I'm suggesting reduced starting money to try to reduce inflation by cutting the 30 silver to 15 silver. Here are my calculations on this suggestion:
If you start off with 15 silver, you'd probably want to buy some tools to do some work with. I am going to say that diamonds are worth 0.25 silver, maybe more, maybe less. If you wanted a hoe, a pickaxe, a sword, an axe, a shovel, and a fishing rod...well, let's do the math.
0.25 * 2 = 0.5 for a hoe. 0.25 * 3 = 0.75 for a pickaxe. 0.25 * 2 = 0.5 for a sword. 0.25 * 3 = 0.75 for an axe. 0.25 * 1 = 0.25 for a shovel. And I'm just going to say that fishing rods are 0.25 silver. You would do 0.5 + 0.75 + 0.5 + 0.75 + 0.25 + 0.25 = 3 silver.
It's about mid-day, and after digging some tunnels underground with your new tools, you want to buy something to eat! Let's just say you want carrots. A stack of carrots will sell for 1 silver pretty easily. Now you've spent 4 silver.
Now it is night and you are out mob hunting for the very first time. You realize that you forgot to buy armor! If you wanted iron armor since you are a non-premium, then I'm just going to estimate that the total cost of a set of iron armor is 5 silver. Might be less, might be more. If you are a premium and you want diamond armor, let's say that diamonds are 0.25 each.
0.25 * 5 = 1.25 for a helmet. 0.25 * 9 = 2.25 for a chestplate. 0.25 * 7 = 1.75 for leggings. 0.25 * 4 = 1 for boots. You would do 1.25 + 2.25 + 1.75 + 1 = 6.25 silver.
The total cost, with iron armor, would be 9 silver. The total cost, with diamond armor, would be 10.25 silver. Either one would give you about 5 silver remaining, about a third of your starting money. For the essentials, I think that 15 silver would be enough. 30 silver, for each new player, is in my opinion way too much money going into the economy.
If you start off with 15 silver, you'd probably want to buy some tools to do some work with. I am going to say that diamonds are worth 0.25 silver, maybe more, maybe less. If you wanted a hoe, a pickaxe, a sword, an axe, a shovel, and a fishing rod...well, let's do the math.
0.25 * 2 = 0.5 for a hoe. 0.25 * 3 = 0.75 for a pickaxe. 0.25 * 2 = 0.5 for a sword. 0.25 * 3 = 0.75 for an axe. 0.25 * 1 = 0.25 for a shovel. And I'm just going to say that fishing rods are 0.25 silver. You would do 0.5 + 0.75 + 0.5 + 0.75 + 0.25 + 0.25 = 3 silver.
It's about mid-day, and after digging some tunnels underground with your new tools, you want to buy something to eat! Let's just say you want carrots. A stack of carrots will sell for 1 silver pretty easily. Now you've spent 4 silver.
Now it is night and you are out mob hunting for the very first time. You realize that you forgot to buy armor! If you wanted iron armor since you are a non-premium, then I'm just going to estimate that the total cost of a set of iron armor is 5 silver. Might be less, might be more. If you are a premium and you want diamond armor, let's say that diamonds are 0.25 each.
0.25 * 5 = 1.25 for a helmet. 0.25 * 9 = 2.25 for a chestplate. 0.25 * 7 = 1.75 for leggings. 0.25 * 4 = 1 for boots. You would do 1.25 + 2.25 + 1.75 + 1 = 6.25 silver.
The total cost, with iron armor, would be 9 silver. The total cost, with diamond armor, would be 10.25 silver. Either one would give you about 5 silver remaining, about a third of your starting money. For the essentials, I think that 15 silver would be enough. 30 silver, for each new player, is in my opinion way too much money going into the economy.