- Joined
- Jul 3, 2016
- Messages
- 26
- Reaction score
- 36
- Points
- 0
As much as I like hunting the new players due to their ignorance of the dynmap mechanics, I think its possibly bad for new player retention. We want people to enjoy the risk and danger, but also feel like its possible for them to survive in the long run.
Two suggestions:
1 - I'd just like to suggest that dynmap either be part of the starter quest, explaining how it works.
2 - Or just set it default off, unless someone toggles it on.
There is enough going on to learn about, to also have to understand the random messages that suggest you turn it off, lets just turn it off to start with. Some people don't even know what the dynmap is.
Two suggestions:
1 - I'd just like to suggest that dynmap either be part of the starter quest, explaining how it works.
2 - Or just set it default off, unless someone toggles it on.
There is enough going on to learn about, to also have to understand the random messages that suggest you turn it off, lets just turn it off to start with. Some people don't even know what the dynmap is.