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- Mar 12, 2016
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Ok its a idea but has some balance possibly. Premiums loose nothing upon death and now that the server has a more pvp set up since the update to bring balance for non premiums versing ppl who pay / donate to the server would this idea that that i suggest bring balance for non premiums to have a advantage??
What if non premiums only have only a certain amount/ percent of their experience losses at death instead of all 100% that they have earned so that it bring more competition to pvp and to leveling in general for non premium and premium. as far as item loss maybe a drop % probability for atleast gear would bring some competition to pvp?
What if non premiums only have only a certain amount/ percent of their experience losses at death instead of all 100% that they have earned so that it bring more competition to pvp and to leveling in general for non premium and premium. as far as item loss maybe a drop % probability for atleast gear would bring some competition to pvp?