I would like to chip in my 2 cents if anyone cares to hear it.
First off when people say there is a counter strategy to flywater I would like you to find it because everyone who eats, breaths, and bleeds pvp on this server would
LOVE to know what it is. Because I remember fighting with
@BlackMerc and
@Aespair about a week ago in the water and we just looked like a bunch of idiots flaying are axes around since no damage was ever passed between anyone. Since people who understand flywater know that when they are getting hit they simply hold shift and *poof* magically no more damage is being done to you while you fly away under your enemy's feet. Also if you feel like adding waterbreathing then you can stay down there all you want and never have to fear dying EVER!
Also
@rw45431 when you say someone might "fly" out of the water and lose their speed or what ever the hek you called it is also just not a good reason why Fly Water is not OP. Because when if they do fly out (very very rare) then they are vulnerable for about a good 1.5 seconds
which at most you can get 2 hits off dealing a total damage of 1-2 hearts at most. Then they simply go on their marry way and heal back the hearts while you have to continue another long and boring chase which no one ever dies and the reason for that as you so evidently said was that they were going
the exact same speed meaning no one can possibly catch up since buffs such as speedII don't affect your flying speed in water.
And for the people that say Stunstrike would counter FlyWater well you are wrong once again because back when I was in the Mithril - Raptum war I remember being hit with a stunstrike every now and then while I was using flywater and guess what? I kept on flying like a cruiser in the US Navy.
So simply to say there are no counter traits to FlyWater expect to put on flywater which doesnt actually counter it, it more or less makes the pvp just that much boring and drawn out. And if I remember correctly the whole point of the Kit thing was to bring a enjoyable experience to fighting not have half the community flying around shooting arrows and never dying all due to one trait that over powers all the rest.