatment enacted upon the borough.

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The Emergency Exit is always in need of bartenders and bouncers. If you are interested in working here, you are encouraged to apply in-character by approaching any of the leading Emergency Exit staff. Alternatively, you can set up a meeting through Discord by contacting either kitchenrefugee or saaber.

(Note: The Emergency Exit is still a public roleplay location, and you are still more than welcome to act as a bartender there without being employed through the Serpent's Hollow! You may be questioned in-character if you do not work through the guild, though.)

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━━━ DODGEBALL RULES ━━━
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› In order to target somebody with a dodgeball, you must be holding a physical dodgeball item in your hand. These dodgeballs are represented by colored decoheads that will be distributed at the beginning of the game. Different dodgeballs have different instructions on how to roll with them in the item lore.

The individual throwing the ball will always be rolling 1d(10+A CERTAIN PROFICIENCY) to try and hit the targeted character. The targeted character will be able to roll 1d(20+DEFENCE STAT) to try and dodge the ball being thrown at them.

› If the targeted character fails the dodging roll, they can expend one Dodge Token to dodge the ball anyways. All characters have two Dodge Tokens that should be recorded in the player's nickname. (Example: Sylas 2DT).

› When you throw a dodgeball at somebody else, regardless whether you hit or miss, you must hand over the dodgeball item to the other character. A character can hold multiple dodgeballs at once. In the case of holding multiple dodgeballs, you can throw up to two dodgeballs in a row during your "turn".

If you fail a dodge roll and you have no Dodge Tokens left to expend, then you have been hit by the ball and are considered eliminated from the game. An eliminated character must hand over any dodgeballs they have in their inventory to the nearest player.

You are allowed to make use of abilities or mechanics to try and gain an advantage over your opponents! However, Dodge Tokens will not be treated as Armor Tokens or Hit Points for the sake of abilities/mechanics.

› The entirety of Rogue Court will be used as a battlefield for the game. If characters are assigned to certain teams, they must wear a dyed leather chestplate in-game to visually display the team they are on (these will be handed out to players).

› Have fun!


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