Because this hasn't been posted anywhere except as a small comment on one thread, and I believe it deserves more attention:
Why is this good you may ask?
There is now an alternative to using /fix and vanilla anvils. This will also reduce the supply of diamonds. While there are a lot to burn off, the increased use of MCMMO anvils will slowly decrease the supply, and we will hopefully see a small increase in demand.
This is a great change to the configuration for MCMMO, and I'm very happy to see it done. It is a move in the right direction for the server as a whole.
UPDATE 9th of May:
ArcaneForging:
May_Lose_Enchants: true
Rank_Levels:
Rank_1: 125
Rank_2: 250
Rank_3: 375
Rank_4: 500
Rank_5: 625
Rank_6: 750
Rank_7: 875
Rank_8: 1000
Keep_Enchants_Chance:
Rank_1: 20.0
Rank_2: 30.0
Rank_3: 40.0
Rank_4: 50.0
Rank_5: 60.0
Rank_6: 70.0
Rank_7: 80.0
Rank_8: 100.0
Downgrades_Enabled: true
Downgrades_Chance:
Rank_1: 70.0
Rank_2: 60.0
Rank_3: 50.0
Rank_4: 40.0
Rank_5: 30.0
Rank_6: 20.0
Rank_7: 10.0
Rank_8: 0
- 1k+ repair level now has a 100%chance to keep enchants, 0%downgrade chance.
- Repairing a full set of armor at low durability takes about 9-12 diamond
Why is this good you may ask?
There is now an alternative to using /fix and vanilla anvils. This will also reduce the supply of diamonds. While there are a lot to burn off, the increased use of MCMMO anvils will slowly decrease the supply, and we will hopefully see a small increase in demand.
This is a great change to the configuration for MCMMO, and I'm very happy to see it done. It is a move in the right direction for the server as a whole.
UPDATE 9th of May:
ArcaneForging:
May_Lose_Enchants: true
Rank_Levels:
Rank_1: 125
Rank_2: 250
Rank_3: 375
Rank_4: 500
Rank_5: 625
Rank_6: 750
Rank_7: 875
Rank_8: 1000
Keep_Enchants_Chance:
Rank_1: 20.0
Rank_2: 30.0
Rank_3: 40.0
Rank_4: 50.0
Rank_5: 60.0
Rank_6: 70.0
Rank_7: 80.0
Rank_8: 100.0
Downgrades_Enabled: true
Downgrades_Chance:
Rank_1: 70.0
Rank_2: 60.0
Rank_3: 50.0
Rank_4: 40.0
Rank_5: 30.0
Rank_6: 20.0
Rank_7: 10.0
Rank_8: 0
- 1k+ repair level now has a 100% chance to keep enchants, 0% downgrade chance.
- Repairing a full set of armor now takes MORE diamonds to compensate for keeping enchants.
- Arcane salvage is set to 1% across the board. You have 1% chance to gain a BOOK with an enchant when you salvage an item with an enchant on it.
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