Basic Information
⇶Full Name | Subekti Melatibu
→Nicknames: Susu, Su, Susumi, Susan
⇶Race | Allar: Kyat Pureblood⇶Culture | Kota-Allar
⇶Age | 38, hatched on June 26th, 273 A.C. (Name day: Last day of March)
⇶Gender/Pronouns | Identifies male, he/him
⇶Eye Color | Grasshopper yellow
⇶Combat styles | Scout
⇶Occult | Mundane
Subekti carries on him:
Almost always,
Almost always,
-A coin purse containing 50 regals.
-A simple bronze ring on right horn.
-An engraved gold ring on left horn.
Usually,-A simple bronze ring on right horn.
-An engraved gold ring on left horn.
-A small box of alchemical ingredients and medical supplies. Also contains Chemtech parts.
-Numerous slim alchemical bottles, stored in a specially tailored alchemical belt. Poisons, goods.
-Some reading glasses with gold leaf frames and small round lenses
-A notebook, pen, and ink.
Sometimes,-Numerous slim alchemical bottles, stored in a specially tailored alchemical belt. Poisons, goods.
-Some reading glasses with gold leaf frames and small round lenses
-A notebook, pen, and ink.
-Daen handcannon. Powder, shot.
-Assorted books on alchemy, Estelley, the Essa Empire, or travel.
Situationally,-Assorted books on alchemy, Estelley, the Essa Empire, or travel.
-Scoped Daen 'Lance' rifle. Powder, shot.
-A weathered music box and key.
Never-A weathered music box and key.
-His Unionist neck pendant made of tin.
-A mask emulating Happiness Arken. Severely damaged.
-An alchemical beaker signed by the Happiness Arken with a glowing signature.
-A mask emulating Happiness Arken. Severely damaged.
-An alchemical beaker signed by the Happiness Arken with a glowing signature.
⇶Mutant Juvenile Exist Rat [INSERT NAME]: This abnormally large rat found Ningrum and others following a battle against a hive of dimensionally corrupted sewer rats. Alone, traumatized, and scared, Ningrum's divinely inspired compassion comforted the rat, who formed a bond with the cultist, in their little rodent way. The mutant rat has wispy, radiant blue eyes not dissimilar from a Exist Silven. Ningrum will often bring the rat to prayer, though can also be found tending to their firearms with the humongous rat exploring somewhere nearby. The rat usually lives in a terrarium that Ningrum keeps safe in their Root Court hideout. The rat enjoys the smell of rubyflower, and of Xolo, the former Ningrum keeps stocked in their enclosure.
Core Concept
Subekti is a disgruntled veteran of the Chrysant War. The world was never kind to him, and it is likely that it never will be; but Subekti knows this, and has begun to actively work against it. With the Chrysant War a vivid memory, and the struggles of the his caste being forefront in his mind, he feels cheated from a life that wasn't his. He is what one may term a Collectivist Allar Nationalist, though for had most his life been a Mandater. Subekti's faith, once zealously Estellon, now faded into atheistic despair.
Visual Information
Subekti is a Kyat Allar with scales a shade of light green. He has two horns on the back of his head which curl forward like a ram, and horned protrusions adorning each brow ridge, with gills situated flat against his neck nearby. With the general head shape of a hypsilophodon with other ornithopod elements mixed in, the Kyat appears mostly friendly, though worn past his years, round pupils and soft greenish-yellow eyes certainly helping this appearance. Subekti stands at 5'4 (162 cm) tall, and dresses in a style reminiscent of mercantile Regalians. Whilst reading, he can also be seen wearing small glasses with gold leaf frames.
Disguise Pack | With the name "Ningrum", this disguise acts as the convenient clandestine disguise for when Subekti wishes to venture somewhere he probably shouldn't. They are thus unrecognizable as Subekti. Wishing to keep his activities a secret, his disguise comes in the form of a two-tone hooded robe, which he completes with an ill-fitting mask, with a smile.
Proficiency
⇶Points spent | 14/14
⇶Combat styles | Scout
⇶Strength | 0
→Diving Tackle Pack (Free Allar Pack 2)
⇶Constitution | 0→N/A
⇶Intelligence | 3 | Chemtech→Shapeshift Pack
→Mindcontrol Pack
→Tech Hook Pack
⇶Wisdom | 4 | Chemtech, Alchemy→Mindcontrol Pack
→Tech Hook Pack
→Chem Hyperfocus Pack
→Chem Cleanse Pack
→Chem Technique Parry Pack
→Chem Bang Pack
→Chem Mend Pack (Free Allar Pack 1)
⇶Dexterity | 7 | Daen handcannon, Modified Chemtech 'Lance' rifle→Chem Cleanse Pack
→Chem Technique Parry Pack
→Chem Bang Pack
→Chem Mend Pack (Free Allar Pack 1)
→Disguise Pack
→Soft Landing Pack
→Deadeye Stance (Free)
→Deadeye Barrage Pack
→Deadeye Luckshot Pack
→Deadeye Doubletap Pack
→Deadeye Venom Pack
→Deadeye Overwatch Pack
⇶Faith | 0 | N/A→Soft Landing Pack
→Deadeye Stance (Free)
→Deadeye Barrage Pack
→Deadeye Luckshot Pack
→Deadeye Doubletap Pack
→Deadeye Venom Pack
→Deadeye Overwatch Pack
→N/A
→ N/A
⇶Hobbies→ Alchemy Hobby (10/10)
→ Technology Hobby (4/10, Chemtech)
→ Medical Hobby (5/10)
Language→ Technology Hobby (4/10, Chemtech)
→ Medical Hobby (5/10)
→Pidato (Native)
→Common (Fluent, learned in Regalia)
→d'Ithanie (Passable, learned in Ithania)
→Altalar (Basic phrases, learned for scripture)
→Nâtl (Basic phrases, learned amongst Yanar)
Mechanics List→Common (Fluent, learned in Regalia)
→d'Ithanie (Passable, learned in Ithania)
→Altalar (Basic phrases, learned for scripture)
→Nâtl (Basic phrases, learned amongst Yanar)
→Allar are immune to any (non Magical) disease or illness, such as viruses or bacteria, though they can become asymptomatic carriers.
→Allar bodyparts regrow over the timespan of 24 hours when lost, though scars can be left behind if desired.
→Allar have sensitive taste, their tongue capable of deeply analyzing anything they taste, what the ingredients are, and whether it has alchemical functions.
→Allar have perfect sight at night and in dark environments, capable of seeing in the dark without needing any external light source.
→Allar can breathe underwater without any Abilities, and can also see perfectly underwater without it blurring their vision, allowing them to stay submerged indefinitely.
→Allar bodyparts regrow over the timespan of 24 hours when lost, though scars can be left behind if desired.
→Allar have sensitive taste, their tongue capable of deeply analyzing anything they taste, what the ingredients are, and whether it has alchemical functions.
→Allar have perfect sight at night and in dark environments, capable of seeing in the dark without needing any external light source.
→Allar can breathe underwater without any Abilities, and can also see perfectly underwater without it blurring their vision, allowing them to stay submerged indefinitely.
⇶ Hatching: Subekti was the product of a hidden romance between two Kyat, one a Mageborn émigré named Mego, and the other a Kota-Allar alchemist named Melati, the former masquerading as a Paria. He was infused to be a Kyat like his parents despite the wishes of their Digmaan who desired aquatic hunters. Subekti spent his younger years on one of the northernmost Hadarian islands on the edge of a small fishing village. It was the bliss of a decent childhood.
⇶ Antebellum and the Chrysant War: The Allar family eventually moved to the city of a local Digmaan in order to take up work, escaping Mego's known status as a Mageborn Pariah. Subekti and his siblings became enamored with the Essa Empire, parents producing alchemy for the garrison. The Chrysant War's beginning left nothing untouched, Subekti losing everything in a series of brutal attacks. Fleeing to the jungle, the young Kyat became a partisan, learning gunpowder via a stolen Regalian cannons, laying deadly ambushes with his crew. He was captured following the war, but do to his age and swearing that he was but a medic-alchemist, he was spared execution and sentenced instead to labor under first the Regalians, and then the Regalian approved Digmaan.
⇶ Early Adult: Subekti was able to flee his imprisoned fate in 298 as a stowaway to Regalia. Here he met Saksono, an Allar whom he settled with, (oddly) having twin daughters together in the slums of the Bridge District. Four short years passed, until news came of the Songaskian Masaya's invasion of Rivel. The family fled to Ithania with the nobility. On the voyage home, Subekti's newfound family was lost in a storm to the sea, returning to find his home burnt during the occupation. Perseverant, Subekti devoted himself to alchemy and Chemtech.
⇶ Adult: Subekti was one of the first to support Digmaan Yaotl, though remained after it left. These years were eventful and turbulent, and much of what Subekti experienced remains enigmatic. Subekti grew close to the Kyat named Siralli, though they would ultimately decide to go their separate ways. Leaving Regalia in 307 with the coin he had acquired through diligent work, he headed to the edge of the world in western Ithania. Here, he took work on a vineyard.
⇶Return to Regalia: In late 309 he heard word of the Vampire Crisis, and elected to travel back to Regalia, farm life simply too isolated for the Kyat. He began a voyage south, however ran out of money in Hivre Monèrde. Working for another season on a vineyard, a chance skirmish with insurgent Dread Kathar cultists near his vineyard had him rewarded, using skills long neglected in the Chrysant War. With enough coin, he finally arrived in Regalia in late 310. Cursed for nearly all of 311 by the powers of Aegipane, he has recently been relieved of its most extreme effects, and as such, now struggles to simply 'live' once more.
[Chapter 1: Music to match]
[Chapter 2: Music to match]
[Chapter 3: Music to match]
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