Hey, so I have voiced my opinion, mainly ingame, that we could fix PvP relatively simply. People just run and hide in their base, right? If we implemented cannons, with a creeperheal-esque plugin, so you can cannon bases then have them restore, and potentially small, custom cannons, it would provide a way for raiders to gain entry to bases that there are people sitting in, which would help force them to surrender. I do not agree with the overclaiming of land, or of the forced surrender options, because those "take away from the experience" (i know i sound like a broken record, hear me out). On the massive website, like i believe @Sevak posted in the "Fixing PVP By Fixing Factions" thread, the massive website promises a realistic experience. That does not mean forced surrender, that means the faction leader making a concioius decision on whether or not to surrender to raiders. If forced surrender was implemented, it would need to be smaller than max tribute, but still large enough to encourage defense. I think that 12-1800r would be a good cap for forced. But I digress. We need to create a way for raiders to gain entry into buildings that are in enemy territory, without permanenetly damaging the faction's creations, or allowing overclaiming. Discuss..
PS: sorry if this sounded kinda rambly, im tired as hell right now
PS: sorry if this sounded kinda rambly, im tired as hell right now