- Suggestion Type
- Feature Request
Add a karma system to the darkworld to where if you kill npc's you lose karma and if you help npc's through quests you gain karma. The more negative karma you have, the more likely guards will attack you and try and kill you, making coming into towns harder. Negative karma will result in lesser rewards from quests and higher prices for services from orange named npc's. Offset these disadvantages to having negative karma by having rewards like money and loot stolen from killed blue name npc's. Have rewards for having high positive karma such as greater rewards from quests and lesser prices for services from orange named npc's. Add a service to reset your karma through a karma npc on the outskirts of town.