As is, with the anti cheat plugin, would you say that even you are?a few people I had suspicions about before suddenly aren't that great at PvP.
he is saying that some people were a little "too good to be true" and now its come to the surface that they possible were cheating because now they suddenly suck.As is, with the anti cheat plugin, would you say that even you are?
Not always true. To be honest, I was quite decent, even bordering on "Good" before they added AntiCheat, now I have to swing 5 times before a hit even lands. But yeah, I get what you are saying.he is saying that some people were a little "too good to be true" and now its come to the surface that they possible were cheating because now they suddenly suck.
oh ya I guess that makes senseNot always true. To be honest, I was quite decent, even bordering on "Good" before they added AntiCheat, now I have to swing 5 times before a hit even lands. But yeah, I get what you are saying.
Along with this about having a hard time mining/digging.. I know of two people who cant even regularly dig sand without getting banned. One of them got autobanned after digging sand too fast with an Eff4 shovel w/o the mcmmo drill, now this was before the first tweak so I figured that wouldn't happen again. But now yesterday another person got tempbanned TWICE while digging gravel with an Eff5 shovel no drill.
@Staff
Could we please get some kind of answer? PvP has pretty much come to a halt outside of kit (and has been ruining the experience within kit) because of all the glitches and bugs from anticheat. Personally, I really just don't want to PvP at all with the anticheat. Pvp has been quite a bit of fun recently, but I really feel that this is quite detrimental to the server's general health. Can the anticheat not be moved to a test server and be tested. I'm sure that quite a few people would be happy to help test it, myself included. But the anticheat just does not belong on Massive in its present state. It feels like a half-finished, crappy plugin that someone coded in their sleep (No offense to the tech department, but it really is that bad).
Also with this... (and yes I quoted myself here too)I want to know the answer to this.. Compared to how many non-hacking people were tempbanned for no reason, how many actual hackers has this thing caught? I don't need names and I'm not requesting names or information on people so getting a number shouldn't be a problem. Also there MUST be a way to make that goddamn NPC 100% invisible. There is no reason that particles need to fall on me all the time and no reason it shows up every time I PVP or I use a darkroom.
That's why a little post about it would help. We have always waited for changes in massive, but they're many times unannounced and that's the disappointment part in my opinion.Along with this about having a hard time mining/digging.. I know of two people who cant even regularly dig sand without getting banned. One of them got autobanned after digging sand too fast with an Eff4 shovel w/o the mcmmo drill, now this was before the first tweak so I figured that wouldn't happen again. But now yesterday another person got tempbanned TWICE while digging gravel with an Eff5 shovel no drill.
Also with this... (and yes I quoted myself here too)
The staff know, I mean how could they not with the incessant tagging. In the heat of the moment everybody is riled up about this. But if I know anything about change, its that if something is removed and replaced too quickly, there is a higher chance of the replacement backfiring and, most likely sucking worse than the problem ever was. And that's never fun. I'm sure the staff are working on how they want to handle this. We need to at least be kinda patient.
That is exactly the information we needed, thank you!First of all the MassiveCraft tech department is not the authors of this new anti cheat plugin. It is made by an external developer. While we would love to code everything ourselves we don't have enough time to do so and we must some times install external plugins to save time.
The reason we decided to switch anti cheat solution was that the old one we were using was not good enough. We testing playing with hacked clients on MassiveCraft to see what worked and what did not work. With the old plugin loads of hacks actually worked without any issues.
We changed to the new plugin and BAM. Not a single hack was possible anymore. It is very important to stress the fact that up till now quite a few hacks have worked on MassiveCraft. Nowadays however the hackers will immediately get kicked. This is an improvement for sure. Those of you that stated that the anti cheat does not catch hackers are 100% wrong.
I do however agree fully with the fact that there are too many false positives and annoyances right now. We change the plugin configuration continuously to make it work better on MassiveCraft. Our info department is currently working on identifying the false positives and why they happen.
The end goal that we are working towards are a server completely free from false positives but also completely free from hackers.
Thank you once again!So I just updated the anti cheat plugin and manually tweaked a few configuration options based of some initial research. Please take a look and see if it works better now. Thank you.
And I appreciate that. However, I would much, much rather have a few hackers than what the anticheat is doing to the server at the moment. Currently pvp is literally unplayable for myself and many others who are decent enough to set off the anticheat. Personally, I would much rather have a few hackers than no hackers but unable to play decently. And judging by the rest of the responses to this thread, most people agree with me.First of all the MassiveCraft tech department is not the authors of this new anti cheat plugin. It is made by an external developer. While we would love to code everything ourselves we don't have enough time to do so and we must some times install external plugins to save time.
The reason we decided to switch anti cheat solution was that the old one we were using was not good enough. We testing playing with hacked clients on MassiveCraft to see what worked and what did not work. With the old plugin loads of hacks actually worked without any issues.
We changed to the new plugin and BAM. Not a single hack was possible anymore. It is very important to stress the fact that up till now quite a few hacks have worked on MassiveCraft. Nowadays however the hackers will immediately get kicked. This is an improvement for sure. Those of you that stated that the anti cheat does not catch hackers are 100% wrong.
I do however agree fully with the fact that there are too many false positives and annoyances right now. We change the plugin configuration continuously to make it work better on MassiveCraft. Our info department is currently working on identifying the false positives and why they happen.
The end goal that we are working towards are a server completely free from false positives but also completely free from hackers.
I was wondering @Cayorion if there was any way to make the new Anti-Cheat player specific (hiding the NPC ofc, and here's why) - A lot of PvP'ers can record, and I think that there should be a system that if enough evidence is submitting showing a player that could possibly be hacking then the anti-cheat (NPC Should be invisible) could be put onto that player specifically in order to see IF that player is really hacking and if said player is then the appropriate punishment can be handed out. This solution if possible could make most pvpers happy with the Anti-Cheat and leave us with an effective system that helps detect any hackers. Please give feedback if I wasn't clear enough or why/why not this can/cant happen.And I appreciate that. However, I would much, much rather have a few hackers than what the anticheat is doing to the server at the moment. Currently pvp is literally unplayable for myself and many others who are decent enough to set off the anticheat. Personally, I would much rather have a few hackers than no hackers but unable to play decently. And judging by the rest of the responses to this thread, most people agree with me.
I can attest to that. I once had a guy in my fac who could somehow see what enchants wereon my items, and wanted them if he could 'guess'. I reported him and he got banned
Any word on making the anticheat bot 100% invisible?So I just updated the anti cheat plugin and manually tweaked a few configuration options based of some initial research. Please take a look and see if it works better now. Thank you.