personally i say look at the legends. Vampires are supposed to be unbeleivably fast, usually too fast for most to fight, and stronger, not to mention the flying (or in this case high jumping). By the way it always was, vampires are the best fighters. Only thing is the drawbacks of being staked, and being in sunlight. Thats the way it has always been. To slow a vamp down would expose them to countless shots with wooden objects, and i'm sorry, but if it's doing more damage than enchanted swords with a common wood block, then i think it's justified the vampires be near un-hitable for the simple fact that they can be dealt a one shot so easily. I've seen it go both ways too, where vampires get completely overwhelmed with people weilding signposts. I think the other races of the world balance it out. I dont think the answer is to nerf the vampire, but to make a few more races to parallel it a bit better. Maybe make a race dedicated to fighting vampires even.
And you might have to find a way around them in pvp, but being one i can tell you, it's allready annoying enough being vampire, between being pinned by sunlight, and having an inherent fear of doors, signposts and fences. We take these obstacles for the rewards it brings in mobility. I use it for building and travel. Bloodlust allows me to go from place to place safely before sunrise.
All i'm saying is, vampires have it hard enough, nerfing bloodlust will just make it unfair being a vampire. No getting away, being a sitting duck for one shots. And if they pull through with an anti-vamp round in the bow, the vamp will officially be a horribly broken race that no one would want to play.
Besides, i think now the agni's are destroying the pvp arena's anyways lol and vampires are dying out to variety. I think we only had a vamp problem because it was either something new, or the same ol gameplay we were used to. Now there are tons of races to play, and i think thats awesome. Soon i'll most likely be ditching my vampirism to be a dwarf anyways. But i still stand behind bloodlust. It compensates for the unsavory parts of being a vamp
Btw, this wasn't heated or anything. I just thought i'd voice my full opinion on the subject
[DOUBLEPOST=1356527136][/DOUBLEPOST]here's my suggestions. Make it harder to become a vampire, as in a quest, or make a head vampire that chooses who he gives it to, and dont let the other vamps turn people. find some way to keep the population down, or throw a big obstacle in the way of becoming one to deter most. something more complex and involved than throwing together ingredients and waiting. Maybe make take away the ability for one player to infect the other and throw a diamond block in to the mix to change. That way someone would actually have to invest in it. And maybe increase the waiting time to 3 days like they do with changing races?