- Joined
- Jun 21, 2019
- Messages
- 163
- Reaction score
- 730
- Points
- 258

Character Information
Full Name: Elamöna Nomëssa of the Thornspear Clan in East SelvariaHeritage: Half Yanar-Selvath (Yanar Dominant).
Age: 40s
Gender: Female.
Religion: Estelley.
Occult: Mage (Anima, Eidolon).
Character Occupation: Inulvaan (Estelley Priestess).
"My rage will burn like the sun,
and my love will warm the springflowers."
Appearance Information
Eye Color: Pale blue irises with grey as a backdrop, reminiscent of a moon in the night's skies.Skin Color: Sun-kissed tan, with swathes of red scales.
Hair: Mossy & leaf-like, unique to Yanar heritage.
Height: 6'7''.
Body Type: Muscled.
Additional Features: Possesses a pair of branch-like horns.
Skill Information
Magic Learnt.
Heritage Mechanics.
Custom Kit Mechanics.
Artifact Mechanics.
Watchway Mechanic.
Languages.
-
(Magic Schools)
- Armory School.
- Moxy School.
- Evergrowth School.
-
- Altered Self: You may create two versions of yourself that you can transform between. Each can have a different design, Proficiency spread, and personality. You must declare one as your Main Proficiency, and choose one from Yanar Dual Identity. Swapping can only occur out of Combat, while no Cooldowns are active, and force you to stay transformed for at least 48 hours.
- Emotion Sense: You can sense the emotions of others, even the ones they try to hide unless they have a Mechanic that would block their emotions from being read. Additionally, you can copy their emotions and feel them yourself, you can heighten or lessen their emotions, or encourage other emotions in them with mere eye contact. Changing someone else's emotions requires OOC Consent, however.
- Wood Singer: You can use song, music, or hand gestures to reshape wood and other plant-like materials in any shape you like, for example, jewelry or weapons. Other good applications for this are as furniture or decorations inside houses, or to address in-the-moment needs while in the forest, for example by creating wooden bowls, or chairs to sit on that sprout from the roots in the soil.
- Seed Singer: You are deeply in tune with nature's growth and diversity. You can control the growing speed of plants and flowers around you, and even cross-breed plants at will to create unique new plants, and even reshape existing plants with new foliage, color, shape, and so forth. You can grow food nearly anywhere, so long as there is a little bit of soil, water, and sunlight present to stave off hunger.
- Beast Becoming: You can use a ritual/consume/sacrifice any part of an animal to adopt aspects of it, for example consuming the flesh of a jungle-cat and taking on their hind legs and tail, or sacrificing the pelt of a bear and transforming your arms into bear-claw hands. These changes are temporary (however long you want them to be), can change any body part but never the head, and cannot grant other mechanical uses such as flight.
-
(The Penitent)
Penitent One
Penitent Martyr
Penitent Herald
- Elamöna takes less damage when hurt by Spirits or those possessed by Spirits. If a Mystech Spirit-Type (including Bound Automata) Character applies -2 HP damage, reduce that by -1 HP. Additionally, Elamöna becomes immune to Afflictions, which prevents them from becoming Vampires, Geists, or Undead. Greater Entities like Gods or Arken can still force them to become infected however.
- Elamöna if imprisoned, locked up, or chained down, can simply slip out of these chains or through blocked doors that contain them, and break free. This does not stop guards or prison wardens from attacking them should they try to break out. Additionally, while off-screen imprisoned by the Metropolitan, they can law-nerd their way out of prison early so long as they are not in for High Law.
- Elamöna can declare one person their "Ward" (does not need consent), which grants +1 Defense Stat (break cap up to 9) while in Emote Range. This must be declared on a Character Application to apply. Additionally, the Ward is immune to Prideborn Mindvex, Bodyborn forced Mutations, and general Arkenborn/Godborn emotion reading/memory alterations/mind manipulation, so long as they remain the Ward. Wisteria Nomëssa declared as Ward.
Penitent Whispers
Penitent Redoubt -
(Highborn Goldmask)
Highborn Goldmask: This Artifact allows the wielder to subtly change the memories of those around them for the past hour or so, that includes any actions taken, or statements made by them. They cannot remove the memory completely but can alter the memory to make the memory imply they said or did different things. This Mechanic does not work on those who have Mechanics that protect from memory alteration but does work on those who have Mechanics that prevent mind-altering. -
(Watchway Society)
Calamity Archives: You have access to the Calamity Archives, which may contain deep-lore or other useful information to ongoing Society activities. To consult the Archives, you can open a Ticket in the Ticket Bot. Please only open one Ticket per issue. -
- Common ().
- Nātl (Nātl).
- Droque (D).
- Altalar (Alt).
- Agasi (Aga).
Plot Hooks & Character Concept
-
- Elamöna is an Inulvaan, a class of warrior-priests unique to the Estelley faith and in service to Artarel, Goddess of Justice. She tries to follow in her patron god's image as an adept mage and swordsman, all the while being mindful of her position as an arbiter. This makes Elamöna judgemental and distant from most characters, and impartiality even towards of her own faith and ilk is to be expected.
- Elamöna is apart of the Wayward Society, although her part within the society entails heavy vigilantism. She naturally finds enmities with the heedless, the unnecessarily cruel, and uncaring, and would act quickly to dispossess them of any standing, and 'take them down a peg'.
- Elamöna is noted to be obsessively protective of Estellians—in particular she enjoys company with fellow Freefolk. She is an avid follower of Gilan and Mana, however being more predisposed to the former's teachings.
- Elamöna is a skilled orater and storyteller, of which many of her didactic stories she's collected comes from her travels through Westwynd, serving as a facilitator in introducing other Characters to the Estelley faith.
- Elamöna can typically be found in the Floral Court district located north of the city, home to a majority of Regalia's Estellians and elves alike. She can also be found in Neylaria, a Freefolk settlement further north of Floral Court encroaching the woodlands.
-
- Elamöna is a Mana-turned-Artarel Estelley faithful, often finding herself at odds between the choice of mercy & ruthless judgement—she personally believes that she can make it work. In reality she most often contends with fears and self-inflicted paranoia, however polite and calm of a facade she puts on, that gets the best of her and her judgement.
Combat Proficiencies and Abilities
-
[15/15 points spent]
Proficiency Points:
Faith: 7
Ritualist Stance (Free).
Ritualist Slaughter.
Ritualist Roots.
Ritualist Mirage.
Ritualist Gale.
Ritualist Surge.
Ritualist Expulsion.
Guided Prayer.
Wisdom: 4
Technique Parry.
Bardic Harmony (Free).
Aria of Harming.
Sonata of Purity.
Sonata of Justice.
Magic: 3
Arcane Aura.
Arcane Barrier.
Cavalry Summon (Free).
Cavalry Roar.
Dexterity: 1
Sharp Reflexes. -
[15/15 points spent]
Proficiency Points:
Magic: 9
Oceanic Pack (Magic).
Safeguard Pack (Magic).
Wardrobe Pack (Magic).
Arcane Healing.
Arcane Portent.
Arcane Barrier.
Arcane Isolate.
Arcane Revive.
Arcane Cleanse.
Wisdom: 6
Technique Parry.
Chem Mend.
Chem Freeze.
Bardic Harmony (Free).
Aria of Harming.
Sonata of Purity.
Sonata of Sanctuary.
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