Darn, anything else I can work on? Also, it is just called RPG maker? Because I might get a copy.It...it comes with all the graphics and tiles and stuff... You need a copy to work on it.
Darn, anything else I can work on? Also, it is just called RPG maker? Because I might get a copy.It...it comes with all the graphics and tiles and stuff... You need a copy to work on it.
Does it have the right graphics and stuff though? Like, I'm asusming it's just generic fanatasy stuff. If so, might be nice to let people here make custom graphics that are more tailored to Aloria.It...it comes with all the graphics and tiles and stuff... You need a copy to work on it.
Yeah, I really wanna work on this. I have really minor experience in Java and Scratch, I can make art and I love writing and making fandoms. I wanted to make a video game or animation since I was reall young. Right now, animation/coding/Google people is my dream job.I want in too. For writing and stuff.
Does it have the right graphics and stuff though? Like, I'm asusming it's just generic fanatasy stuff. If so, might be nice to let people here make custom graphics that are more tailored to Aloria.
Shadow Magic could be fast travel.
Yeah. I don't even think you could do cutscenes. If you can, it probably takes ages. Also, shadow magic would just be the reasoning for fast travel.There are ways to do that, plus animation effects you can use/make to create a shadow-like effect. If you know how to script it, it's possible.
Possible as well in either normal dialogue display or Visual Novel script. Some people create cutscenes with different programs and convert them into videos, that way it would import them into the RPG Maker engine. Then it plays when activated, sometimes automatically when first entering a scene.
I do think you guys should settle for a simple test story first before going any bigger.
Well, yeah. Even though my animation program kinda sucks, my dad has a really good one he uses for work.There are ways to do that, plus animation effects you can use/make to create a shadow-like effect. If you know how to script it, it's possible.
Possible as well in either normal dialogue display or Visual Novel script. Some people create cutscenes with different programs and convert them into videos, that way it would import them into the RPG Maker engine. Then it plays when activated, sometimes automatically when first entering a scene.
I do think you guys should settle for a simple test story first before going any bigger.
Conversation?Should we start a separate thread for this? Maybe even a social forums? Or continue here?
@Anyoneinterested
Yeah. I don't even think you could do cutscenes. If you can, it probably takes ages. Also, shadow magic would just be the reasoning for fast travel.
Neh, I feel a social forums would be more organizable and such.
Not an amazing super detaileed cutscene in Batman, or Portal. One like a shadow of a person walking towards something, or maybe a punch when you defeat someone in combat.It would take long, true. But that depends on how you play it out. And you have a lot of control over it. It's pretty fun despite how long it could take.
I can't make it, already used it for the Kitteh Klub. But maybe I could make a thread on it...Neh, I feel a social forums would be more organizable and such.
You can have more than one social forum, can't you?I can't make it, already used it for the Kitteh Klub. But maybe I could make a thread on it...
I'll make it. I have all the software needed, so I might as well.
Only Prems can make social forums.I'll make it. I have all the software needed, so I might as well.
Quick question though: How?I'll make it. I have all the software needed, so I might as well.
Thanks, nevermind.
Am I seriously the only Prem here? Well, I'll host it on my forum, on a thread. But try to ignore all other threads?
Nah, it's cool. I'm getting prem soon.Am I seriously the only Prem here? Well, I'll host it on my forum, on a thread. But try to ignore all other threads?
Sweet, you'll like it alot! Congrats. So, just use this thread for the time being? Also, LET'S ADD EASTER EGGS!!! Like a M in the sun/moon or the duck from the duck song in a window.
What's that from?
Probably meant M as in massivecraft.
Yes, and meh too. A UNICORN ON THE SWEATER OF THOMAS KADE,Probably meant M as in massivecraft.
I have a few easter eggs in mind but I won't say for now :>
Could we keep the Easter Eggs to more compliant levels?
It can be a free-roam RPG, made similar to Final Fantasy or Pokemon. I would recommend one main storyline, but have many different side quests and minor storylines throughout the game world. I'm still thinking on what the Main Story will be, which we can sort out in the Social Forum.Well, shall I get the ball actually rolling…
How will this game work? Multiple quests and storylines or one main one? What will it be about? What skills can the player have?
And of course, what will the game be called?
Eh, either, I just meant it as a general question about how gameplay would work. Realtime? Turn based? How do battles work?By Skills, do you mean like Magic and Combat, or skills like D&D?
Well, shall I get the ball actually rolling…
How will this game work? Multiple quests and storylines or one main one? What will it be about? What skills can the player have?
And of course, what will the game be called?
We could do multiple saves of the map then put a bunch of different versions with different main chars and story lines with a few different maps. Like one's about a Void Invasion, one's the fight against Exist beasts in Drowda, etc.It can be a free-roam RPG, made similar to Final Fantasy or Pokemon. I would recommend one main storyline, but have many different side quests and minor storylines throughout the game world. I'm still thinking on what the Main Story will be, which we can sort out in the Social Forum.
By Skills, do you mean like Magic and Combat, or skills like D&D?
Its possible to have the entire world of Aloria up for exploration in RPG Maker.We could do multiple saves of the map then put a bunch of different versions with different main chars and story lines with a few different maps. Like one's about a Void Invasion, one's the fight against Exist beasts in Drowda, etc.
You know how open worlds have stuff to do throughout the map? Games like Fallout and Skyrim have done this well, with side quests and lore abound even outside their main locations.It'd probably be better to keep it simple. I'd actually prefer a limited world with only the necessary locations plus a bit more for exploration, but not like 90% blank space. I get the feeling this is the type of game where vast empty spaces to explore would not be a good thing.
That depends on the plot. If you're fighting against the magic in Drowda, you won't be on the Archipelago.You know how open worlds have stuff to do throughout the map? Games like Fallout and Skyrim have done this well, with side quests and lore abound even outside their main locations.
However, I do understand that a map of the entire Aloria would perhaps be way too much work. So how about keeping it to the Archipelago?
There could be a part in the story where you go to Drowda, but only for a certain amount of said story.That depends on the plot. If you're fighting against the magic in Drowda, you won't be on the Archipelago.