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- Nov 4, 2015
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I think it would be more realistic if we added half a heart or even a heart (or two) of damage when someone smashes a splash potion at their feet, even a health or regen potion.
The reason why is because smashing glass bottles at your feet is not the safest thing in the world. For the sake of making this more realistic. Maybe instead of having the damage happen every time it could happen once every 10 or 20 times?
I do see why this would not be needed and how pointless it really is, but maybe this would even encourage pvpers to use something other than health potions to heal them. It could create a sudden rp opportunity (although minimal at best) at a character's minor injuries that was not expected.
Thoughts about this very minor idea?
The reason why is because smashing glass bottles at your feet is not the safest thing in the world. For the sake of making this more realistic. Maybe instead of having the damage happen every time it could happen once every 10 or 20 times?
I do see why this would not be needed and how pointless it really is, but maybe this would even encourage pvpers to use something other than health potions to heal them. It could create a sudden rp opportunity (although minimal at best) at a character's minor injuries that was not expected.
Thoughts about this very minor idea?