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This post is specifically to provide player outlook and feedback on the new server policy concerning raiding and war. This post is not to be flamed in any way. It can be hard to communicate with the staff at times, so this thread presents an opportunity for the players to speak up on the topic. If you can't speak with intelligence, then please refrain from responding here at all.
It appears that some recent player conduct and behavior has been causing some real grief to players. I want all people to enjoy playing on this server and not feel like they are being bullied or insulted. I will be using some of my past experiences as examples in further notations.
I've heard a large amount of people discuss the fine line between good gaming and harassment recently. There is no fine line at all. Most people have an innate sense of when they are overextending on the boundaries. When you are pushing things too far, you know exactly what you're doing.
MassiveCraft seems to be extremely political. Every action has consequence on the server; of course this could be positive or negative depending on what it is dealing with, but even the smallest of things such as acting cocky could upset people. Bad politics can definitely cause you lots of grief. You should be paying attention to everything you say and do. I personally have organized full raids on factions just because they have shown disrespect to me and my colleagues. I will give a short story highlighting positive and negative behavior concerning the matter.
A couple of months ago before the first group of us organized into what is now commonly known as "Imperials" I went to the faction Argos many times. At first I did everything possible to befriend them and prepare them to sub to Imperial upon its establishment. It was a bit of a love hate relationship as we both attacked and defended them in a number of encounters. They proceeded to decline all of my offers for peace and subordination. This put a "hitch" in our relationship but eventually they did agree to come to peace terms. Around a month later Imperial was made and Argos was a thing of the past. One day Argos was selling logs in trade chat and I attempted to buy some at their asking price. They responded with "We don't do businesses with Imperials." I took that as disrespectful and as a challenge. Instead of just not responding at all, they made a point to proclaim themselves as dauntless. This of course caused unrelenting attacks on Argos.
This is a bit unreasonable now that I think about it, yet Argos created the problem themselves by using inadequate communication methods and conducting themselves improperly. There are age old sayings referring perfectly to the case at hand, "If you taunt the bull, expect the horns" or "If you play with fire, you're going to get burnt."
We attacked them for weeks demanding a double chest of logs. The logs were unimportant as they were not really required but they did act as a symbolical sign of submission. Argos continued to refuse giving us the logs the entire time, due to their impenetrable pride, which continued to only fuel the war machine's rage.
Pride can be a very dangerous thing if you let it consume you to the point of making irrational decisions. Surrender is alright in some instances and surrender buys you time in order to become stronger and capable of defending your faction and your honor.
The staff became involved in the situation as Argos reported us for harassment. It went back and forth for a while until peace was forcibly made by a member of the staff. Essentially the "system" was used to get out of the situation. In my opinion this is negative behavior on the part of Argos and positive, yet a bit overboard on the part of Imperial.
A few weeks later, Argos refused to set up a temporary portal for a member of Imperial. They had every right to refuse assistance to Imperial. At the time I was still furious with them as the only way they could get out of the situation they had previously created was by involving the staff. I used the new fact of refusing cooperation as a reason to attack them again.
This is a prime example of extremely negative behavior on behalf of Imperial. Looking for any reason to mount an additional attack for a recently resolved conflict is definitely harassment. Things like this are the cause of stricter official guidelines set by the staff of MassiveCraft.
There are several things you can do to protect yourself as a faction:
-Treat everyone with respect. You never know who might be friends with who.
-Be careful what you say and how you speak.
-Secure powerful allies. Everyone has something to offer, even the weakest of factions.
-Do not let your mouth write a check that your ass can't cash. Follow through.
-Be careful who you trust.
-Lay low at first and don't draw attention.
-Build an unraidable base. (It is possible)
-Be prepared to be raided at all times. Have a plan.
-Ask powerful factions for help even if you don't know them. You might be surprised.
There are steps to take to resolve ongoing conflict before involving the staff:
-If you're losing the fight then consider what peace is worth to you. Offer the enemy something in return for peace or find a happy medium to meet their terms.
-Contact the opposing leader or officers directly. If you can't catch them online then mail them.
-Do not taunt the enemy more as that will only give them reason to attack more.
-Ask a powerful faction for help. A lot of seasoned players will come and aid you if you're being attacked for no reason.
-Do all of the above several times before bothering the staff with these kinds of problems.
Some raids are for no reason at all and those are usually the same raids demanding ridiculous things. Some people will not work with you at all. In this case, after you've attempted to come to terms with several times, contact the staff. I would like to present a guideline to implement positive PvP behavior.
Simple guidelines to always follow in order to protect yourself and others in PVP
1. NEVER attack without reason.
2. Make your reason for attacking clear.
3. Have your terms of surrender prepared before you raid.
4. Do not be ridiculous with your demands. If you're not sure what to demand then ask a 3rd party.
5. Stick to your word and agreements. Be flexible.
6. Do not raid the same faction again immediately after peace is established, give it some time. A good rule of thumb is to set a truce period in all demands (30-90 days).
7. Do not start a war and then complain to the staff when you're losing.
8. Use common sense. If you're not sure if it's wrong, it's probably wrong.
We don't need the staff to waste all their time on petty drama if we set the code for PvP ourselves. Anything goes will never work on a role playing server. The staff is very busy with many issues at all times. We as players need to be doing our part by extinguishing any unnecessary drama ourselves.
It appears that some recent player conduct and behavior has been causing some real grief to players. I want all people to enjoy playing on this server and not feel like they are being bullied or insulted. I will be using some of my past experiences as examples in further notations.
I've heard a large amount of people discuss the fine line between good gaming and harassment recently. There is no fine line at all. Most people have an innate sense of when they are overextending on the boundaries. When you are pushing things too far, you know exactly what you're doing.
MassiveCraft seems to be extremely political. Every action has consequence on the server; of course this could be positive or negative depending on what it is dealing with, but even the smallest of things such as acting cocky could upset people. Bad politics can definitely cause you lots of grief. You should be paying attention to everything you say and do. I personally have organized full raids on factions just because they have shown disrespect to me and my colleagues. I will give a short story highlighting positive and negative behavior concerning the matter.
A couple of months ago before the first group of us organized into what is now commonly known as "Imperials" I went to the faction Argos many times. At first I did everything possible to befriend them and prepare them to sub to Imperial upon its establishment. It was a bit of a love hate relationship as we both attacked and defended them in a number of encounters. They proceeded to decline all of my offers for peace and subordination. This put a "hitch" in our relationship but eventually they did agree to come to peace terms. Around a month later Imperial was made and Argos was a thing of the past. One day Argos was selling logs in trade chat and I attempted to buy some at their asking price. They responded with "We don't do businesses with Imperials." I took that as disrespectful and as a challenge. Instead of just not responding at all, they made a point to proclaim themselves as dauntless. This of course caused unrelenting attacks on Argos.
This is a bit unreasonable now that I think about it, yet Argos created the problem themselves by using inadequate communication methods and conducting themselves improperly. There are age old sayings referring perfectly to the case at hand, "If you taunt the bull, expect the horns" or "If you play with fire, you're going to get burnt."
We attacked them for weeks demanding a double chest of logs. The logs were unimportant as they were not really required but they did act as a symbolical sign of submission. Argos continued to refuse giving us the logs the entire time, due to their impenetrable pride, which continued to only fuel the war machine's rage.
Pride can be a very dangerous thing if you let it consume you to the point of making irrational decisions. Surrender is alright in some instances and surrender buys you time in order to become stronger and capable of defending your faction and your honor.
The staff became involved in the situation as Argos reported us for harassment. It went back and forth for a while until peace was forcibly made by a member of the staff. Essentially the "system" was used to get out of the situation. In my opinion this is negative behavior on the part of Argos and positive, yet a bit overboard on the part of Imperial.
A few weeks later, Argos refused to set up a temporary portal for a member of Imperial. They had every right to refuse assistance to Imperial. At the time I was still furious with them as the only way they could get out of the situation they had previously created was by involving the staff. I used the new fact of refusing cooperation as a reason to attack them again.
This is a prime example of extremely negative behavior on behalf of Imperial. Looking for any reason to mount an additional attack for a recently resolved conflict is definitely harassment. Things like this are the cause of stricter official guidelines set by the staff of MassiveCraft.
There are several things you can do to protect yourself as a faction:
-Treat everyone with respect. You never know who might be friends with who.
-Be careful what you say and how you speak.
-Secure powerful allies. Everyone has something to offer, even the weakest of factions.
-Do not let your mouth write a check that your ass can't cash. Follow through.
-Be careful who you trust.
-Lay low at first and don't draw attention.
-Build an unraidable base. (It is possible)
-Be prepared to be raided at all times. Have a plan.
-Ask powerful factions for help even if you don't know them. You might be surprised.
There are steps to take to resolve ongoing conflict before involving the staff:
-If you're losing the fight then consider what peace is worth to you. Offer the enemy something in return for peace or find a happy medium to meet their terms.
-Contact the opposing leader or officers directly. If you can't catch them online then mail them.
-Do not taunt the enemy more as that will only give them reason to attack more.
-Ask a powerful faction for help. A lot of seasoned players will come and aid you if you're being attacked for no reason.
-Do all of the above several times before bothering the staff with these kinds of problems.
Some raids are for no reason at all and those are usually the same raids demanding ridiculous things. Some people will not work with you at all. In this case, after you've attempted to come to terms with several times, contact the staff. I would like to present a guideline to implement positive PvP behavior.
Simple guidelines to always follow in order to protect yourself and others in PVP
1. NEVER attack without reason.
2. Make your reason for attacking clear.
3. Have your terms of surrender prepared before you raid.
4. Do not be ridiculous with your demands. If you're not sure what to demand then ask a 3rd party.
5. Stick to your word and agreements. Be flexible.
6. Do not raid the same faction again immediately after peace is established, give it some time. A good rule of thumb is to set a truce period in all demands (30-90 days).
7. Do not start a war and then complain to the staff when you're losing.
8. Use common sense. If you're not sure if it's wrong, it's probably wrong.
We don't need the staff to waste all their time on petty drama if we set the code for PvP ourselves. Anything goes will never work on a role playing server. The staff is very busy with many issues at all times. We as players need to be doing our part by extinguishing any unnecessary drama ourselves.