VULRYNN - “In this daybreak that never ends, I think of you. All alone.” - [♫] Character Information Full Name: Vulrynn. Race: Isldar. Bene Rexit. Age: 28. Sex: They/He. Eye Color: Light green. Core Concept Vulrynn is a Glacial worshiper out for themselves, ever advising others to discard moral quandaries and act in their own interest and violently reproaching those who would disagree. Proficiency Information Strength: 7 (Duelist, Hunter, Warrior, Unyielding, Pursuer, Demolisher, Frenzy) Con: 3 (Block, Bastion, Counterplay) Dexterity: 0 Wisdom: 0 Magic: 1 (Control) Charisma: 3 (Spirit Parasite, Spirit Hexlord, Spirit Anchor Pack) Ability Information Bene Rexit Racials. Magic: Strangling Brand. Theurgy (Spirit Form, Bidden, Hosted): Life Leech, Enfeebling/Weakening/Slowing Hex, Anchoring Hex. Spoiler: Magic Specials Echoes of the Past Wraithwalking Thanhic Therapy Languages. Common (Free) Sulvaley. (Free) Appearance Information. Vulrynn's eyes burn an eerie green, and their dark grey hair has a distinct metallic sheen. Two horns of ice sit atop their head, and black metal creeps along their arms and face. Vulrynn is six foot, eight inches tall and built from years of military training and general physical upkeep. They have skin tinted blue, and a face that does not lend itself well to expressing anything at all. Life Story. Born an unremarkable child of an Isldar coupling in the Wyvern Spires. They learn to sing and use it as a coping method when they are pushed into the military early in life. They serve dutifully as a leader for guard patrols and scouting missions against the Undead and Dwarves. They slowly begin to lose friends after Frisit's death, and the grief of it all leaves them sloppy enough to be sliced by claws in a routine anti-Undead excursion. They lose their voice. They are sent on a fool's errand to Regalia to handle the insurrectionists, yet sudden guilt on seeing the human connections between their enemy lead them to reconsider. When the great deal comes, all bets are off, and they openly show their devotion to Frisit. This devotion leads them to the Ordial Temple, where through vocal training and healing they recover their voice and use it to push an agenda.
lets go, death cult, reserved 3 points for magic since i will go geist very very soon so expect that re-tagging whoever takes this
@Caelamus yes im still gone but i made some edits in prep core concept changed profs changed (they had 15 points, whoops!) geist weapon changed visual info changed life story minorly adjusted im gonna kill
@Caelamus pivoted to reflect that vulrynn only really shows up to do crp, so the character is more combat focused. i like preaching by stabbing people
@Caelamus hey its time for my monthly "an update came out that's relevant to this char". vulrynn has had theurgy added and some magic dropped