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- May 17, 2016
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- Regalia.
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Hello! So I have been working for a while, learning how ItemBound works, and I have managed to figure out exactly how to well, do it.
Introduction:
Essentially, ItemBound- and my own version inspired by their discovery 'MassiveBound'- is a resource pack that when on, allows you to rename an item ingame to apply a new texture! For examples, look in the Spoiler below! The only stipulations are that you must have Optifine, and you must have Custom Items enabled- which it is by default.
Items I Have Finished Already:
This Thread:
Now, essentially what this thread is for is, me, asking you, what items you think should be added! My only stipulation is that you should keep in mind that ARMOR. IS. HELL. Each set of armor takes 6 textures and 8 property files, and I hate my life every time I look at armor now. Beyond that though, if its a simple one-piece like a hat, or boots, or jacket, that should be fine. Its also worth noting that Blocks and Mobs are not compatible with this method, nor are 3d models to my understanding at least- and custom shield textures are pretty much hell as well, so refrain from spamming a ton of shield types please. So limit it to things you might see yourself use in Roleplay. Props, weapons, tools, ETC.
Once I have everything that I could possibly want or imagine finished and in the pack, I will be releasing it! Why wait? Because otherwise players would have to come back to this thread every week to download the new version that added a total of five to ten items, which would be annoying for them. Easier for all involved if I keep updates to MAJOR releases of tons of items.
I will also probably make a seperate thread for the release of this, if you want added to the Tag List on that post, just say so in your suggestion below!
SUGGEST AWAY!
Introduction:
Essentially, ItemBound- and my own version inspired by their discovery 'MassiveBound'- is a resource pack that when on, allows you to rename an item ingame to apply a new texture! For examples, look in the Spoiler below! The only stipulations are that you must have Optifine, and you must have Custom Items enabled- which it is by default.
Items I Have Finished Already:
This Thread:
Now, essentially what this thread is for is, me, asking you, what items you think should be added! My only stipulation is that you should keep in mind that ARMOR. IS. HELL. Each set of armor takes 6 textures and 8 property files, and I hate my life every time I look at armor now. Beyond that though, if its a simple one-piece like a hat, or boots, or jacket, that should be fine. Its also worth noting that Blocks and Mobs are not compatible with this method, nor are 3d models to my understanding at least- and custom shield textures are pretty much hell as well, so refrain from spamming a ton of shield types please. So limit it to things you might see yourself use in Roleplay. Props, weapons, tools, ETC.
Once I have everything that I could possibly want or imagine finished and in the pack, I will be releasing it! Why wait? Because otherwise players would have to come back to this thread every week to download the new version that added a total of five to ten items, which would be annoying for them. Easier for all involved if I keep updates to MAJOR releases of tons of items.
I will also probably make a seperate thread for the release of this, if you want added to the Tag List on that post, just say so in your suggestion below!
SUGGEST AWAY!