- Joined
- May 22, 2016
- Messages
- 525
- Reaction score
- 1,824
- Points
- 0
- Age
- 24
The Regalian Sirens is a group based on pirates who no longer have a place to go or for people who wish to join in on their tomfoolery. They are a group that attacks people in waves of harmless pranks until actually angered and are known for their parties. Those within the crew follow a set of creeds that must be kept to like a set of rules set by the current captain.
Most who know of this group is that they do not attack unless provoked and are encouraged to cause mischief. All who find enjoyment in causing mischief, stealing, sailing, and fighting should seek out the Regalian Sirens!
All different races are encouraged to join the crew by finding the Captain ICly or to apply via the forums here.
Most who know of this group is that they do not attack unless provoked and are encouraged to cause mischief. All who find enjoyment in causing mischief, stealing, sailing, and fighting should seek out the Regalian Sirens!
All different races are encouraged to join the crew by finding the Captain ICly or to apply via the forums here.
Creeds
The Regalian Sirens follow a de facto version of the pirate code Issac Cooke had written.
I. Every man has a vote in affairs of moment; has equal access to the fresh provisions, or strong liquors, at any time seized, unless a scarcity makes it necessary to vote.
II. All those injured to the point where they can no longer live this way of life, are to be given a proper 'land' position where they are given money as a form of retirement money while keeping them close.
III. The last one to leave the main base is to put out all lights and to clean up after the rest of the crew.
IV. We are dominated and led by women amongst our crew, and any may stay apart as long as they pull their weight and isn't a snitch.
V. To keep their piece and cutlass clean and fit for service.
VI. Those who seduce others for power and sneak outsiders into the meetings will be punished.
VII. To desert the group or give any quarter in battle, is punished with warnings before lashings and if done more than twice is then dropped from the group.
VIII. No striking one another without warning, but every man's quarrels to be ended in a pit. If the Quartermaster cannot handle the dispute civilly then it is to be handled by a dual.
IX. No man to talk of breaking up their way of living, till each had shared one thousand regals. If in order to this, any man should lose a limb, or become a cripple in their service, he is to have eight hundred regals, out of the public stock, and for lesser injuries, proportionately.
X. If any man or woman violates these rules he/she shall be kicked out with no payment and with one bottle of alcohol and their weapon.
II. All those injured to the point where they can no longer live this way of life, are to be given a proper 'land' position where they are given money as a form of retirement money while keeping them close.
III. The last one to leave the main base is to put out all lights and to clean up after the rest of the crew.
IV. We are dominated and led by women amongst our crew, and any may stay apart as long as they pull their weight and isn't a snitch.
V. To keep their piece and cutlass clean and fit for service.
VI. Those who seduce others for power and sneak outsiders into the meetings will be punished.
VII. To desert the group or give any quarter in battle, is punished with warnings before lashings and if done more than twice is then dropped from the group.
VIII. No striking one another without warning, but every man's quarrels to be ended in a pit. If the Quartermaster cannot handle the dispute civilly then it is to be handled by a dual.
IX. No man to talk of breaking up their way of living, till each had shared one thousand regals. If in order to this, any man should lose a limb, or become a cripple in their service, he is to have eight hundred regals, out of the public stock, and for lesser injuries, proportionately.
X. If any man or woman violates these rules he/she shall be kicked out with no payment and with one bottle of alcohol and their weapon.
Positions
Captain
The Captain of the Siren pirates is the one who controls the group entirely and is the leader who generally is in charge of the pirate ship when out at sea. The current captain of the ship is Captain Be'ha-sai or more commonly known as the Corrupted Moth.
All names will be put down as disguise names to prevent possible accidental Meta.
Quartermaster
The current Quartermaster is The Wicked Howler, and they are in charge of handling the money and is the one trusted to hand out the supplies to the other crewmates. They are generally part of the Captain's inner circle, sticking close together along with the first mate.
First Mate
The First Mate is a glorified assistant and one of the closest friends to the Captain and tends to act as a leader if both the Captain and the Quartermaster isn't around at the time. However, they are in charge of reprimanding the newer recruits and members.
Strikers
Strikers are the general populace of the Siren crew, they are the regular members who are out and about a lot. They are encouraged to cause mischief, chaos, and to have fun in what they do.
Surgeons
The Surgeons of the crew are the more medically inclined and are not expected to brawl unless forcibly dragged into it. They are advised to know how to brawl just in case.
Recruits
Recruits are those who are still new and not fully trusted within the crew yet and are put through vigorous training before they are fully accepted into it.
The Captain of the Siren pirates is the one who controls the group entirely and is the leader who generally is in charge of the pirate ship when out at sea. The current captain of the ship is Captain Be'ha-sai or more commonly known as the Corrupted Moth.
All names will be put down as disguise names to prevent possible accidental Meta.
Quartermaster
The current Quartermaster is The Wicked Howler, and they are in charge of handling the money and is the one trusted to hand out the supplies to the other crewmates. They are generally part of the Captain's inner circle, sticking close together along with the first mate.
First Mate
The First Mate is a glorified assistant and one of the closest friends to the Captain and tends to act as a leader if both the Captain and the Quartermaster isn't around at the time. However, they are in charge of reprimanding the newer recruits and members.
Strikers
Strikers are the general populace of the Siren crew, they are the regular members who are out and about a lot. They are encouraged to cause mischief, chaos, and to have fun in what they do.
Surgeons
The Surgeons of the crew are the more medically inclined and are not expected to brawl unless forcibly dragged into it. They are advised to know how to brawl just in case.
Recruits
Recruits are those who are still new and not fully trusted within the crew yet and are put through vigorous training before they are fully accepted into it.
Applications
IGN:
Character Name:
Character App: {Not needed but highly recommended}
Bans, mutes, and/or Jails?:
Discord?:
Time Zone: {EST, PST, GMT, etc}
Activity: {Rate yourself from 1 to 10, 1 being barely on and ten being active for several hours every day.}
Letter to the Captain:
Character Name:
Character App: {Not needed but highly recommended}
Bans, mutes, and/or Jails?:
Discord?:
Time Zone: {EST, PST, GMT, etc}
Activity: {Rate yourself from 1 to 10, 1 being barely on and ten being active for several hours every day.}
Letter to the Captain: