- Joined
- Jun 29, 2012
- Messages
- 4,434
- Reaction score
- 34,433
- Points
- 663
- Age
- 33
The Crookback criminals and undesirables had chosen life over chaos and death, paving the way for the other Regalians by placing the beacons to guide the guards. Braving into the Chaos realm and fighting mirror versions of themselves, they dutifully did as was required of them, even without any incentive than to live just that little bit longer in this chaotic and conflict ridden world. Upon their return to Crookback from their adventure in the chaos realm, all they could do was wait until the other groups around the isle did their part in ridding the island of the Clickers, and making the situation safe once more.
Elsewhere, carts and droves of people were corralled into Typhonusburgh, the gate was shut, and the people braved the night to come. With vast parts of the city evacuated into noble estates in the countryside, the defenceless and the old and too young to fight were guarded by those who did not go into the fray and frontlines themselves. The night was long and arduous, and all they could do was wait for the signals to come, to pray the signals would come, for if they did not, then it would be utter disaster. Before long however, the signal bells were rung, the attack begun, and vast scores of undead creatures assaulted the walls.
In the heart of the city, the City Guard led the frontline, pushing into the Rift with the beacons placed by the Crookbackers guiding them, constantly under attack from monster and Clicker alike. The desperation in the Clickers to guard their home turf was great, but the valor and heroism of the City Guard won the day, even at the cost of one of their own having to stay behind to properly deploy the explosives that would blast open the festering sore that had infected the city. Before long, the explosion could be heard miles away from the city, and a hailstone of shrapnel and stones erupted from the Cathedral square. The breach had been opened, and the endgame had begun.
Elsewhere on the Isle, the Dragon cultists and other sympathizers aided in the defense of the Forge, an ancient Dragon site that had promised some sort of solution to the Clickers, to aid in the destruction of the infection. Here once again, the defenders saw Clickers and monsters in drove spilling forth to stop them as the evil that had gripped the city tried to do everything in its power to stop their impending end. The guardians held the line and Protocol Disanguity could continue to completion.
Finally, in the heart, the Mages and other supporting people sallied forth into the explosion hole that had been made by the Guards just moments before, braving the rubble and entering the Rift Heart, where all the Void and now also Exist powers were circulating freely. The Mages came with the intent to cleanse and drain, and so they did, using the Heart as a conduit for their powers, channeling all the energy that had been stored there into the sky to render it harmless.
It was there that all other groups witnessed the massive magical maelstrom of fire, ice, shadows, light, stone, wind and other elemental and arcane powers, all combine into one massive tornado-like magical event. As the Magic drained from the Heart, another light erupted from the Red Spire in Crookback, a red light, which the Crookbackers knew was the Red Spire absorbing all the Void Essence to prevent it from corrupting the people of the city, and rendering it further harmless.
In Typhonusburgh, the eruption of the Maelstrom was the beginning of the end, and not a moment too soon, as the inner courtyards had been breached, and the Clickers advanced on the final barriers of the main estate keeping the people safe. Before long however, the saving bells of the city started ringing, and the fighting came to a sudden halt as the powers of the Clickers was rapidly fading away. Formations of Leystone cores flew overhead, descending on the corruption that had spread across the city, purifying it before dutifully droning off to some other location to make repairs.
The Guards and Mages watched as the rift in the city slowly reverted back to normal, flesh back to stone, black muck back to dirt, and even grass and flowers started growing in the sore that had caused so much grief and danger over the past months. As the last remnants collapsed, the Dragon site revealed the re-construction of the Conduit, restoring functions to the Nexus and beginning the cleansing protocols of the Leylines. As day broke, the five groups that had fought separately, yet united, experienced their victory, and the first waning hours of the City without a risk of the Clickers anywhere in sight.
Across the Archipelago too, local forces made their final push to rid Regalia of the local Clicker outbreaks. In Tirgunn, the Darkwald hunters descended from the trees with crossbows, taking out the monsters that had infested the land. In the Carrais du Lion, Eclairs Knights pushed the final clickers off the cliffs, to be broken on the jagged cliffs below. In the Shoenn river, the Narlas Fleet battled with a dark water creature that had blocked transit in the area. Up in the north, the Throatwald Mountains heard the songs of battle once more as the Skaggers cleared the ruined Crypts of infested undead, and in Anglia, the Thousand Blade Monastery priests descended from the grain fields, using Unionist Rituals to dispel and cleanse the restless spirits that had infested the lands. In Vultaro, the final battle between the Iron Duke and the dead legion that had infested Pellesto had taken place, clearing the south, while in the east the Szabadok horseman rode down the last stragglers in the Rumvalian plains.
Regalia had been the frontline of another crisis to befall the world, and it had risen to the occasion again, and defeated it. Perhaps not just the jewel of the world where anything was possible, the city and its people (even the involuntary inhabitants and non-citizens) could pride themselves today as being the vanguard of the world, holding off potential disasters and ruinous powers for the sake of the living. While gods and divine beings had stood to the sidelines to watch all that unfolded, the day had been saved by normal people, everyone making their contributions no matter how large or small. From the nobles shuffling around supplies and commanding their people to fight, to the smallest and oldest contributing what they could to the barricades and raising the morale of the people.
The Regalians had stood united, perhaps not by intent or by will, but none could deny the effectiveness of all of them working towards one common goal: Life over death. As the new day dawned, the Clicker Crisis was finally over, and all of the Void infested creatures had been slain. Regalia was slowly edging back to normality, even with the scar in the heart of the city. Before long, the Imperial Administration announced it would burden the rebuilding of the Imperial Isle, and before long, builders and architects flooded to the city to begin rebuilding, as the people too picked up the pieces and started rebuilding their lives to normality.
This concludes the end of the Clicker Story Arch
Elsewhere, carts and droves of people were corralled into Typhonusburgh, the gate was shut, and the people braved the night to come. With vast parts of the city evacuated into noble estates in the countryside, the defenceless and the old and too young to fight were guarded by those who did not go into the fray and frontlines themselves. The night was long and arduous, and all they could do was wait for the signals to come, to pray the signals would come, for if they did not, then it would be utter disaster. Before long however, the signal bells were rung, the attack begun, and vast scores of undead creatures assaulted the walls.
In the heart of the city, the City Guard led the frontline, pushing into the Rift with the beacons placed by the Crookbackers guiding them, constantly under attack from monster and Clicker alike. The desperation in the Clickers to guard their home turf was great, but the valor and heroism of the City Guard won the day, even at the cost of one of their own having to stay behind to properly deploy the explosives that would blast open the festering sore that had infected the city. Before long, the explosion could be heard miles away from the city, and a hailstone of shrapnel and stones erupted from the Cathedral square. The breach had been opened, and the endgame had begun.
Elsewhere on the Isle, the Dragon cultists and other sympathizers aided in the defense of the Forge, an ancient Dragon site that had promised some sort of solution to the Clickers, to aid in the destruction of the infection. Here once again, the defenders saw Clickers and monsters in drove spilling forth to stop them as the evil that had gripped the city tried to do everything in its power to stop their impending end. The guardians held the line and Protocol Disanguity could continue to completion.
Finally, in the heart, the Mages and other supporting people sallied forth into the explosion hole that had been made by the Guards just moments before, braving the rubble and entering the Rift Heart, where all the Void and now also Exist powers were circulating freely. The Mages came with the intent to cleanse and drain, and so they did, using the Heart as a conduit for their powers, channeling all the energy that had been stored there into the sky to render it harmless.
It was there that all other groups witnessed the massive magical maelstrom of fire, ice, shadows, light, stone, wind and other elemental and arcane powers, all combine into one massive tornado-like magical event. As the Magic drained from the Heart, another light erupted from the Red Spire in Crookback, a red light, which the Crookbackers knew was the Red Spire absorbing all the Void Essence to prevent it from corrupting the people of the city, and rendering it further harmless.
In Typhonusburgh, the eruption of the Maelstrom was the beginning of the end, and not a moment too soon, as the inner courtyards had been breached, and the Clickers advanced on the final barriers of the main estate keeping the people safe. Before long however, the saving bells of the city started ringing, and the fighting came to a sudden halt as the powers of the Clickers was rapidly fading away. Formations of Leystone cores flew overhead, descending on the corruption that had spread across the city, purifying it before dutifully droning off to some other location to make repairs.
The Guards and Mages watched as the rift in the city slowly reverted back to normal, flesh back to stone, black muck back to dirt, and even grass and flowers started growing in the sore that had caused so much grief and danger over the past months. As the last remnants collapsed, the Dragon site revealed the re-construction of the Conduit, restoring functions to the Nexus and beginning the cleansing protocols of the Leylines. As day broke, the five groups that had fought separately, yet united, experienced their victory, and the first waning hours of the City without a risk of the Clickers anywhere in sight.
Across the Archipelago too, local forces made their final push to rid Regalia of the local Clicker outbreaks. In Tirgunn, the Darkwald hunters descended from the trees with crossbows, taking out the monsters that had infested the land. In the Carrais du Lion, Eclairs Knights pushed the final clickers off the cliffs, to be broken on the jagged cliffs below. In the Shoenn river, the Narlas Fleet battled with a dark water creature that had blocked transit in the area. Up in the north, the Throatwald Mountains heard the songs of battle once more as the Skaggers cleared the ruined Crypts of infested undead, and in Anglia, the Thousand Blade Monastery priests descended from the grain fields, using Unionist Rituals to dispel and cleanse the restless spirits that had infested the lands. In Vultaro, the final battle between the Iron Duke and the dead legion that had infested Pellesto had taken place, clearing the south, while in the east the Szabadok horseman rode down the last stragglers in the Rumvalian plains.
Regalia had been the frontline of another crisis to befall the world, and it had risen to the occasion again, and defeated it. Perhaps not just the jewel of the world where anything was possible, the city and its people (even the involuntary inhabitants and non-citizens) could pride themselves today as being the vanguard of the world, holding off potential disasters and ruinous powers for the sake of the living. While gods and divine beings had stood to the sidelines to watch all that unfolded, the day had been saved by normal people, everyone making their contributions no matter how large or small. From the nobles shuffling around supplies and commanding their people to fight, to the smallest and oldest contributing what they could to the barricades and raising the morale of the people.
The Regalians had stood united, perhaps not by intent or by will, but none could deny the effectiveness of all of them working towards one common goal: Life over death. As the new day dawned, the Clicker Crisis was finally over, and all of the Void infested creatures had been slain. Regalia was slowly edging back to normality, even with the scar in the heart of the city. Before long, the Imperial Administration announced it would burden the rebuilding of the Imperial Isle, and before long, builders and architects flooded to the city to begin rebuilding, as the people too picked up the pieces and started rebuilding their lives to normality.
This concludes the end of the Clicker Story Arch