• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.

Played Character The Fearful Lávís

This character is actively played.

TyshaYaku

Tea
Joined
Jul 22, 2024
Messages
8
Reaction score
10
Points
23
✎⋆.ೃ࿔*:・ The Fearful Lávís

1735829864218.webp
ᴺᴼᵂ ᴾᴸᴬᵞᴵᴺᴳ : HANA-BI - Joe Hisaishi
0:50 ───ㅇ───── 1:50
↻ ◁ II ▷ ↺


-ˏˋ. Character Information .ˊˎ-
  • Full Name: Ignac Lávís
  • Heritage / Culture: Ailor (Zeměvčel)
  • Age: 38
  • Gender / Pronouns: Male (he/him)
  • Orientation: TBA
  • Religion: Unionism
  • Occult: Mundane
  • Associated: House Lávís
  • Occupation: Merchant - Family Head (Temporarily)
-ˏˋ. Appearance Information .ˊˎ-
  • Eye Color: Honey Brown
  • Skin Color: Dark skin-tone
  • Hair: Jet Black, with a long orange strand at the side
  • Height: 6'2 | 188 cm
  • Body Type: Mesomorph, appears somewhat lanky
    • [Voice Claim] Click - Dalmar Abuzeid
    • Ignac's eyes look slightly droopy in appearance, some may even say its because his late night readings under a candle light for too long.​
-ˏˋ. Backstory/Plothooks .ˊˎ-
1730170743582.webp
  • Origin: Being cut from the same cloth with his older brother. It appears that Ignac had ended up with the ragged part of the cloth. Always viewing his older brother as the golden child from both their parents and was soon outshined once his older brother gained the official title as the family head. Ignac turned to his books as it is the only thing that seems to bring him some sense of comfort. Locking himself away from society for most of his childhood had caused him to appear skittish and closed off from an outsiders point of view. Though in reality he is a very diligent and smart individual almost like his older brother. Since Ignac is temporarily given the title to care for family business by his older brother out of the blue, he sees it as a chance to prove himself that he is just as capable. On the inside, he seems to slowly start resenting his older brother for reasons that even he can't explain.
  • Plothooks:
    • [Bookish Merchant] Despite his families popular belief, Ignac appears to enjoy a mix of scholar knowledge and merchant strategies. Being able to balance both at once is a rare sight in the family.
    • [Untitled Status] Being the temporarily chosen family head to replace his brothers absence, Ignac appears to remain indifferent but some might say that he is utterly annoyed at such task. Hence, for now a part of the merchant business are both handled by both him and a few of the family elders.
    • [Voluntary Upbringing] Being the one and sole reason of isolating himself from interactions. It appears that his lack of social awareness and conversational interaction had caught up to him. Though he had been attempting to regain his losses in years.
    • [Attuned Soul] As per family beliefs, Ignac's soul is found to be attuned to that of the piano.
(*RP Plot-Hooks written in green)

-ˏˋ. Skill Information .ˊˎ-
  • Hobbies and Talents:
    • {Reading Hobby} Since he was little, Ignac had always enjoyed diving into all sorts of different books. At this point, he is always seen with his nose deep into at least one book in hand.
    • {Musical Talent} Sometimes in moments of silence, Ignac often plays the piano in the family home late at night. He thinks its due to him reading up about famous pianists that had caused him to be as talented as he is at it.
  • Mechanics:
    • [Heritage] Ailor are masters of languages, which is expected given their habit to culturally divides. Because so many of their languages are inter-connected, various words become more obviously related, and they also take more effort to learn other languages. If someone insults an Ailor, even in a language they do not speak, the Ailor would know, as they know most curse words or words by which to speak ill of others in all languages.
    • [Heritage] Ailor are the masters of the Regalian Empire, and while it has equality between all peoples and heritages, Ailor are just by virtue of being Ailor considered preferential for most government positions and judicial situations. Where possible to do with the Nobility, with Government, or with Palace decisions, Ailor will be treated preferentially over other peoples, even if their qualifications might be lesser than the other options.
    • [Heritage] Ailor make for excellent negotiators. Ailor gain +2 on top of every Persuasion Dice roll result, and their Persuasion Cap is also increased by +2 for every Dice Roll. These effects only apply to non-Afflicted, non-Mystech individuals, as their speech and habits are entirely fine-tuned to the more mundane aspects of global society, they must venture beyond their comfort zone to be able to reach Magic things.
    • [Heritage] Ailor whether by divine intervention or by sheer dump cosmic luck, always somehow end up on the right side of history. Ailor Characters when participating in Events, may sometimes stumble into an extreme luck roll that drops an additional loot item for one of the participants. This loot can be physical items, or intangible things like Divinium or an Artifactspark. Chances are higher for non-Magic using Ailor than Magic using Ailor.
    • [Heritage] Ailor when using Syncretism can worship up to 3 Gods of their sub-dominant Religion, instead of just 1 or 2. Additionally, when Syncretizing, they gain the Mechanic of the sub-dominant Religion (except for Evolism, where only one of the Mechanics can be chosen). If your Character does not Syncretize, they gain +1 Attack Stat (Breaking Cap up to 11) against Characters that have Syncretized their mono-faith.
  • Languages:
    • Common / Common Sign / Český (Fluent)
    • Agasi / Altalar / Calem / d'Ithanie / Canta (Proficient)
    • Zahram / Droque (Basic)
-ˏˋ. Combat Proficiencies and Abilities .ˊˎ-
  • Attack Stat: Dexterity (7)
  • Defence Stat: Wisdom (5)
  • Proficiency [15/15 points]:
    • Strength: 0
      • -
    • Constitution: 0
      • -
    • Intelligence: 0
      • -
    • Wisdom: 5 (DEF)
      • (Free) {Chem} Chem Feeding
      • {Chem} Chem Hyperfocus
      • {Chem} Chem Purge
      • {Chem} Chem Berserk
      • {Chem} Technique Parry
      • {Chem} Chem Bang
    • Dexterity: 7 (ATK)
      • (Free) {Ranger} Ranger Stance
      • {Ranger} Ranger Tag
      • {Ranger} Ranger Fan
      • {Ranger} Ranger Viper
      • {Ranger} Ranger Entrapment
      • {Ranger} Ranger Companion
      • {Ranger} Ranger Evade
      • {Ranger} Ranger Shower
    • Faith: 0
      • -
    • Magic: 0
      • -
    • Charisma: 3
      • {Speech} Sanctioned Presence
      • {Speech} Political Presence
      • {Speech} Undisclosed Presence
 
Last edited: