No, you're right. You may not RP that way, but others do. So if you don't think it's fit for RP, good for you, other people may like to do it and see it as a good additive to RP'ing.
No, you're right. You may not RP that way, but others do. So if you don't think it's fit for RP, good for you, other people may like to do it and see it as a good additive to RP'ing.
God, it's been so long since I've heard that >_<
God, it's been so long since I've heard that >_<
Also, I support this idea! I'd love for there to be away to brake out of prison without an inside man. (At least, I think that's the current way)
The majority of guards(That I've seen through the glass on the roof) will just go afk within the prison. So yeah, they honestly need an incentive to do their job.Might give incentive for the guard member to deal with their prisoners, or watch them if they cannot be charged with a crime.
never saw Oblivion...time for Youtube it seems...
Not too hard considering the courtyard is open now...wait...crap...I logged out still in the courtyard of it... 0_0
The courtyard with the cannon? It's open to the public?Not too hard considering the courtyard is open now...wait...crap...I logged out still in the courtyard of it... 0_0
I actually do know a plausible entrance for if this became real in the park, and I actually used it in a light RP forum thread a while back in order to get into the sewers via blowing it up. It's in the park, a small sorta hidden area, just go into the park via main entrance and "Sneaky" your way through some bushes in the left side of the entrance, and bam, random hole that you can get stuck in. I think that of all places should be a way to get into a "Catacomb" area.I was thinking like Catacombs; most ancient cities have them. I've heard the Catacombs are Paris are really unique and interesting, perhaps have something similar in Regalia? But maybe fill our's with traps and dangerous stuff.. {For example, you may have to parkour across a large pit that falls into an old dungeon or something}
Well, it's simplified if your trait build includes Jump2 and Speed2. The directions should be quite easy to follow; get onto the wall that touches part of the prison(can be accessed from a simple jump between the start of the wall and the 'knight's castle', no speed or jump traits needed for this jump.), run along the wall till you find the prison, and use the traits(Jump2 and Speed2) to jump the gap. Enderpearls would work if they hadn't been disabled within Regalia(As far as I know, I haven't been able to use them lately.). It's not quite in the jail, since the courtyard is gated off most of the time, but say if the gates were accidentally left open, you'd have free access to most of the jail. Some of which seems to be a bit unfinished, I walked into a room with half the floor not done, plus theres a bunch of doorways blocked off with signs reading something along the lines of, "Not finished yet".I didn't see a cannon in the courtyard, but I think it's past the prison gates.
Still trying to find a way into the prison, myself.
Oh, I've gotten inside the courtyard by sneaking into the leaves on the building and jumping my way up there. I meant the area past the iron bars that separates the small hall branching off for the entrance that leads to the cells. I can't seem to find a way to get there without the gate being down.Well, it's simplified if your trait build includes Jump2 and Speed2. The directions should be quite easy to follow; get onto the wall that touches part of the prison(can be accessed from a simple jump between the start of the wall and the 'knight's castle', no speed or jump traits needed for this jump.), run along the wall till you find the prison, and use the traits(Jump2 and Speed2) to jump the gap. Enderpearls would work if they hadn't been disabled within Regalia(As far as I know, I haven't been able to use them lately.). It's not quite in the jail, since the courtyard is gated off most of the time, but say if the gates were accidentally left open, you'd have free access to most of the jail. Some of which seems to be a bit unfinished, I walked into a room with half the floor not done, plus theres a bunch of doorways blocked off with signs reading something along the lines of, "Not finished yet".
Oh yeah, there's no way in there as far as I've seen...but if they were to add a way in, from the water ditch thingies that are directly next to the cells, a way in that'd only allow people to open the doorway/trapdoor from one side(The outer and free-er side), we'd have a grand time breaking people out and randomly jumping into cells to annoy the guards a bit. XDOh, I've gotten inside the courtyard by sneaking into the leaves on the building and jumping my way up there. I meant the area past the iron bars that separates the small hall branching off for the entrance that leads to the cells. I can't seem to find a way to get there without the gate being down.