Suggestions For A Better Server

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In my opinion the dissatisfaction with some measures taken inside the server will not be mine, because over time the massivecraft has been changing drastically and not cutting in the best way achieved
So for something to change we should take measures to make the server better for all players and not only for those who like massivecraft just to play or spend time but for those who really like the server and want to see it improve

1. Do not eliminate the worlds

Why the worlds of Ithania, JorrHild and Hyarroc will be eliminated, will we only stay with New Ceardia, TeledMethen and Fendarfell? I do not think the best thing to do, but as a suggestion not only mine but also other players, we could eliminate only the world of Hyarroc, as it was not much used and besides that this change had an impact inside the server with some players stopping play and not only, the factions were too localized in one place and so now there is little room for others to expand ;

2. Back with the old KitPvP

The old KitPvP was not only great but also gives players more freedom to fight ;

3. Bring traits back during PvP


I've already done PvP on the server 4 years ago, after several bans I felt a big difference from '' Old PvP '' to '' Now '', I think PvP without the traits during battle gets too vanilla and so equals that of other servers, which frees other players to other servers, either factions or PvP only
They could also add the Absorption Potions again to make PvP easier for less experienced players

4. Change Hosts or Host a Host in Europe


For players like me, for example, our lowest ping is often 154 or more, and makes it difficult for PvP or even lag caused during other tasks inside the server
This would be a measure that would probably cost the owner or even third parties money.


5. New AntiCheat

Cheaters have always been a problem for any game, for any platform
But cheaters are not always bad, obviously, or they do it to express something they have never done, but often cheats serve to gain advantage over other players
They should then be punished with longer banishment time

6. TPS out of control

Some of the '' remaining '' worlds are constantly having TPS breaks, being again an influencing factor for us PvPers mainly, either because there was pot lag or even because there was another lag inside the world or server
This should be fixed as best as possible.

7. Advertising to bring new players to the server

Every day some go, others come back and others enter new ones without knowing anything of the server, but every time there are fewer who enter for the server, then as a measure we could do more publicity even in game servers or others so that massivecraft could take to get everything back to normal



These are just some measures that I and other players would like to see to be taken for the good and happiness of all others, who finally end up also being harmed
 
1. Do not eliminate the worlds

Why the worlds of Ithania, JorrHild and Hyarroc will be eliminated, will we only stay with New Ceardia, TeledMethen and Fendarfell? I do not think the best thing to do, but as a suggestion not only mine but also other players, we could eliminate only the world of Hyarroc, as it was not much used and besides that this change had an impact inside the server with some players stopping play and not only, the factions were too localized in one place and so now there is little room for others to expand ;

2. Back with the old KitPvP

The old KitPvP was not only great but also gives players more freedom to fight ;

3. Bring traits back during PvP


I've already done PvP on the server 4 years ago, after several bans I felt a big difference from '' Old PvP '' to '' Now '', I think PvP without the traits during battle gets too vanilla and so equals that of other servers, which frees other players to other servers, either factions or PvP only
They could also add the Absorption Potions again to make PvP easier for less experienced players
Probably not going to happen
4. Change Hosts or Host a Host in Europe


For players like me, for example, our lowest ping is often 154 or more, and makes it difficult for PvP or even lag caused during other tasks inside the server
This would be a measure that would probably cost the owner or even third parties money.
Most likely will not happen

5. New AntiCheat

Cheaters have always been a problem for any game, for any platform
But cheaters are not always bad, obviously, or they do it to express something they have never done, but often cheats serve to gain advantage over other players
They should then be punished with longer banishment time
Likely

6. TPS out of control

Some of the '' remaining '' worlds are constantly having TPS breaks, being again an influencing factor for us PvPers mainly, either because there was pot lag or even because there was another lag inside the world or server
This should be fixed as best as possible.
Once the 3 worlds are removed the remaining 3 will have better TPS

7. Advertising to bring new players to the server

Every day some go, others come back and others enter new ones without knowing anything of the server, but every time there are fewer who enter for the server, then as a measure we could do more publicity even in game servers or others so that massivecraft could take to get everything back to normal
That kinda stuff is constantly being worked on by the PR Department
 
Glad to hear factions are getting squished. Now go fight for that land!

Also, yes to stricter bans.

advertising I'm all for. I think PR department does that though.
 
1. Do not eliminate the worlds

Why the worlds of Ithania, JorrHild and Hyarroc will be eliminated, will we only stay with New Ceardia, TeledMethen and Fendarfell? I do not think the best thing to do, but as a suggestion not only mine but also other players, we could eliminate only the world of Hyarroc, as it was not much used and besides that this change had an impact inside the server with some players stopping play and not only, the factions were too localized in one place and so now there is little room for others to expand ;
At this point it's going to happen; all the moves have been completed and the worlds will be removed in a matter of days. The entire idea was to force factions closer together, so that there is more natural interaction between factions; it's a lot more fun imo, if you can just run in a direction and find players, rather than having to find the most active factions' cities and hope someone's around, traveling thousands of blocks to do so. So yes, it might be a little more cramped, but imo that's all the better.

I've already done PvP on the server 4 years ago, after several bans I felt a big difference from '' Old PvP '' to '' Now '', I think PvP without the traits during battle gets too vanilla and so equals that of other servers, which frees other players to other servers, either factions or PvP only
I disagree, traits do nothing but make pvp harder to balance. I mean, what was unique about traits other than having more hearts? Some strikes that give debuffs? As much as I hate debuffs, I'd rather people use debuffs than those obnoxious traits. At least there's some type of counterplay to debuffs.

They could also add the Absorption Potions again to make PvP easier for less experienced players
Absorption potions were cancerous imo, and pretty universally hated. They don't show up on health indicators, they fill up your inventory more, there's no punishment for missing your potions (if you get part of the splash you get all of it, unlike health pots), and there's a built in resistance 1 effect.

Change Hosts or Host a Host in Europe


For players like me, for example, our lowest ping is often 154 or more, and makes it difficult for PvP or even lag caused during other tasks inside the server
This would be a measure that would probably cost the owner or even third parties money.
Sorry, but that's just not going to happen. A proxy for european players would be expensive, and moving it to europe would just make american players unhappy, and to my knowledge, there's more american players than european players on massive.

New AntiCheat

Cheaters have always been a problem for any game, for any platform
But cheaters are not always bad, obviously, or they do it to express something they have never done, but often cheats serve to gain advantage over other players
They should then be punished with longer banishment time
I really don't think Massive currently or really ever has had a huge problem with cheaters, but either way I'd rather have the occasional cheater than the obnoxious fuckfest that is AAC, which is really the only free/decent alternative currently to Massive's anticheat. Getting a hold of badlion's anticheat in the future would be great, but currently it's insanely expensive.

6. TPS out of control

Some of the '' remaining '' worlds are constantly having TPS breaks, being again an influencing factor for us PvPers mainly, either because there was pot lag or even because there was another lag inside the world or server
This should be fixed as best as possible.
I haven't really seen much of an issue with lag, but generally the solution to lag is to go on a crusade against hoppers, which I've generally found to be more annoying than the occasional lag spike.
 
With threads like these, I'm going to reply to each of your points individually and provide a Game staff perspective on them.

World Deletion
The reasoning behind world deletion was to improve interaction within the factions community, with reducing CPU and TPS issues also a factor in the world deletion. Frankly, the size of Massivecraft, specifically the factions player base, does not require the three worlds we currently have. Ithania is an old world that is sparsely populated. It is only ever used by PvPers due to the decent TPS it has compared to the other worlds. It does not currently carry the stamp of approval that we want to see on Massivecraft. Jorrhild was a hit in the beginning, it was an interesting new adventure but eventually fell out of favor with the player due to it's conditions. The same with Hyarroc, the jungle trees just made it far to hard for factions to set up there.

The reason why we kept Teledmethen because it's very popular and populated. It has decent terrain and has been all round popular. New Ceardia has historical impact on many players and in my view is the most popular world by far. Fendarfell is also being kept because it is relatively new and is still very much populated.

Now, back to my faction interaction point. Players simply don't interact as much as they would do with other players. For example, players can simply just swim out to the world border and establish a base there. The only people that will ever venture out there are dedicated PvPers, which is another issue Game staff are currently working on. If we constrain players into a smaller world choice but still provide enough diversity in the biomes, players will enjoy this update and will interact far more than they currently do.


If Massive expands like we want it to, we can of course bring in more worlds.

KitPvP
The old KitPvP map was unnecessarily large and was a resource drain. Getting rid of it was part of our effort to improve the PvP experience on Massivecraft, which has been poor in recent years. The new Kit map has been received greatly by players. I know there are TPS issues and I will address them in the next point.

Traits
Traits are currently being reviewed by Game staff as part of new projects we are undertaking. There is a Factions meeting on tomorrow (Sunday 3rd June) at 2 PM EST/7 PM GMT that you can attend and can talk about traits with other players and the current Game staff. We are open to your opinions on them and want to bring the best PvP experience to all players.

Changing Hosts
This will never unless somehow the majority of our playerbase becomes European. While players in the EU do have a disadvantage in PvP, they still have every chance to win. Look at the likes of morrc5, jquaile, Tokuu and Winterless (Not EU but further). All these players are successful PvPers on MassiveCraft and continue to do so. While ping does play a factor in this, this is a problem out of our control and is more of a Minecraft problem.

Anti Cheat
Currently cheaters are always met with a permanent ban. The Game staff heavily rely on player reports and observation to come to conclusions on hackers. Our anti-cheat is currently not adequate to detect more advanced hacks. We attempted to introduce AAC which was a complete failure and due to it's incredible sensitivity, it was auto banning players for anything. Lag would often play a issue in making the anti-cheat go off.

Currently we are in communication with Badlion. We see these guys as our best bet and we encourage all PvPers to use Badlion. I myself, even though not a hardcore PvPer, do use Badlion. The Badlion Anti Cheat is incredibly expensive but we are currently working with them in that regard.

TPS
TPS has been an issue. Especially in these recent weeks with the whole database re-synchronization that Cayorion and Madus are doing. We hope that the TPS will improve once the worlds are deleted. After that, we will look at any more solutions that we can do to improve the TPS.
 
The server is about 30%-70% in favor of American players.
 
In my opinion the dissatisfaction with some measures taken inside the server will not be mine, because over time the massivecraft has been changing drastically and not cutting in the best way achieved
So for something to change we should take measures to make the server better for all players and not only for those who like massivecraft just to play or spend time but for those who really like the server and want to see it improve

1. Do not eliminate the worlds

Why the worlds of Ithania, JorrHild and Hyarroc will be eliminated, will we only stay with New Ceardia, TeledMethen and Fendarfell? I do not think the best thing to do, but as a suggestion not only mine but also other players, we could eliminate only the world of Hyarroc, as it was not much used and besides that this change had an impact inside the server with some players stopping play and not only, the factions were too localized in one place and so now there is little room for others to expand ;

2. Back with the old KitPvP

The old KitPvP was not only great but also gives players more freedom to fight ;

3. Bring traits back during PvP


I've already done PvP on the server 4 years ago, after several bans I felt a big difference from '' Old PvP '' to '' Now '', I think PvP without the traits during battle gets too vanilla and so equals that of other servers, which frees other players to other servers, either factions or PvP only
They could also add the Absorption Potions again to make PvP easier for less experienced players

4. Change Hosts or Host a Host in Europe


For players like me, for example, our lowest ping is often 154 or more, and makes it difficult for PvP or even lag caused during other tasks inside the server
This would be a measure that would probably cost the owner or even third parties money.


5. New AntiCheat

Cheaters have always been a problem for any game, for any platform
But cheaters are not always bad, obviously, or they do it to express something they have never done, but often cheats serve to gain advantage over other players
They should then be punished with longer banishment time

6. TPS out of control

Some of the '' remaining '' worlds are constantly having TPS breaks, being again an influencing factor for us PvPers mainly, either because there was pot lag or even because there was another lag inside the world or server
This should be fixed as best as possible.

7. Advertising to bring new players to the server

Every day some go, others come back and others enter new ones without knowing anything of the server, but every time there are fewer who enter for the server, then as a measure we could do more publicity even in game servers or others so that massivecraft could take to get everything back to normal



These are just some measures that I and other players would like to see to be taken for the good and happiness of all others, who finally end up also being harmed
1. That one is already underway. There's no way to reverse it now, and tbh most of the community would agree with deleting them.
2. The new KitPvP is way better imo, smaller map, less laggy, etc.
3. I would want Traits back during PvP, but that requires a considerable Tech effort as the plugin had several broken traits (like the armorpen/harmstrike combination that let you 3 shot someone if done properly)
4. Not only is it more expensive to host in Europe, it's also not the best move for Massive since most of the players are American. Oh, and it'd make me more laggy since I'm from Australia, so that's a big no from me
5. Toku and I are currently communicating with the owners of the Badlion Server-side AntiCheat, but currently the prices are a bit steep for Massive to consider. Give it a few months after the Badlion server shuts down and we might have a real opportunity there to have a premium AntiCheat on the server.
6: You are absolutely right. TPS is wack and way bad. However, we are trying to figure out a solution, and we're hoping that World Deletion brings some form of remedy to the problem. If it doesn't, we may have to explore some other possibilities since the TPS shouldn't be so unstable.
7: We are already advertising the server pretty heavily. The new vote system brought in a lot of new players, and we've had pretty good growth in terms of player retention over the last couple of months.
 
7. Advertising to bring new players to the server

Every day some go, others come back and others enter new ones without knowing anything of the server, but every time there are fewer who enter for the server, then as a measure we could do more publicity even in game servers or others so that massivecraft could take to get everything back to normal

The only point I want to address here as others have addressed other points. As staff we will never go on other servers and advertise ours. We also do not want players doing this. We ban people for advertising on our server and consider it very poor image to try and leech from others. We will always try and find better ways to advertise, and word of mouth can be a wonderful thing, but please be sure to never go to another server and spam the MassiveCraft IP or anything of that manner.
 
7. Advertising to bring new players to the server
I don't know what others have said about this so far, but I can tell you for a fact PR pushes externally (quite hard!). The department is constantly trying to reach out to the Minecraft playerbase, and finding new ways to get out there. And I can't agree more with what Nommy said. Advertising on other servers is a pretty low thing to do. If you step back and observe the playerbase, the stream of people coming in right now is pretty good and will only get better as the summer progresses.
 
Plus on the 7th point, if we manage to strike an appropriate deal with the Badlion anticheat developers, we'll get HUGE free advertisement as they list the servers using their anticheat on their site.
 
Everything that I could have wanted to say in this thread has already been stated by other members of the Game Staff. Good job guys!
 
This thread has been thoroughly answered by both Gamestaff and players alike. If anyone would like to make any further suggestions, please refer them to the Feature and Idea Discussion section, where they can receive more concrete attention.

Thank you for all the replies.
 
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