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- Feb 27, 2013
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Hey massive!
I came up with two surgestions refering to factions...
1e
I believe it would be a good thing to add some sort of 'empire option'. This option could allow spicific factions / persons to either build/use container ,etc... This way you don't have to go and grant permission in every chunk of your base, or have to take the risk of a new member of an allied faction to go trolling in your base, and break everything because you want to share a city with an ally. This 'idea' is simple. It would be a combination of the 'permission command' and the 'chunk command'. You set permission's for a specific ally or person.
Examples:
for faction: /f perm f (facname) v = viewing a spicific factions permissions.
/f perm f (facname) (permission) (yes/no) = Setting the permission.
for players: /f perm p (player).... rest is the same
This will make it easy for 'Empires' to set permisions for their sub factions and individual friends/workers.
2e
I know that you guys resantly changed it so that mobs now spawn in dark areas on faction ground to make it more exiting.
If its possible can you guys make it so that factions can set there mob spawn to true/false individualy? I agree its a alot of fun having to kill mobs during the night and all... But if your busy and don't have time for mobs to anoy your it becomes very inconvenient to have mobs all over your construction site. Making it an option would also add some change for the spawning of mobs to be more roleplay related: 'Well build' cities that are strongly guarded obviously dont have dangerous creatures walking their streets, while factions living openly in the wilds have to deal with them at a constant rate.
If anyone els got a surgestion feel free to place one here aswel Anywats tell me wat you think of these 2 things... If they happen to have been surgested before or already implanted somewhere that i not know off then please accept my formal apology ;3 Anyways feel free to leavea comment.
I came up with two surgestions refering to factions...
1e
I believe it would be a good thing to add some sort of 'empire option'. This option could allow spicific factions / persons to either build/use container ,etc... This way you don't have to go and grant permission in every chunk of your base, or have to take the risk of a new member of an allied faction to go trolling in your base, and break everything because you want to share a city with an ally. This 'idea' is simple. It would be a combination of the 'permission command' and the 'chunk command'. You set permission's for a specific ally or person.
Examples:
for faction: /f perm f (facname) v = viewing a spicific factions permissions.
/f perm f (facname) (permission) (yes/no) = Setting the permission.
for players: /f perm p (player).... rest is the same
This will make it easy for 'Empires' to set permisions for their sub factions and individual friends/workers.
2e
I know that you guys resantly changed it so that mobs now spawn in dark areas on faction ground to make it more exiting.
If its possible can you guys make it so that factions can set there mob spawn to true/false individualy? I agree its a alot of fun having to kill mobs during the night and all... But if your busy and don't have time for mobs to anoy your it becomes very inconvenient to have mobs all over your construction site. Making it an option would also add some change for the spawning of mobs to be more roleplay related: 'Well build' cities that are strongly guarded obviously dont have dangerous creatures walking their streets, while factions living openly in the wilds have to deal with them at a constant rate.
If anyone els got a surgestion feel free to place one here aswel Anywats tell me wat you think of these 2 things... If they happen to have been surgested before or already implanted somewhere that i not know off then please accept my formal apology ;3 Anyways feel free to leavea comment.