Pending Review Petition for unique models in massive

This suggestion is pending review by staff.
Joined
Sep 14, 2024
Messages
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Suggestion Type
  1. Lore & Roleplay
Example/Use Case
More unique characters in massive
Dear Staff of the Massive craft server,
I know your guys goal is to make the server accessible to vanilla players, and I understand vanilla players exist, you can generally tell who doesn't have Figura and can use extra emotes and descriptions so get a rough idea what they are looking at.
But at the same time Figura is a great tool and has a lot of potential for more freely expressed characters who look different, and people spend a lot of time expressing themselves through Figura.

We advocate for the use of bigger models and even smaller models. and letting players use the freedoms that Figura can provide.
 
There's some problems I see with this. Sometimes, people make super cool figura models but they are performance heavy. Players on massivecraft use a wide array of PCs, and some just turn off stuff that kills their frames. Big models, or those with high amounts of complexity, are among those. Secondly, if someone without figura doesn't know you're using this, they can't really tell what's going on when you say you hit them with a Titanfall 2 tier mech. It'd be cool for events, but if everyone can't see them, then it's a bit of a pickle that you can't really solve without adding it to the server resourcepack. This issue is compounded by the aforementioned need for models to be light on people's performance, which is a whole rabbit hole of its own.

I'm not trying to go 'oooooohh bad idea' or something to that effect, but instead try to provide additional points of view you might not have considered. I do like cool figura stuff myself, and the work of people in making those models or entities is really neat to see.